/////////////////////////////////////////////////////////////////////////////// // Name: wx/menuitem.h // Purpose: wxMenuItem class // Author: Vadim Zeitlin // Modified by: // Created: 25.10.99 // Copyright: (c) 1999 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_MENUITEM_H_BASE_ #define _WX_MENUITEM_H_BASE_ #include "wx/defs.h" #if wxUSE_MENUS // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- #include "wx/object.h" // base class // ---------------------------------------------------------------------------- // forward declarations // ---------------------------------------------------------------------------- class WXDLLIMPEXP_FWD_CORE wxAcceleratorEntry; class WXDLLIMPEXP_FWD_CORE wxMenuItem; class WXDLLIMPEXP_FWD_CORE wxMenu; // ---------------------------------------------------------------------------- // wxMenuItem is an item in the menu which may be either a normal item, a sub // menu or a separator // ---------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxMenuItemBase : public wxObject { public: // creation static wxMenuItem *New(wxMenu *parentMenu = NULL, int itemid = wxID_SEPARATOR, const wxString& text = wxEmptyString, const wxString& help = wxEmptyString, wxItemKind kind = wxITEM_NORMAL, wxMenu *subMenu = NULL); // destruction: wxMenuItem will delete its submenu virtual ~wxMenuItemBase(); // the menu we're in wxMenu *GetMenu() const { return m_parentMenu; } void SetMenu(wxMenu* menu) { m_parentMenu = menu; } // get/set id void SetId(int itemid) { m_id = itemid; } int GetId() const { return m_id; } // the item's text (or name) // // NB: the item's label includes the accelerators and mnemonics info (if // any), i.e. it may contain '&' or '_' or "\t..." and thus is // different from the item's text which only contains the text shown // in the menu. This used to be called SetText. virtual void SetItemLabel(const wxString& str); // return the item label including any mnemonics and accelerators. // This used to be called GetText. virtual wxString GetItemLabel() const { return m_text; } // return just the text of the item label, without any mnemonics // This used to be called GetLabel. virtual wxString GetItemLabelText() const { return GetLabelText(m_text); } // return just the text part of the given label (implemented in platform-specific code) // This used to be called GetLabelFromText. static wxString GetLabelText(const wxString& label); // what kind of menu item we are wxItemKind GetKind() const { return m_kind; } void SetKind(wxItemKind kind) { m_kind = kind; } bool IsSeparator() const { return m_kind == wxITEM_SEPARATOR; } bool IsCheck() const { return m_kind == wxITEM_CHECK; } bool IsRadio() const { return m_kind == wxITEM_RADIO; } virtual void SetCheckable(bool checkable) { m_kind = checkable ? wxITEM_CHECK : wxITEM_NORMAL; } // Notice that this doesn't quite match SetCheckable(). bool IsCheckable() const { return m_kind == wxITEM_CHECK || m_kind == wxITEM_RADIO; } bool IsSubMenu() const { return m_subMenu != NULL; } void SetSubMenu(wxMenu *menu) { m_subMenu = menu; } wxMenu *GetSubMenu() const { return m_subMenu; } // state virtual void Enable(bool enable = true) { m_isEnabled = enable; } virtual bool IsEnabled() const { return m_isEnabled; } virtual void Check(bool check = true) { m_isChecked = check; } virtual bool IsChecked() const { return m_isChecked; } void Toggle() { Check(!m_isChecked); } // help string (displayed in the status bar by default) void SetHelp(const wxString& str); const wxString& GetHelp() const { return m_help; } #if wxUSE_ACCEL // extract the accelerator from the given menu string, return NULL if none // found static wxAcceleratorEntry *GetAccelFromString(const wxString& label); // get our accelerator or NULL (caller must delete the pointer) virtual wxAcceleratorEntry *GetAccel() const; // set the accel for this item - this may also be done indirectly with // SetText() virtual void SetAccel(wxAcceleratorEntry *accel); #endif // wxUSE_ACCEL #if WXWIN_COMPATIBILITY_2_8 // compatibility only, use new functions in the new code wxDEPRECATED( void SetName(const wxString& str) ); wxDEPRECATED( wxString GetName() const ); // Now use GetItemLabelText wxDEPRECATED( wxString GetLabel() const ) ; // Now use GetItemLabel wxDEPRECATED( const wxString& GetText() const ); // Now use GetLabelText to strip the accelerators static wxDEPRECATED( wxString GetLabelFromText(const wxString& text) ); // Now use SetItemLabel wxDEPRECATED( virtual void SetText(const wxString& str) ); #endif // WXWIN_COMPATIBILITY_2_8 static wxMenuItem *New(wxMenu *parentMenu, int itemid, const wxString& text, const wxString& help, bool isCheckable, wxMenu *subMenu = NULL) { return New(parentMenu, itemid, text, help, isCheckable ? wxITEM_CHECK : wxITEM_NORMAL, subMenu); } protected: wxWindowIDRef m_id; // numeric id of the item >= 0 or wxID_ANY or wxID_SEPARATOR wxMenu *m_parentMenu, // the menu we belong to *m_subMenu; // our sub menu or NULL wxString m_text, // label of the item m_help; // the help string for the item wxItemKind m_kind; // separator/normal/check/radio item? bool m_isChecked; // is checked? bool m_isEnabled; // is enabled? // this ctor is for the derived classes only, we're never created directly wxMenuItemBase(wxMenu *parentMenu = NULL, int itemid = wxID_SEPARATOR, const wxString& text = wxEmptyString, const wxString& help = wxEmptyString, wxItemKind kind = wxITEM_NORMAL, wxMenu *subMenu = NULL); private: // and, if we have one ctor, compiler won't generate a default copy one, so // declare them ourselves - but don't implement as they shouldn't be used wxMenuItemBase(const wxMenuItemBase& item); wxMenuItemBase& operator=(const wxMenuItemBase& item); }; #if WXWIN_COMPATIBILITY_2_8 inline void wxMenuItemBase::SetName(const wxString &str) { SetItemLabel(str); } inline wxString wxMenuItemBase::GetName() const { return GetItemLabel(); } inline wxString wxMenuItemBase::GetLabel() const { return GetLabelText(m_text); } inline const wxString& wxMenuItemBase::GetText() const { return m_text; } inline void wxMenuItemBase::SetText(const wxString& text) { SetItemLabel(text); } #endif // WXWIN_COMPATIBILITY_2_8 // ---------------------------------------------------------------------------- // include the real class declaration // ---------------------------------------------------------------------------- #ifdef wxUSE_BASE_CLASSES_ONLY #define wxMenuItem wxMenuItemBase #else // !wxUSE_BASE_CLASSES_ONLY #if defined(__WXUNIVERSAL__) #include "wx/univ/menuitem.h" #elif defined(__WXMSW__) #include "wx/msw/menuitem.h" #elif defined(__WXMOTIF__) #include "wx/motif/menuitem.h" #elif defined(__WXGTK20__) #include "wx/gtk/menuitem.h" #elif defined(__WXGTK__) #include "wx/gtk1/menuitem.h" #elif defined(__WXMAC__) #include "wx/osx/menuitem.h" #endif #endif // wxUSE_BASE_CLASSES_ONLY/!wxUSE_BASE_CLASSES_ONLY #endif // wxUSE_MENUS #endif // _WX_MENUITEM_H_BASE_