/////////////////////////////////////////////////////////////////////////////// // Name: listdb.h // Purpose: wxWindows database demo app // Author: George Tasker // Modified by: // Created: 1996 // RCS-ID: $Id$ // Copyright: (c) 1996 Remstar International, Inc. // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ #pragma interface "listdb.h" #endif /* Contains dialog class for creating a data table lookup listbox */ #ifndef LISTDB_DOT_H #define LISTDB_DOT_H #include "wx/dbtable.h" const int LOOKUP_COL_LEN = 250; // Clookup class class Clookup : public wxDbTable { public: wxChar lookupCol[LOOKUP_COL_LEN+1]; Clookup(wxChar *tblName, wxChar *colName, wxDb *pDb, const wxString &defDir=""); }; // Clookup // Clookup2 class class Clookup2 : public wxDbTable { public: wxChar lookupCol1[LOOKUP_COL_LEN+1]; wxChar lookupCol2[LOOKUP_COL_LEN+1]; Clookup2(wxChar *tblName, wxChar *colName1, wxChar *colName2, wxDb *pDb, const wxString &defDir=""); }; // Clookup2 // ClookUpDlg class class ClookUpDlg : public wxDialog { private: bool widgetPtrsSet; int currentCursor; Clookup *lookup; Clookup2 *lookup2; int noDisplayCols; int col1Len; wxListBox *pLookUpSelectList; wxButton *pLookUpOkBtn; wxButton *pLookUpCancelBtn; public: // This is a generic lookup constructor that will work with any table and any column ClookUpDlg(wxWindow *parent, wxChar *windowTitle, wxChar *tableName, wxChar *colName, wxChar *where, wxChar *orderBy, wxDb *pDb, const wxString &defDir); // // This is a generic lookup constructor that will work with any table and any column. // It extends the capabilites of the lookup dialog in the following ways: // // 1) 2 columns rather than one // 2) The ability to select DISTINCT column values // // Only set distinctValues equal to TRUE if necessary. In many cases, the constraints // of the index(es) will enforce this uniqueness. Selecting DISTINCT does require // overhead by the database to ensure that all values returned are distinct. Therefore, // use this ONLY when you need it. // // For complicated queries, you can pass in the sql select statement. This would be // necessary if joins are involved since by default both columns must come from the // same table. // // If you do query by sql statement, you must pass in the maximum length of column1, // since it cannot be derived when you query using your own sql statement. // // The optional database connection can be used if you'd like the lookup class // to use a database pointer other than the READONLY_DB of the app. This is necessary // if records are being saved, but not committed to the db, yet should be included // in the lookup window. // ClookUpDlg(wxWindow *parent, wxChar *windowTitle, wxChar *tableName, wxChar *dispCol1, // Must have at least 1 display column wxChar *dispCol2, // Optional wxChar *where, wxChar *orderBy, wxDb *pDb, // Database connection pointer const wxString &defDir, bool distinctValues, // e.g. SELECT DISTINCT ... wxChar *selectStmt = 0, // If you wish to query by SQLstmt (complicated lookups) int maxLenCol1 = 0, // Mandatory if querying by SQLstmt bool allowOk = TRUE); // is the OK button enabled void OnButton( wxCommandEvent &event ); void OnCommand(wxWindow& win, wxCommandEvent& event); void OnClose(wxCloseEvent& event); void OnActivate(bool) {}; // necessary for hot keys DECLARE_EVENT_TABLE() }; // class ClookUpDlg #define LOOKUP_DIALOG 500 #define LOOKUP_DIALOG_SELECT 501 #define LOOKUP_DIALOG_OK 502 #define LOOKUP_DIALOG_CANCEL 503 #endif // LISTDB_DOT_H // ************************************ listdb.h *********************************