/////////////////////////////////////////////////////////////////////////////// // Name: wx/stdpaths.h // Purpose: declaration of wxStandardPaths class // Author: Vadim Zeitlin // Modified by: // Created: 2004-10-17 // RCS-ID: $Id$ // Copyright: (c) 2004 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_STDPATHS_H_ #define _WX_STDPATHS_H_ #include "wx/string.h" #if defined(__WXMAC__) class WXDLLIMPEXP_BASE wxStandardPathsCF; #define wxStandardPaths wxStandardPathsCF #else class WXDLLIMPEXP_BASE wxStandardPaths; #endif // ---------------------------------------------------------------------------- // wxStandardPaths returns the standard locations in the file system // ---------------------------------------------------------------------------- class WXDLLIMPEXP_BASE wxStandardPathsBase { public: // return the global standard paths object static wxStandardPaths& Get(); // return the directory with system config files: // /etc under Unix, c:\Documents and Settings\All Users\Application Data // under Windows, /Library/Preferences for Mac virtual wxString GetConfigDir() const = 0; // return the directory for the user config files: // $HOME under Unix, c:\Documents and Settings\username under Windows, // ~/Library/Preferences under Mac // // only use this if you have a single file to put there, otherwise // GetUserDataDir() is more appropriate virtual wxString GetUserConfigDir() const = 0; // return the location of the applications global, i.e. not user-specific, // data files // // prefix/share/appname under Unix, c:\Program Files\appname under Windows, // appname.app/Contents/SharedSupport app bundle directory under Mac virtual wxString GetDataDir() const = 0; // return the location for application data files which are host-specific // // same as GetDataDir() except under Unix where it is /etc/appname virtual wxString GetLocalDataDir() const; // return the directory for the user-dependent application data files // // $HOME/.appname under Unix, // c:\Documents and Settings\username\Application Data\appname under Windows // and ~/Library/Application Support/appname under Mac virtual wxString GetUserDataDir() const = 0; // return the directory for user data files which shouldn't be shared with // the other machines // // same as GetUserDataDir() for all platforms except Windows where it is // the "Local Settings\Application Data\appname" directory virtual wxString GetUserLocalDataDir() const; // return the directory where the loadable modules (plugins) live // // prefix/lib/appname under Unix, program directory under Windows and // Contents/Plugins app bundle subdirectory under Mac virtual wxString GetPluginsDir() const = 0; // virtual dtor for the base class virtual ~wxStandardPathsBase(); protected: // append "/appname" suffix if the app name is set (doesn't append the // slash if dir already ends with a slash or dot) static wxString AppendAppName(const wxString& dir); }; #if defined(__WXMSW__) #include "wx/msw/stdpaths.h" #elif defined(__WXMAC__) || defined(__WXCOCOA__) #include "wx/mac/corefoundation/stdpaths.h" #elif defined(__OS2__) #include "wx/os2/stdpaths.h" #elif defined(__UNIX__) #include "wx/unix/stdpaths.h" #endif #endif // _WX_STDPATHS_H_