///////////////////////////////////////////////////////////////////////////// // Name: palette.cpp // Purpose: OGLEdit palette // Author: Julian Smart // Modified by: // Created: 12/07/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include #endif #include #include #include #include #include "doc.h" #include "view.h" #include "ogledit.h" #include "palette.h" // Include pixmaps #include "bitmaps/arrow.xpm" #include "bitmaps/tool1.xpm" #include "bitmaps/tool2.xpm" #include "bitmaps/tool3.xpm" #include "bitmaps/tool4.xpm" /* * Object editor tool palette * */ EditorToolPalette::EditorToolPalette(wxWindow* parent, const wxPoint& pos, const wxSize& size, long style): TOOLPALETTECLASS(parent, wxID_ANY, pos, size, style) { currentlySelected = -1; } bool EditorToolPalette::OnLeftClick(int toolIndex, bool toggled) { // BEGIN mutual exclusivity code if (toggled && (currentlySelected != -1) && (toolIndex != currentlySelected)) ToggleTool(currentlySelected, false); if (toggled) currentlySelected = toolIndex; else if (currentlySelected == toolIndex) currentlySelected = -1; // END mutual exclusivity code return true; } void EditorToolPalette::OnMouseEnter(int WXUNUSED(toolIndex)) { } void EditorToolPalette::SetSize(int x, int y, int width, int height, int sizeFlags) { TOOLPALETTECLASS::SetSize(x, y, width, height, sizeFlags); } EditorToolPalette *MyApp::CreatePalette(wxFrame *parent) { // Load palette bitmaps. wxBitmap PaletteTool1(tool1_xpm); wxBitmap PaletteTool2(tool2_xpm); wxBitmap PaletteTool3(tool3_xpm); wxBitmap PaletteTool4(tool4_xpm); wxBitmap PaletteArrow(arrow_xpm); EditorToolPalette *palette = new EditorToolPalette(parent, wxPoint(0, 0), wxDefaultSize, wxTB_VERTICAL); palette->SetMargins(2, 2); palette->SetToolBitmapSize(wxSize(22, 22)); palette->AddTool(PALETTE_ARROW, PaletteArrow, wxNullBitmap, true, 0, wxDefaultCoord, NULL, _T("Pointer")); palette->AddTool(PALETTE_TOOL1, PaletteTool1, wxNullBitmap, true, 0, wxDefaultCoord, NULL, _T("Tool 1")); palette->AddTool(PALETTE_TOOL2, PaletteTool2, wxNullBitmap, true, 0, wxDefaultCoord, NULL, _T("Tool 2")); palette->AddTool(PALETTE_TOOL3, PaletteTool3, wxNullBitmap, true, 0, wxDefaultCoord, NULL, _T("Tool 3")); palette->AddTool(PALETTE_TOOL4, PaletteTool4, wxNullBitmap, true, 0, wxDefaultCoord, NULL, _T("Tool 4")); palette->Realize(); palette->ToggleTool(PALETTE_ARROW, true); palette->currentlySelected = PALETTE_ARROW; return palette; }