///////////////////////////////////////////////////////////////////////////// // Name: checklst.h // Purpose: interface of wxCheckListBox // Author: wxWidgets team // RCS-ID: $Id$ // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// /** @class wxCheckListBox @wxheader{checklst.h} A checklistbox is like a listbox, but allows items to be checked or unchecked. When using this class under Windows wxWidgets must be compiled with USE_OWNER_DRAWN set to 1. Only the new functions for this class are documented; see also wxListBox. Please note that wxCheckListBox uses client data in its implementation, and therefore this is not available to the application. @beginEventTable{wxCommandEvent} @event{EVT_CHECKLISTBOX(id, func)}: Process a wxEVT_COMMAND_CHECKLISTBOX_TOGGLED event, when an item in the check list box is checked or unchecked. @endEventTable @library{wxcore} @category{ctrl} @appearance{checklistbox.png} @see wxListBox, wxChoice, wxComboBox, wxListCtrl, wxCommandEvent */ class wxCheckListBox : public wxListBox { public: //@{ /** Constructor, creating and showing a list box. @param parent Parent window. Must not be @NULL. @param id Window identifier. The value wxID_ANY indicates a default value. @param pos Window position. @param size Window size. If wxDefaultSize is specified then the window is sized appropriately. @param n Number of strings with which to initialise the control. @param choices An array of strings with which to initialise the control. @param style Window style. See wxCheckListBox. @param validator Window validator. @param name Window name. */ wxCheckListBox(); wxCheckListBox(wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, int n, const wxString choices[] = NULL, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = "listBox"); wxCheckListBox(wxWindow* parent, wxWindowID id, const wxPoint& pos, const wxSize& size, const wxArrayString& choices, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = "listBox"); //@} /** Destructor, destroying the list box. */ ~wxCheckListBox(); /** Checks the given item. Note that calling this method doesn't result in wxEVT_COMMAND_CHECKLISTBOX_TOGGLE being emitted. @param item Index of item to check. @param check @true if the item is to be checked, @false otherwise. */ void Check(int item, bool check = true); };