/////////////////////////////////////////////////////////////////////////////// // Name: wx/unix/glx11.h // Purpose: class common for all X11-based wxGLCanvas implementations // Author: Vadim Zeitlin // Created: 2007-04-15 // RCS-ID: $Id$ // Copyright: (c) 2007 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_UNIX_GLX11_H_ #define _WX_UNIX_GLX11_H_ #include // ---------------------------------------------------------------------------- // wxGLContext // ---------------------------------------------------------------------------- class WXDLLIMPEXP_GL wxGLContext : public wxGLContextBase { public: wxGLContext(wxGLCanvas *win, const wxGLContext *other = NULL); virtual ~wxGLContext(); virtual bool SetCurrent(const wxGLCanvas& win) const; private: // attach context to the drawable or unset it (if NULL) static bool MakeCurrent(GLXDrawable drawable, GLXContext context); GLXContext m_glContext; DECLARE_CLASS(wxGLContext) }; // ---------------------------------------------------------------------------- // wxGLCanvasX11 // ---------------------------------------------------------------------------- class WXDLLIMPEXP_GL wxGLCanvasX11 : public wxGLCanvasBase { public: // initialization and dtor // ----------------------- // default ctor doesn't do anything, InitVisual() must be called wxGLCanvasX11(); // initializes the XVisualInfo corresponding to the given attributes bool InitVisual(const int *attribList); // frees XVisualInfo info virtual ~wxGLCanvasX11(); // implement wxGLCanvasBase methods // -------------------------------- virtual bool SwapBuffers(); // X11-specific methods // -------------------- // return GLX version: 13 means 1.3 &c static int GetGLXVersion(); // get the X11 handle of this window virtual Window GetXWindow() const = 0; // override some wxWindow methods // ------------------------------ // return true only if the window is realized: OpenGL context can't be // created until we are virtual bool IsShownOnScreen() const; // implementation only from now on // ------------------------------- // get the GLXFBConfig/XVisualInfo we use GLXFBConfig *GetGLXFBConfig() const { return m_fbc; } XVisualInfo *GetXVisualInfo() const { return m_vi; } // initialize the global default GL visual, return false if matching visual // not found static bool InitDefaultVisualInfo(const int *attribList); // get the default GL X11 visual (may be NULL, shouldn't be freed by caller) static XVisualInfo *GetDefaultXVisualInfo() { return ms_glVisualInfo; } // free the global GL visual, called by wxGLApp static void FreeDefaultVisualInfo(); // initializes XVisualInfo (in any case) and, if supported, GLXFBConfig // // returns false if XVisualInfo couldn't be initialized, otherwise caller // is responsible for freeing the pointers static bool InitXVisualInfo(const int *attribList, GLXFBConfig **pFBC, XVisualInfo **pXVisual); private: // fills in glattrs with attributes defined by wxattrs which must be // 0-terminated if it is non-NULL // // n is the max size of glattrs, false is returned if we overflow it, it // should be at least 16 to accommodate the default attributes static bool ConvertWXAttrsToGL(const int *wxattrs, int *glattrs, size_t n); // this is only used if it's supported i.e. if GL >= 1.3 GLXFBConfig *m_fbc; // used for all GL versions, obtained from GLXFBConfig for GL >= 1.3 XVisualInfo *m_vi; // the global/default versions of the above static GLXFBConfig *ms_glFBCInfo; static XVisualInfo *ms_glVisualInfo; }; // ---------------------------------------------------------------------------- // wxGLApp // ---------------------------------------------------------------------------- // this is used in wx/glcanvas.h, prevent it from defining a generic wxGLApp #define wxGL_APP_DEFINED class WXDLLIMPEXP_GL wxGLApp : public wxGLAppBase { public: wxGLApp() : wxGLAppBase() { } // implement wxGLAppBase method virtual bool InitGLVisual(const int *attribList) { return wxGLCanvasX11::InitDefaultVisualInfo(attribList); } // and implement this wxGTK::wxApp method too virtual void *GetXVisualInfo() { return wxGLCanvasX11::GetDefaultXVisualInfo(); } // and override this wxApp method to clean up virtual int OnExit() { wxGLCanvasX11::FreeDefaultVisualInfo(); return wxGLAppBase::OnExit(); } private: DECLARE_DYNAMIC_CLASS(wxGLApp) }; #endif // _WX_UNIX_GLX11_H_