///////////////////////////////////////////////////////////////////////////// // Name: dirdlg.h // Purpose: documentation for wxDirDialog class // Author: wxWidgets team // RCS-ID: $Id$ // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// /** @class wxDirDialog @wxheader{dirdlg.h} This class represents the directory chooser dialog. @beginStyleTable @style{wxDD_DEFAULT_STYLE}: Equivalent to a combination of wxDEFAULT_DIALOG_STYLE and wxRESIZE_BORDER (the last one is not used under wxWinCE). @style{wxDD_DIR_MUST_EXIST}: The dialog will allow the user to choose only an existing folder. When this style is not given, a "Create new directory" button is added to the dialog (on Windows) or some other way is provided to the user to type the name of a new folder. @style{wxDD_CHANGE_DIR}: Change the current working directory to the directory chosen by the user. @endStyleTable @library{wxcore} @category{cmndlg} @seealso @ref overview_wxdirdialogoverview "wxDirDialog overview", wxFileDialog */ class wxDirDialog : public wxDialog { public: /** Constructor. Use ShowModal() to show the dialog. @param parent Parent window. @param message Message to show on the dialog. @param defaultPath The default path, or the empty string. @param style The dialog style. See wxDirDialog @param pos Dialog position. Ignored under Windows. @param size Dialog size. Ignored under Windows. @param name The dialog name, not used. */ wxDirDialog(wxWindow* parent, const wxString& message = "Choose a directory", const wxString& defaultPath = "", long style = wxDD_DEFAULT_STYLE, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, const wxString& name = "wxDirCtrl"); /** Destructor. */ ~wxDirDialog(); /** Returns the message that will be displayed on the dialog. */ wxString GetMessage(); /** Returns the default or user-selected path. */ wxString GetPath(); /** Sets the message that will be displayed on the dialog. */ void SetMessage(const wxString& message); /** Sets the default path. */ void SetPath(const wxString& path); /** Shows the dialog, returning wxID_OK if the user pressed OK, and wxID_CANCEL otherwise. */ int ShowModal(); }; // ============================================================================ // Global functions/macros // ============================================================================ /** Pops up a directory selector dialog. The arguments have the same meaning as those of wxDirDialog::wxDirDialog(). The message is displayed at the top, and the default_path, if specified, is set as the initial selection. The application must check for an empty return value (if the user pressed Cancel). For example: @code const wxString& dir = wxDirSelector("Choose a folder"); if ( !dir.empty() ) { ... } @endcode */ wxString wxDirSelector(const wxString& message = wxDirSelectorPromptStr, const wxString& default_path = "", long style = 0, const wxPoint& pos = wxDefaultPosition, wxWindow* parent = NULL);