///////////////////////////////////////////////////////////////////////////// // Name: caret.h // Purpose: documentation for wxCaret class // Author: wxWidgets team // RCS-ID: $Id$ // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// /** @class wxCaret @wxheader{caret.h} A caret is a blinking cursor showing the position where the typed text will appear. The text controls usually have a caret but wxCaret class also allows to use a caret in other windows. Currently, the caret appears as a rectangle of the given size. In the future, it will be possible to specify a bitmap to be used for the caret shape. A caret is always associated with a window and the current caret can be retrieved using wxWindow::GetCaret. The same caret can't be reused in two different windows. @library{wxcore} @category{misc} @seealso wxCaret::GetBlinkTime */ class wxCaret { public: //@{ /** Create the caret of given (in pixels) width and height and associates it with the given window. */ wxCaret(); wxCaret(wxWindow* window, int width, int height); wxCaret(wxWindowBase* window, const wxSize& size); //@} //@{ /** Create the caret of given (in pixels) width and height and associates it with the given window (same as constructor). */ bool Create(wxWindowBase* window, int width, int height); bool Create(wxWindowBase* window, const wxSize& size); //@} /** Returns the blink time which is measured in milliseconds and is the time elapsed between 2 inversions of the caret (blink time of the caret is the same for all carets, so this functions is static). */ static int GetBlinkTime(); //@{ /** Get the caret position (in pixels). @b GetPosition() Returns a Wx::Point @b GetPositionXY() Returns a 2-element list @c ( x, y ) */ void GetPosition(int* x, int* y); wxPoint GetPosition(); //@} //@{ /** Get the caret size. @b GetSize() Returns a Wx::Size @b GetSizeWH() Returns a 2-element list @c ( width, height ) */ void GetSize(int* width, int* height); wxSize GetSize(); //@} /** Get the window the caret is associated with. */ wxWindow* GetWindow(); /** Same as wxCaret::Show(@false). */ void Hide(); /** Returns @true if the caret was created successfully. */ bool IsOk(); /** Returns @true if the caret is visible and @false if it is permanently hidden (if it is is blinking and not shown currently but will be after the next blink, this method still returns @true). */ bool IsVisible(); //@{ /** Move the caret to given position (in logical coordinates). */ void Move(int x, int y); void Move(const wxPoint& pt); //@} /** Sets the blink time for all the carets. @remarks Under Windows, this function will change the blink time for all carets permanently (until the next time it is called), even for the carets in other applications. @see GetBlinkTime() */ static void SetBlinkTime(int milliseconds); //@{ /** Changes the size of the caret. */ void SetSize(int width, int height); void SetSize(const wxSize& size); //@} /** Shows or hides the caret. Notice that if the caret was hidden N times, it must be shown N times as well to reappear on the screen. */ void Show(bool show = true); };