///////////////////////////////////////////////////////////////////////////// // Name: wx/msw/dcmemory.h // Purpose: wxMemoryDC class // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_DCMEMORY_H_ #define _WX_DCMEMORY_H_ #include "wx/dcclient.h" class WXDLLEXPORT wxMemoryDC : public wxDC, public wxMemoryDCBase { public: wxMemoryDC() { CreateCompatible(NULL); Init(); } wxMemoryDC(wxBitmap& bitmap) { CreateCompatible(NULL); Init(); SelectObject(bitmap); } wxMemoryDC(wxDC *dc); // Create compatible DC protected: // override some base class virtuals virtual void DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height); virtual void DoGetSize(int* width, int* height) const; virtual void DoSelect(const wxBitmap& bitmap); virtual wxBitmap DoGetAsBitmap(const wxRect* subrect) const { return subrect == NULL ? GetSelectedBitmap() : GetSelectedBitmap().GetSubBitmapOfHDC(*subrect, GetHDC() );} // create DC compatible with the given one or screen if dc == NULL bool CreateCompatible(wxDC *dc); // initialize the newly created DC void Init(); private: DECLARE_DYNAMIC_CLASS_NO_COPY(wxMemoryDC) }; #endif // _WX_DCMEMORY_H_