/////////////////////////////////////////////////////////////////////////////// // Name: wx/generic/progdlgg.h // Purpose: wxGenericProgressDialog class // Author: Karsten Ballueder // Modified by: Francesco Montorsi // Created: 09.05.1999 // Copyright: (c) Karsten Ballueder // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef __PROGDLGH_G__ #define __PROGDLGH_G__ #include "wx/dialog.h" #include "wx/weakref.h" class WXDLLIMPEXP_FWD_CORE wxButton; class WXDLLIMPEXP_FWD_CORE wxEventLoop; class WXDLLIMPEXP_FWD_CORE wxGauge; class WXDLLIMPEXP_FWD_CORE wxStaticText; class WXDLLIMPEXP_FWD_CORE wxWindowDisabler; /* Progress dialog which shows a moving progress bar. Taken from the Mahogany project. */ class WXDLLIMPEXP_CORE wxGenericProgressDialog : public wxDialog { public: wxGenericProgressDialog(); wxGenericProgressDialog(const wxString& title, const wxString& message, int maximum = 100, wxWindow *parent = NULL, int style = wxPD_APP_MODAL | wxPD_AUTO_HIDE); virtual ~wxGenericProgressDialog(); bool Create(const wxString& title, const wxString& message, int maximum = 100, wxWindow *parent = NULL, int style = wxPD_APP_MODAL | wxPD_AUTO_HIDE); virtual bool Update(int value, const wxString& newmsg = wxEmptyString, bool *skip = NULL); virtual bool Pulse(const wxString& newmsg = wxEmptyString, bool *skip = NULL); virtual void Resume(); virtual int GetValue() const; virtual int GetRange() const; virtual wxString GetMessage() const; virtual void SetRange(int maximum); // Return whether "Cancel" or "Skip" button was pressed, always return // false if the corresponding button is not shown. virtual bool WasCancelled() const; virtual bool WasSkipped() const; // Must provide overload to avoid hiding it (and warnings about it) virtual void Update() wxOVERRIDE { wxDialog::Update(); } virtual bool Show( bool show = true ) wxOVERRIDE; // This enum is an implementation detail and should not be used // by user code. enum State { Uncancelable = -1, // dialog can't be canceled Canceled, // can be cancelled and, in fact, was Continue, // can be cancelled but wasn't Finished, // finished, waiting to be removed from screen Dismissed // was closed by user after finishing }; protected: // Update just the m_maximum field, this is used by public SetRange() but, // unlike it, doesn't update the controls state. This makes it useful for // both this class and its derived classes that don't use m_gauge to // display progress. void SetMaximum(int maximum); // Return the labels to use for showing the elapsed/estimated/remaining // times respectively. static wxString GetElapsedLabel() { return wxGetTranslation("Elapsed time:"); } static wxString GetEstimatedLabel() { return wxGetTranslation("Estimated time:"); } static wxString GetRemainingLabel() { return wxGetTranslation("Remaining time:"); } // Similar to wxWindow::HasFlag() but tests for a presence of a wxPD_XXX // flag in our (separate) flags instead of using m_windowStyle. bool HasPDFlag(int flag) const { return (m_pdStyle & flag) != 0; } // Return the progress dialog style. Prefer to use HasPDFlag() if possible. int GetPDStyle() const { return m_pdStyle; } void SetPDStyle(int pdStyle) { m_pdStyle = pdStyle; } // Updates estimated times from a given progress bar value and stores the // results in provided arguments. void UpdateTimeEstimates(int value, unsigned long &elapsedTime, unsigned long &estimatedTime, unsigned long &remainingTime); // Converts seconds to HH:mm:ss format. static wxString GetFormattedTime(unsigned long timeInSec); // Create a new event loop if there is no currently running one. void EnsureActiveEventLoopExists(); // callback for optional abort button void OnCancel(wxCommandEvent&); // callback for optional skip button void OnSkip(wxCommandEvent&); // callback to disable "hard" window closing void OnClose(wxCloseEvent&); // called to disable the other windows while this dialog is shown void DisableOtherWindows(); // must be called to reenable the other windows temporarily disabled while // the dialog was shown void ReenableOtherWindows(); // Store the parent window as wxWindow::m_parent and also set the top level // parent reference we store in this class itself. void SetTopParent(wxWindow* parent); // return the top level parent window of this dialog (may be NULL) wxWindow *GetTopParent() const { return m_parentTop; } // continue processing or not (return value for Update()) State m_state; // the maximum value int m_maximum; #if defined(__WXMSW__) // the factor we use to always keep the value in 16 bit range as the native // control only supports ranges from 0 to 65,535 size_t m_factor; #endif // __WXMSW__ // time when the dialog was created unsigned long m_timeStart; // time when the dialog was closed or cancelled unsigned long m_timeStop; // time between the moment the dialog was closed/cancelled and resume unsigned long m_break; private: // update the label to show the given time (in seconds) static void SetTimeLabel(unsigned long val, wxStaticText *label); // common part of all ctors void Init(); // create the label with given text and another one to show the time nearby // as the next windows in the sizer, returns the created control wxStaticText *CreateLabel(const wxString& text, wxSizer *sizer); // updates the label message void UpdateMessage(const wxString &newmsg); // common part of Update() and Pulse(), returns true if not cancelled bool DoBeforeUpdate(bool *skip); // common part of Update() and Pulse() void DoAfterUpdate(); // shortcuts for enabling buttons void EnableClose(); void EnableSkip(bool enable = true); void EnableAbort(bool enable = true); void DisableSkip() { EnableSkip(false); } void DisableAbort() { EnableAbort(false); } // the widget displaying current status (may be NULL) wxGauge *m_gauge; // the message displayed wxStaticText *m_msg; // displayed elapsed, estimated, remaining time wxStaticText *m_elapsed, *m_estimated, *m_remaining; // Reference to the parent top level window, automatically becomes NULL if // it it is destroyed and could be always NULL if it's not given at all. wxWindowRef m_parentTop; // Progress dialog styles: this is not the same as m_windowStyle because // wxPD_XXX constants clash with the existing TLW styles so to be sure we // don't have any conflicts we just use a separate variable for storing // them. int m_pdStyle; // skip some portion bool m_skip; // the abort and skip buttons (or NULL if none) wxButton *m_btnAbort; wxButton *m_btnSkip; // saves the time when elapsed time was updated so there is only one // update per second unsigned long m_last_timeupdate; // tells how often a change of the estimated time has to be confirmed // before it is actually displayed - this reduces the frequency of updates // of estimated and remaining time int m_delay; // counts the confirmations int m_ctdelay; unsigned long m_display_estimated; // for wxPD_APP_MODAL case wxWindowDisabler *m_winDisabler; // Temporary event loop created by the dialog itself if there is no // currently active loop when it is created. wxEventLoop *m_tempEventLoop; wxDECLARE_EVENT_TABLE(); wxDECLARE_NO_COPY_CLASS(wxGenericProgressDialog); }; #endif // __PROGDLGH_G__