///////////////////////////////////////////////////////////////////////////// // Name: wx/xti.hG // Purpose: runtime metadata information (extended class info) // Author: Stefan Csomor // Modified by: // Created: 27/07/03 // RCS-ID: $Id$ // Copyright: (c) 1997 Julian Smart // (c) 2003 Stefan Csomor // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_XTIH__ #define _WX_XTIH__ #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma interface "xti.h" #endif // We want to support properties, event sources and events sinks through // explicit declarations, using templates and specialization to make the // effort as painless as possible. // // This means we have the following domains : // // - Type Information for categorizing built in types as well as custom types // this includes information about enums, their values and names // - Type safe value storage : a kind of wxVariant, called right now wxxVariant // which will be merged with wxVariant // - Property Information and Property Accessors providing access to a class' // values and exposed event delegates // - Information about event handlers // - extended Class Information for accessing all these // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- #include "wx/defs.h" #include "wx/memory.h" #include "wx/flags.h" #include "wx/string.h" #include "wx/arrstr.h" #include "wx/hashmap.h" #include // we will move this later to defs.h #if !wxCHECK_GCC_VERSION( 3 , 4 ) # define wxUSE_MEMBER_TEMPLATES 0 #endif #ifdef _MSC_VER # if _MSC_VER <= 1200 # define wxUSE_MEMBER_TEMPLATES 0 # endif #endif #ifndef wxUSE_MEMBER_TEMPLATES #define wxUSE_MEMBER_TEMPLATES 1 #endif #if wxUSE_MEMBER_TEMPLATES #define WX_TEMPLATED_MEMBER_CALL( method , type ) method() #define WX_TEMPLATED_MEMBER_FIX( type ) #else #define WX_TEMPLATED_MEMBER_CALL( method , type ) method((type*)NULL) #define WX_TEMPLATED_MEMBER_FIX( type ) type* =NULL #endif class WXDLLIMPEXP_BASE wxObject; class WXDLLIMPEXP_BASE wxClassInfo; class WXDLLIMPEXP_BASE wxDynamicClassInfo; class WXDLLIMPEXP_BASE wxHashTable; class WXDLLIMPEXP_BASE wxObjectRefData; class WXDLLIMPEXP_BASE wxEvent; typedef void (wxObject::*wxObjectEventFunction)(wxEvent&); // ---------------------------------------------------------------------------- // Enum Support // // In the header files there would no change from pure c++ code, in the // implementation, an enum would have // to be enumerated eg : // // WX_BEGIN_ENUM( wxFlavor ) // WX_ENUM_MEMBER( Vanilla ) // WX_ENUM_MEMBER( Chocolate ) // WX_ENUM_MEMBER( Strawberry ) // WX_END_ENUM( wxFlavor ) // ---------------------------------------------------------------------------- struct WXDLLIMPEXP_BASE wxEnumMemberData { const wxChar* m_name; int m_value; }; class WXDLLIMPEXP_BASE wxEnumData { public : wxEnumData( wxEnumMemberData* data ) ; // returns true if the member has been found and sets the int value // pointed to accordingly (if ptr != null ) // if not found returns false, value left unchanged bool HasEnumMemberValue( const wxChar *name , int *value = NULL ) ; // returns the value of the member, if not found in debug mode an // assert is issued, in release 0 is returned int GetEnumMemberValue(const wxChar *name ); // returns the name of the enum member having the passed in value // returns an emtpy string if not found const wxChar *GetEnumMemberName(int value); // returns the number of members in this enum int GetEnumCount() { return m_count ; } // returns the value of the nth member int GetEnumMemberValueByIndex( int n ) ; // returns the value of the nth member const wxChar *GetEnumMemberNameByIndex( int n ) ; private : wxEnumMemberData *m_members; int m_count ; }; #define WX_BEGIN_ENUM( e ) \ wxEnumMemberData s_enumDataMembers##e[] = { #define WX_ENUM_MEMBER( v ) { #v, v } , #define WX_END_ENUM( e ) { NULL , 0 } } ; \ wxEnumData s_enumData##e( s_enumDataMembers##e ) ; \ wxEnumData *wxGetEnumData(e) { return &s_enumData##e ; } \ template<> void wxStringReadValue(const wxString& s , e &data ) \ { \ data = (e) s_enumData##e.GetEnumMemberValue(s) ; \ } \ template<> void wxStringWriteValue(wxString &s , const e &data ) \ { \ s = s_enumData##e.GetEnumMemberName((int)data) ; \ } \ void FromLong##e( long data , wxxVariant& result ) { result = wxxVariant((e)data) ;} \ void ToLong##e( const wxxVariant& data , long &result ) { result = (long) data.Get() ;} \ wxEnumTypeInfo s_typeInfo##e(wxT_ENUM , &s_enumData##e , &wxToStringConverter , &wxFromStringConverter , &ToLong##e , &FromLong##e , typeid(e).name() ) ; // ---------------------------------------------------------------------------- // Set Support // // in the header : // // enum wxFlavor // { // Vanilla, // Chocolate, // Strawberry, // }; // // typedef wxBitset wxCoupe ; // // in the implementation file : // // WX_BEGIN_ENUM( wxFlavor ) // WX_ENUM_MEMBER( Vanilla ) // WX_ENUM_MEMBER( Chocolate ) // WX_ENUM_MEMBER( Strawberry ) // WX_END_ENUM( wxFlavor ) // // WX_IMPLEMENT_SET_STREAMING( wxCoupe , wxFlavor ) // // implementation note : no partial specialization for streaming, but a delegation to a // different class // // ---------------------------------------------------------------------------- // in order to remove dependancy on string tokenizer void wxSetStringToArray( const wxString &s , wxArrayString &array ) ; template void wxSetFromString(const wxString &s , wxBitset &data ) { wxEnumData* edata = wxGetEnumData((e) 0) ; data.reset() ; wxArrayString array ; wxSetStringToArray( s , array ) ; wxString flag; for ( int i = 0 ; i < array.Count() ; ++i ) { flag = array[i] ; int ivalue ; if ( edata->HasEnumMemberValue( flag , &ivalue ) ) { data.set( (e) ivalue ) ; } } } template void wxSetToString( wxString &s , const wxBitset &data ) { wxEnumData* edata = wxGetEnumData((e) 0) ; int count = edata->GetEnumCount() ; int i ; s.Clear() ; for ( i = 0 ; i < count ; i++ ) { e value = (e) edata->GetEnumMemberValueByIndex(i) ; if ( data.test( value ) ) { // this could also be done by the templated calls if ( !s.IsEmpty() ) s +="|" ; s += edata->GetEnumMemberNameByIndex(i) ; } } } #define WX_IMPLEMENT_SET_STREAMING(SetName,e) \ template<> void wxStringReadValue(const wxString &s , wxBitset &data ) \ { \ wxSetFromString( s , data ) ; \ } \ template<> void wxStringWriteValue( wxString &s , const wxBitset &data ) \ { \ wxSetToString( s , data ) ; \ } \ void FromLong##SetName( long data , wxxVariant& result ) { result = wxxVariant(SetName((unsigned long)data)) ;} \ void ToLong##SetName( const wxxVariant& data , long &result ) { result = (long) data.Get().to_ulong() ;} \ wxEnumTypeInfo s_typeInfo##SetName(wxT_SET , &s_enumData##e , &wxToStringConverter , &wxFromStringConverter , &ToLong##SetName , &FromLong##SetName, typeid(SetName).name() ) ; \ } template void wxFlagsFromString(const wxString &s , e &data ) { wxEnumData* edata = wxGetEnumData((e*) 0) ; data.m_data = 0 ; wxArrayString array ; wxSetStringToArray( s , array ) ; wxString flag; for ( size_t i = 0 ; i < array.Count() ; ++i ) { flag = array[i] ; int ivalue ; if ( edata->HasEnumMemberValue( flag , &ivalue ) ) { data.m_data |= ivalue ; } } } template void wxFlagsToString( wxString &s , const e& data ) { wxEnumData* edata = wxGetEnumData((e*) 0) ; int count = edata->GetEnumCount() ; int i ; s.Clear() ; long dataValue = data.m_data ; for ( i = 0 ; i < count ; i++ ) { int value = edata->GetEnumMemberValueByIndex(i) ; // make this to allow for multi-bit constants to work if ( value && ( dataValue & value ) == value ) { // clear the flags we just set dataValue &= ~value ; // this could also be done by the templated calls if ( !s.IsEmpty() ) s +="|" ; s += edata->GetEnumMemberNameByIndex(i) ; } } } #define WX_BEGIN_FLAGS( e ) \ wxEnumMemberData s_enumDataMembers##e[] = { #define WX_FLAGS_MEMBER( v ) { #v, v } , #define WX_END_FLAGS( e ) { NULL , 0 } } ; \ wxEnumData s_enumData##e( s_enumDataMembers##e ) ; \ wxEnumData *wxGetEnumData(e*) { return &s_enumData##e ; } \ template<> void wxStringReadValue(const wxString &s , e &data ) \ { \ wxFlagsFromString( s , data ) ; \ } \ template<> void wxStringWriteValue( wxString &s , const e& data ) \ { \ wxFlagsToString( s , data ) ; \ } \ void FromLong##e( long data , wxxVariant& result ) { result = wxxVariant(e(data)) ;} \ void ToLong##e( const wxxVariant& data , long &result ) { result = (long) data.Get().m_data ;} \ wxEnumTypeInfo s_typeInfo##e(wxT_SET , &s_enumData##e , &wxToStringConverter , &wxFromStringConverter , &ToLong##e , &FromLong##e, typeid(e).name() ) ; // ---------------------------------------------------------------------------- // Type Information // ---------------------------------------------------------------------------- // // // All data exposed by the RTTI is characterized using the following classes. // The first characterization is done by wxTypeKind. All enums up to and including // wxT_CUSTOM represent so called simple types. These cannot be divided any further. // They can be converted to and from wxStrings, that's all. enum wxTypeKind { wxT_VOID = 0, // unknown type wxT_BOOL, wxT_CHAR, wxT_UCHAR, wxT_INT, wxT_UINT, wxT_LONG, wxT_ULONG, wxT_FLOAT, wxT_DOUBLE, wxT_STRING, // must be wxString wxT_SET, // must be wxBitset<> template wxT_ENUM, wxT_CUSTOM, // user defined type (e.g. wxPoint) wxT_LAST_SIMPLE_TYPE_KIND = wxT_CUSTOM , wxT_OBJECT_PTR, // object reference wxT_OBJECT , // embedded object wxT_COLLECTION , // collection wxT_DELEGATE , // for connecting against an event source wxT_LAST_TYPE_KIND = wxT_DELEGATE // sentinel for bad data, asserts, debugging }; class WXDLLIMPEXP_BASE wxxVariant ; class WXDLLIMPEXP_BASE wxTypeInfo ; WX_DECLARE_STRING_HASH_MAP_WITH_DECL( wxTypeInfo* , wxTypeInfoMap , class WXDLLIMPEXP_BASE ) ; class WXDLLIMPEXP_BASE wxTypeInfo { public : typedef void (*converterToString_t)( const wxxVariant& data , wxString &result ) ; typedef void (*converterFromString_t)( const wxString& data , wxxVariant &result ) ; wxTypeInfo(wxTypeKind kind, converterToString_t to = NULL, converterFromString_t from = NULL, const wxString &name = wxEmptyString): m_toString(to), m_fromString(from), m_kind(kind), m_name(name) { Register(); } virtual ~wxTypeInfo() { Unregister() ; } // return the kind of this type (wxT_... constants) wxTypeKind GetKind() const { return m_kind ; } // returns the unique name of this type const wxString& GetTypeName() const { return m_name ; } // is this type a delegate type bool IsDelegateType() const { return m_kind == wxT_DELEGATE ; } // is this type a custom type bool IsCustomType() const { return m_kind == wxT_CUSTOM ; } // is this type an object type bool IsObjectType() const { return m_kind == wxT_OBJECT || m_kind == wxT_OBJECT_PTR ; } // can the content of this type be converted to and from strings ? bool HasStringConverters() const { return m_toString != NULL && m_fromString != NULL ; } // convert a wxxVariant holding data of this type into a string void ConvertToString( const wxxVariant& data , wxString &result ) const { wxASSERT_MSG( m_toString , wxT("String conversions not supported") ) ; (*m_toString)( data , result ) ; } // convert a string into a wxxVariant holding the corresponding data in this type void ConvertFromString( const wxString& data , wxxVariant &result ) const { wxASSERT_MSG( m_fromString , wxT("String conversions not supported") ) ; (*m_fromString)( data , result ) ; } static wxTypeInfo *FindType(const wxChar *typeName); private : void Register(); void Unregister(); converterToString_t m_toString ; converterFromString_t m_fromString ; static wxTypeInfoMap* sm_typeTable ; wxTypeKind m_kind; wxString m_name; }; class WXDLLIMPEXP_BASE wxBuiltInTypeInfo : public wxTypeInfo { public : wxBuiltInTypeInfo( wxTypeKind kind , converterToString_t to = NULL , converterFromString_t from = NULL , const wxString &name = wxEmptyString ) : wxTypeInfo( kind , to , from , name ) { wxASSERT_MSG( GetKind() < wxT_SET , wxT("Illegal Kind for Base Type") ) ; } } ; class WXDLLIMPEXP_BASE wxCustomTypeInfo : public wxTypeInfo { public : wxCustomTypeInfo( const wxString &name , converterToString_t to , converterFromString_t from ) : wxTypeInfo( wxT_CUSTOM , to , from , name ) {} } ; class WXDLLIMPEXP_BASE wxEnumTypeInfo : public wxTypeInfo { public : typedef void (*converterToLong_t)( const wxxVariant& data , long &result ) ; typedef void (*converterFromLong_t)( long data , wxxVariant &result ) ; wxEnumTypeInfo( wxTypeKind kind , wxEnumData* enumInfo , converterToString_t to , converterFromString_t from , converterToLong_t toLong , converterFromLong_t fromLong , const wxString &name ) : wxTypeInfo( kind , to , from , name ) , m_toLong( toLong ) , m_fromLong( fromLong ) { wxASSERT_MSG( kind == wxT_ENUM || kind == wxT_SET , wxT("Illegal Kind for Enum Type")) ; m_enumInfo = enumInfo ;} const wxEnumData* GetEnumData() const { return m_enumInfo ; } // convert a wxxVariant holding data of this type into a long void ConvertToLong( const wxxVariant& data , long &result ) const { wxASSERT_MSG( m_toLong , wxT("Long conversions not supported") ) ; (*m_toLong)( data , result ) ; } // convert a long into a wxxVariant holding the corresponding data in this type void ConvertFromLong( long data , wxxVariant &result ) const { wxASSERT_MSG( m_fromLong , wxT("Long conversions not supported") ) ; (*m_fromLong)( data , result ) ; } private : converterToLong_t m_toLong ; converterFromLong_t m_fromLong ; wxEnumData *m_enumInfo; // Kind == wxT_ENUM or Kind == wxT_SET } ; class WXDLLIMPEXP_BASE wxClassTypeInfo : public wxTypeInfo { public : wxClassTypeInfo( wxTypeKind kind , wxClassInfo* classInfo , converterToString_t to = NULL , converterFromString_t from = NULL , const wxString &name = wxEmptyString) ; const wxClassInfo *GetClassInfo() const { return m_classInfo ; } private : wxClassInfo *m_classInfo; // Kind == wxT_OBJECT - could be NULL } ; class WXDLLIMPEXP_BASE wxCollectionTypeInfo : public wxTypeInfo { public : wxCollectionTypeInfo( wxTypeInfo *elementType , converterToString_t to , converterFromString_t from , const wxString &name) : wxTypeInfo( wxT_COLLECTION , to , from , name ) { m_elementType = elementType ;} const wxTypeInfo* GetElementType() const { return m_elementType ; } private : wxTypeInfo * m_elementType ; } ; // a delegate is an exposed event source class WXDLLIMPEXP_BASE wxDelegateTypeInfo : public wxTypeInfo { public : wxDelegateTypeInfo( int eventType , wxClassInfo* eventClass , converterToString_t to = NULL , converterFromString_t from = NULL ) ; int GetEventType() const { return m_eventType ; } private : const wxClassInfo *m_eventClass; // (extended will merge into classinfo) int m_eventType ; } ; template const wxTypeInfo* wxGetTypeInfo( T * ) { return wxTypeInfo::FindType(typeid(T).name()) ; } // this macro is for usage with custom, non-object derived classes and structs, wxPoint is such a custom type #define WX_CUSTOM_TYPE_INFO( e , toString , fromString ) \ wxCustomTypeInfo s_typeInfo##e(typeid(e).name() , &toString , &fromString) ; #define WX_COLLECTION_TYPE_INFO( element , collection ) \ wxCollectionTypeInfo s_typeInfo##collection( (wxTypeInfo*) wxGetTypeInfo( (element *) NULL) , NULL , NULL , typeid(collection).name() ) ; // sometimes a compiler invents specializations that are nowhere called, use this macro to satisfy the refs #define WX_ILLEGAL_TYPE_SPECIALIZATION( a ) /* template<> const wxTypeInfo* wxGetTypeInfo( a * ) { assert(0) ; \ static wxBuiltInTypeInfo s_typeInfo( wxT_VOID ) ; return &s_typeInfo ; } \ template<> void wxStringReadValue(const wxString & , a & ) { assert(0) ; }\ template<> void wxStringWriteValue(wxString & , a const & ) { assert(0) ; } */ // ---------------------------------------------------------------------------- // wxxVariant as typesafe data holder // ---------------------------------------------------------------------------- class WXDLLIMPEXP_BASE wxxVariantData { public: virtual ~wxxVariantData() {} // return a heap allocated duplicate virtual wxxVariantData* Clone() const = 0 ; // returns the type info of the contentc virtual const wxTypeInfo* GetTypeInfo() const = 0 ; } ; template class wxxVariantDataT : public wxxVariantData { public: wxxVariantDataT(const T& d) : m_data(d) {} virtual ~wxxVariantDataT() {} // get a ref to the stored data T & Get() { return m_data; } // get a const ref to the stored data const T & Get() const { return m_data; } // set the data void Set(const T& d) { m_data = d; } // return a heap allocated duplicate virtual wxxVariantData* Clone() const { return new wxxVariantDataT( Get() ) ; } // returns the type info of the contentc virtual const wxTypeInfo* GetTypeInfo() const { return wxGetTypeInfo( (T*) NULL ) ; } private: T m_data; }; class WXDLLIMPEXP_BASE wxxVariant { public : wxxVariant() { m_data = NULL ; } wxxVariant( wxxVariantData* data , const wxString& name = wxT("") ) : m_data(data) , m_name(name) {} wxxVariant( const wxxVariant &d ) { if ( d.m_data ) m_data = d.m_data->Clone() ; else m_data = NULL ; m_name = d.m_name ; } template wxxVariant( const T& data , const wxString& name = wxT("") ) : m_data(new wxxVariantDataT(data) ), m_name(name) {} ~wxxVariant() { delete m_data ; } // get a ref to the stored data template T& Get(WX_TEMPLATED_MEMBER_FIX(T)) { wxxVariantDataT *dataptr = dynamic_cast*> (m_data) ; wxASSERT_MSG( dataptr , wxT("Cast not possible") ) ; return dataptr->Get() ; } // get a ref to the stored data template const T& Get(WX_TEMPLATED_MEMBER_FIX(T)) const { const wxxVariantDataT *dataptr = dynamic_cast*> (m_data) ; wxASSERT_MSG( dataptr , wxT("Cast not possible") ) ; return dataptr->Get() ; } template bool HasData() const { const wxxVariantDataT *dataptr = dynamic_cast*> (m_data) ; return dataptr != NULL ; } // stores the data template void Set(const T& data) const { delete m_data ; m_data = new wxxVariantDataT(data) ; } wxxVariant& operator=(const wxxVariant &d) { m_data = d.m_data->Clone() ; m_name = d.m_name ; return *this ; } // gets the stored data casted to a wxObject* , returning NULL if cast is not possible wxObject* GetAsObject() ; // get the typeinfo of the stored object const wxTypeInfo* GetTypeInfo() const { return m_data->GetTypeInfo() ; } // returns this value as string wxString GetAsString() const { wxString s ; GetTypeInfo()->ConvertToString( *this , s ) ; return s ; } const wxString& GetName() const { return m_name ; } private : wxxVariantData* m_data ; wxString m_name ; } ; #include WX_DECLARE_OBJARRAY_WITH_DECL(wxxVariant, wxxVariantArray, class WXDLLIMPEXP_BASE); // templated streaming, every type must have their specialization for these methods template void wxStringReadValue( const wxString &s , T &data ); template void wxStringWriteValue( wxString &s , const T &data); template void wxToStringConverter( const wxxVariant &v, wxString &s) { wxStringWriteValue( s , v.WX_TEMPLATED_MEMBER_CALL(Get , T) ) ; } template void wxFromStringConverter( const wxString &s, wxxVariant &v) { T d ; wxStringReadValue( s , d ) ; v = wxxVariant(d) ; } \ // ---------------------------------------------------------------------------- // Property Support // // wxPropertyInfo is used to inquire of the property by name. It doesn't // provide access to the property, only information about it. If you // want access, look at wxPropertyAccessor. // ---------------------------------------------------------------------------- class WXDLLIMPEXP_BASE wxSetter { public: wxSetter( const wxString name ) { m_name = name ; } virtual ~wxSetter() {} virtual void Set( wxObject *object, const wxxVariant &variantValue ) const = 0; const wxString& GetName() const { return m_name ; } private: wxString m_name; }; class WXDLLIMPEXP_BASE wxGetter { public: wxGetter( const wxString name ) { m_name = name ; } virtual ~wxGetter() {} virtual void Get( const wxObject *object , wxxVariant& result) const = 0; const wxString& GetName() const { return m_name ; } private: wxString m_name; }; class WXDLLIMPEXP_BASE wxCollectionGetter { public : wxCollectionGetter( const wxString name ) { m_name = name ; } virtual ~wxCollectionGetter() {} virtual void Get( const wxObject *object , wxxVariantArray& result) const = 0; const wxString& GetName() const { return m_name ; } private : wxString m_name ; } ; template void wxCollectionToVariantArray( const coll_t& coll , wxxVariantArray& result ) ; class WXDLLIMPEXP_BASE wxAdder { public : wxAdder( const wxString name ) { m_name = name ; } virtual ~wxAdder() {} virtual void Add( wxObject *object, const wxxVariant &variantValue ) const= 0; const wxString& GetName() const { return m_name ; } private : wxString m_name ; } ; #define WX_SETTER( property, Klass, valueType, setterMethod ) \ class wxSetter##property : public wxSetter \ { \ public: \ wxSetter##property() : wxSetter( #setterMethod ) {} \ ~wxSetter##property() {} \ void Set( wxObject *object, const wxxVariant &variantValue ) const \ { \ Klass *obj = dynamic_cast(object) ; \ if ( variantValue.HasData() ) \ obj->setterMethod(variantValue.Get()) ; \ else \ obj->setterMethod(*variantValue.Get()) ; \ } \ } ; #define WX_GETTER( property, Klass, valueType , gettermethod ) \ class wxGetter##property : public wxGetter \ { \ public : \ wxGetter##property() : wxGetter( #gettermethod ) {} \ ~wxGetter##property() {} \ void Get( const wxObject *object , wxxVariant &result) const \ { \ const Klass *obj = dynamic_cast(object) ; \ result = wxxVariant( obj->gettermethod() ) ; \ } \ } ; #define WX_ADDER( property, Klass, valueType , addermethod ) \ class wxAdder##property : public wxAdder \ { \ public: \ wxAdder##property() : wxAdder( #addermethod ) {} \ ~wxAdder##property() {} \ void Add( wxObject *object, const wxxVariant &variantValue ) const \ { \ Klass *obj = dynamic_cast(object) ; \ if ( variantValue.HasData() ) \ obj->addermethod(variantValue.Get()) ; \ else \ obj->addermethod(*variantValue.Get()) ; \ } \ } ; #define WX_COLLECTION_GETTER( property, Klass, valueType , gettermethod ) \ class wxCollectionGetter##property : public wxCollectionGetter \ { \ public : \ wxCollectionGetter##property() : wxCollectionGetter( #gettermethod ) {} \ ~wxCollectionGetter##property() {} \ void Get( const wxObject *object , wxxVariantArray &result) const \ { \ const Klass *obj = dynamic_cast(object) ; \ wxCollectionToVariantArray( obj->gettermethod() , result ) ; \ } \ } ; class WXDLLIMPEXP_BASE wxPropertyAccessor { public : wxPropertyAccessor( wxSetter *setter , wxGetter *getter , wxAdder *adder , wxCollectionGetter *collectionGetter ) { m_setter = setter ; m_getter = getter ; m_adder = adder ; m_collectionGetter = collectionGetter ;} virtual ~wxPropertyAccessor() {} // Setting a simple property (non-collection) virtual void SetProperty(wxObject *object, const wxxVariant &value) const { wxASSERT_MSG(m_setter,wxT("SetProperty called w/o valid setter") ) ; m_setter->Set( object , value ) ;} // Getting a simple property (non-collection) virtual void GetProperty(const wxObject *object, wxxVariant &result) const { wxASSERT_MSG(m_getter,wxT("GetProperty called w/o valid getter") ) ; m_getter->Get( object , result ) ;} // Adding an element to a collection property virtual void AddToPropertyCollection(wxObject *object, const wxxVariant &value) const { wxASSERT_MSG(m_adder,wxT("AddToPropertyCollection called w/o valid adder") ) ; m_adder->Add( object , value ) ;} // Getting a collection property virtual void GetPropertyCollection( const wxObject *obj, wxxVariantArray &result) const { wxASSERT_MSG(m_collectionGetter,wxT("GetPropertyCollection called w/o valid collection getter") ) ; m_collectionGetter->Get( obj , result) ;} virtual bool HasSetter() const { return m_setter != NULL ; } virtual bool HasCollectionGetter() const { return m_collectionGetter != NULL ; } virtual bool HasGetter() const { return m_getter != NULL ; } virtual bool HasAdder() const { return m_adder != NULL ; } virtual const wxString& GetCollectionGetterName() const { return m_collectionGetter->GetName() ; } virtual const wxString& GetGetterName() const { return m_getter->GetName() ; } virtual const wxString& GetSetterName() const { return m_setter->GetName() ; } virtual const wxString& GetAdderName() const { return m_adder->GetName() ; } protected : wxSetter *m_setter ; wxAdder *m_adder ; wxGetter *m_getter ; wxCollectionGetter* m_collectionGetter ; }; class WXDLLIMPEXP_BASE wxGenericPropertyAccessor : public wxPropertyAccessor { public : wxGenericPropertyAccessor( const wxString &propName ) ; ~wxGenericPropertyAccessor() ; void RenameProperty( const wxString &oldName , const wxString &newName ) { wxASSERT( oldName == m_propertyName ) ; m_propertyName = newName ; } virtual bool HasSetter() const { return true ; } virtual bool HasGetter() const { return true ; } virtual bool HasAdder() const { return false ; } virtual bool HasCollectionGetter() const { return false ; } virtual const wxString& GetGetterName() const { return m_getterName ; } virtual const wxString& GetSetterName() const { return m_setterName ; } virtual void SetProperty(wxObject *object, const wxxVariant &value) const ; virtual void GetProperty(const wxObject *object, wxxVariant &value) const ; // Adding an element to a collection property virtual void AddToPropertyCollection(wxObject *WXUNUSED(object), const wxxVariant &WXUNUSED(value)) const { wxASSERT_MSG(0,wxT("AddToPropertyCollection called on a generic accessor") ) ;} // Getting a collection property virtual void GetPropertyCollection( const wxObject *WXUNUSED(obj), wxxVariantArray &WXUNUSED(result)) const { wxASSERT_MSG(0,wxT("GetPropertyCollection called on a generic accessor") ) ;} private : struct wxGenericPropertyAccessorInternal ; wxGenericPropertyAccessorInternal* m_data ; wxString m_propertyName ; wxString m_setterName ; wxString m_getterName ; } ; typedef long wxPropertyInfoFlags ; enum { // will be removed in future releases wxPROP_DEPRECATED = 0x00000001 , // object graph property, will be streamed with priority (after constructor properties) wxPROP_OBJECT_GRAPH = 0x00000002 , // this will only be streamed out and in as enum/set, the internal representation is still a long wxPROP_ENUM_STORE_LONG = 0x00000004 , // don't stream out this property, needed eg to avoid streaming out children that are always created by their parents wxPROP_DONT_STREAM = 0x00000008 , } ; class WXDLLIMPEXP_BASE wxPropertyInfo { friend class WXDLLIMPEXP_BASE wxDynamicClassInfo ; public : wxPropertyInfo(wxPropertyInfo* &iter, wxClassInfo* itsClass, const wxString& name, const wxString& typeName, wxPropertyAccessor *accessor, wxxVariant dv, wxPropertyInfoFlags flags = 0, const wxString& helpString = wxEmptyString, const wxString& groupString = wxEmptyString) : m_name(name), m_groupString(groupString), m_helpString(helpString), m_itsClass(itsClass), m_flags(flags), m_typeName(typeName) , m_typeInfo(NULL), m_collectionElementTypeInfo(NULL), m_accessor(accessor), m_defaultValue(dv) { Insert(iter); } wxPropertyInfo(wxPropertyInfo* &iter, wxClassInfo* itsClass, const wxString& name, wxDelegateTypeInfo* type, wxPropertyAccessor *accessor, wxxVariant dv, wxPropertyInfoFlags flags = 0, const wxString& helpString = wxEmptyString, const wxString& groupString = wxEmptyString) : m_name(name), m_groupString(groupString), m_helpString(helpString), m_itsClass(itsClass), m_flags(flags), m_typeInfo(type), m_collectionElementTypeInfo(NULL), m_accessor(accessor), m_defaultValue(dv) { Insert(iter); } wxPropertyInfo(wxPropertyInfo* &iter, wxClassInfo* itsClass, const wxString& name, const wxString& collectionTypeName, const wxString& elementTypeName, wxPropertyAccessor *accessor, wxPropertyInfoFlags flags = 0, const wxString& helpString = wxEmptyString, const wxString& groupString = wxEmptyString) : m_name(name), m_groupString(groupString), m_helpString(helpString), m_itsClass(itsClass), m_flags(flags), m_typeInfo(NULL), m_typeName(collectionTypeName) , m_collectionElementTypeInfo(NULL), m_collectionElementTypeName(elementTypeName), m_accessor(accessor) { Insert(iter); } ~wxPropertyInfo() ; // return the class this property is declared in const wxClassInfo* GetDeclaringClass() const { return m_itsClass ; } // return the name of this property const wxString& GetName() const { return m_name ; } // returns the flags of this property wxPropertyInfoFlags GetFlags() const { return m_flags ;} // returns the short help string of this property const wxString& GetHelpString() const { return m_helpString ; } // returns the group string of this property const wxString& GetGroupString() const { return m_groupString ; } // return the element type info of this property (for collections, otherwise NULL) const wxTypeInfo * GetCollectionElementTypeInfo() const { if ( m_collectionElementTypeInfo == NULL ) m_collectionElementTypeInfo = wxTypeInfo::FindType(m_collectionElementTypeName) ; return m_collectionElementTypeInfo ; } // return the type info of this property const wxTypeInfo * GetTypeInfo() const { if ( m_typeInfo == NULL ) m_typeInfo = wxTypeInfo::FindType(m_typeName) ; return m_typeInfo ; } // return the accessor for this property wxPropertyAccessor* GetAccessor() const { return m_accessor ; } // returns NULL if this is the last property of this class wxPropertyInfo* GetNext() const { return m_next ; } // returns the default value of this property, its kind may be wxT_VOID if it is not valid wxxVariant GetDefaultValue() const { return m_defaultValue ; } private : void Insert(wxPropertyInfo* &iter) { m_next = NULL ; if ( iter == NULL ) iter = this ; else { wxPropertyInfo* i = iter ; while( i->m_next ) i = i->m_next ; i->m_next = this ; } } wxString m_name ; wxString m_typeName ; wxString m_collectionElementTypeName ; wxString m_groupString ; wxString m_helpString ; wxClassInfo* m_itsClass ; wxPropertyInfoFlags m_flags ; mutable wxTypeInfo* m_typeInfo ; mutable wxTypeInfo* m_collectionElementTypeInfo ; wxPropertyAccessor* m_accessor ; wxxVariant m_defaultValue; // string representation of the default value // to be assigned by the designer to the property // when the component is dropped on the container. wxPropertyInfo* m_next ; }; WX_DECLARE_STRING_HASH_MAP_WITH_DECL( wxPropertyInfo* , wxPropertyInfoMap , class WXDLLIMPEXP_BASE ) ; #define WX_BEGIN_PROPERTIES_TABLE(theClass) \ wxPropertyInfo *theClass::GetPropertiesStatic() \ { \ typedef theClass class_t; \ static wxPropertyInfo* first = NULL ; #define WX_END_PROPERTIES_TABLE() \ return first ; } #define WX_HIDE_PROPERTY( pname ) \ static wxPropertyInfo _propertyInfo##pname( first , class_t::GetClassInfoStatic() , #pname , typeid(void).name() ,NULL , wxxVariant() , wxPROP_DONT_STREAM , wxEmptyString , wxEmptyString ) ; #define WX_PROPERTY( pname , type , setter , getter ,defaultValue , flags , help , group) \ WX_SETTER( pname , class_t , type , setter ) \ static wxSetter##pname _setter##pname ; \ WX_GETTER( pname , class_t , type , getter ) \ static wxGetter##pname _getter##pname ; \ static wxPropertyAccessor _accessor##pname( &_setter##pname , &_getter##pname , NULL , NULL ) ; \ static wxPropertyInfo _propertyInfo##pname( first , class_t::GetClassInfoStatic() , #pname , typeid(type).name() ,&_accessor##pname , wxxVariant(defaultValue) , flags , group , help ) ; #define WX_PROPERTY_FLAGS( pname , flags , type , setter , getter ,defaultValue , pflags , help , group) \ WX_SETTER( pname , class_t , type , setter ) \ static wxSetter##pname _setter##pname ; \ WX_GETTER( pname , class_t , type , getter ) \ static wxGetter##pname _getter##pname ; \ static wxPropertyAccessor _accessor##pname( &_setter##pname , &_getter##pname , NULL , NULL ) ; \ static wxPropertyInfo _propertyInfo##pname( first , class_t::GetClassInfoStatic() , #pname , typeid(flags).name() ,&_accessor##pname , wxxVariant(defaultValue), wxPROP_ENUM_STORE_LONG | pflags , help , group ) ; #define WX_READONLY_PROPERTY( pname , type , getter ,defaultValue , flags , help , group) \ WX_GETTER( pname , class_t , type , getter ) \ static wxGetter##pname _getter##pname ; \ static wxPropertyAccessor _accessor##pname( NULL , &_getter##pname , NULL , NULL ) ; \ static wxPropertyInfo _propertyInfo##pname( first , class_t::GetClassInfoStatic() , #pname , typeid(type).name() ,&_accessor##pname , wxxVariant(defaultValue), flags , help , group ) ; #define WX_PROPERTY_COLLECTION( pname , colltype , addelemtype , adder , getter , flags , help , group ) \ WX_ADDER( pname , class_t , addelemtype , adder ) \ static wxAdder##pname _adder##pname ; \ WX_COLLECTION_GETTER( pname , class_t , colltype , getter ) \ static wxCollectionGetter##pname _collectionGetter##pname ; \ static wxPropertyAccessor _accessor##pname( NULL , NULL ,&_adder##pname , &_collectionGetter##pname ) ; \ static wxPropertyInfo _propertyInfo##pname( first , class_t::GetClassInfoStatic() , #pname , typeid(colltype).name() ,typeid(addelemtype).name() ,&_accessor##pname , flags , help , group ) ; #define WX_READONLY_PROPERTY_COLLECTION( pname , colltype , addelemtype , getter , flags , help , group) \ WX_COLLECTION_GETTER( pname , class_t , colltype , getter ) \ static wxCollectionGetter##pname _collectionGetter##pname ; \ static wxPropertyAccessor _accessor##pname( NULL , NULL , NULL , &_collectionGetter##pname ) ; \ static wxPropertyInfo _propertyInfo##pname( first ,class_t::GetClassInfoStatic() , #pname , typeid(colltype).name() ,typeid(addelemtype).name() ,&_accessor##pname , flags , help , group ) ; #define WX_DELEGATE( name , eventType , eventClass ) \ static wxDelegateTypeInfo _typeInfo##name( eventType , CLASSINFO( eventClass ) ) ; \ static wxPropertyInfo _propertyInfo##name( first ,class_t::GetClassInfoStatic() , #name , &_typeInfo##name , NULL , wxxVariant() ) ; \ // ---------------------------------------------------------------------------- // Handler Info // // this is describing an event sink // ---------------------------------------------------------------------------- class WXDLLIMPEXP_BASE wxHandlerInfo { friend class WXDLLIMPEXP_BASE wxDynamicClassInfo ; public : wxHandlerInfo(wxHandlerInfo* &iter, wxClassInfo* itsClass, const wxString& name, wxObjectEventFunction address, const wxClassInfo* eventClassInfo) : m_eventFunction(address), m_name(name), m_eventClassInfo(eventClassInfo) , m_itsClass(itsClass) { m_next = NULL ; if ( iter == NULL ) iter = this ; else { wxHandlerInfo* i = iter ; while( i->m_next ) i = i->m_next ; i->m_next = this ; } } ~wxHandlerInfo() ; // return the name of this handler const wxString& GetName() const { return m_name ; } // return the class info of the event const wxClassInfo * GetEventClassInfo() const { return m_eventClassInfo ; } // get the handler function pointer wxObjectEventFunction GetEventFunction() const { return m_eventFunction ; } // returns NULL if this is the last handler of this class wxHandlerInfo* GetNext() const { return m_next ; } // return the class this property is declared in const wxClassInfo* GetDeclaringClass() const { return m_itsClass ; } private : wxObjectEventFunction m_eventFunction ; wxString m_name; const wxClassInfo* m_eventClassInfo ; wxHandlerInfo* m_next ; wxClassInfo* m_itsClass ; }; #define WX_HANDLER(name,eventClassType) \ static wxHandlerInfo _handlerInfo##name( first , class_t::GetClassInfoStatic() , #name , (wxObjectEventFunction) (wxEventFunction) &name , CLASSINFO( eventClassType ) ) ; #define WX_BEGIN_HANDLERS_TABLE(theClass) \ wxHandlerInfo *theClass::GetHandlersStatic() \ { \ typedef theClass class_t; \ static wxHandlerInfo* first = NULL ; #define WX_END_HANDLERS_TABLE() \ return first ; } // ---------------------------------------------------------------------------- // Constructor Bridges // // allow to set up constructors with params during runtime // ---------------------------------------------------------------------------- class WXDLLIMPEXP_BASE wxConstructorBridge { public : virtual void Create(wxObject *o, wxxVariant *args) = 0; }; // Creator Bridges for all Numbers of Params // no params template struct wxConstructorBridge_0 : public wxConstructorBridge { void Create(wxObject *o, wxxVariant *) { Class *obj = dynamic_cast(o); obj->Create(); } }; struct wxConstructorBridge_Dummy : public wxConstructorBridge { void Create(wxObject *, wxxVariant *) { } } ; #define WX_CONSTRUCTOR_0(klass) \ wxConstructorBridge_0 constructor##klass ; \ wxConstructorBridge* klass::sm_constructor##klass = &constructor##klass ; \ const wxChar *klass::sm_constructorProperties##klass[] = { NULL } ; \ const int klass::sm_constructorPropertiesCount##klass = 0 ; #define WX_CONSTRUCTOR_DUMMY(klass) \ wxConstructorBridge_Dummy constructor##klass ; \ wxConstructorBridge* klass::sm_constructor##klass = &constructor##klass ; \ const wxChar *klass::sm_constructorProperties##klass[] = { NULL } ; \ const int klass::sm_constructorPropertiesCount##klass = 0 ; // 1 param template struct wxConstructorBridge_1 : public wxConstructorBridge { void Create(wxObject *o, wxxVariant *args) { Class *obj = dynamic_cast(o); obj->Create( args[0].WX_TEMPLATED_MEMBER_CALL(Get , T0) ); } }; #define WX_CONSTRUCTOR_1(klass,t0,v0) \ wxConstructorBridge_1 constructor##klass ; \ wxConstructorBridge* klass::sm_constructor##klass = &constructor##klass ; \ const wxChar *klass::sm_constructorProperties##klass[] = { #v0 } ; \ const int klass::sm_constructorPropertiesCount##klass = 1 ; // 2 params template struct wxConstructorBridge_2 : public wxConstructorBridge { void Create(wxObject *o, wxxVariant *args) { Class *obj = dynamic_cast(o); obj->Create( args[0].WX_TEMPLATED_MEMBER_CALL(Get , T0) , args[1].WX_TEMPLATED_MEMBER_CALL(Get , T1) ); } }; #define WX_CONSTRUCTOR_2(klass,t0,v0,t1,v1) \ wxConstructorBridge_2 constructor##klass ; \ wxConstructorBridge* klass::sm_constructor##klass = &constructor##klass ; \ const wxChar *klass::sm_constructorProperties##klass[] = { #v0 , #v1 } ; \ const int klass::sm_constructorPropertiesCount##klass = 2; // 3 params template struct wxConstructorBridge_3 : public wxConstructorBridge { void Create(wxObject *o, wxxVariant *args) { Class *obj = dynamic_cast(o); obj->Create( args[0].WX_TEMPLATED_MEMBER_CALL(Get , T0) , args[1].WX_TEMPLATED_MEMBER_CALL(Get , T1) , args[2].WX_TEMPLATED_MEMBER_CALL(Get , T2) ); } }; #define WX_CONSTRUCTOR_3(klass,t0,v0,t1,v1,t2,v2) \ wxConstructorBridge_3 constructor##klass ; \ wxConstructorBridge* klass::sm_constructor##klass = &constructor##klass ; \ const wxChar *klass::sm_constructorProperties##klass[] = { #v0 , #v1 , #v2 } ; \ const int klass::sm_constructorPropertiesCount##klass = 3 ; // 4 params template struct wxConstructorBridge_4 : public wxConstructorBridge { void Create(wxObject *o, wxxVariant *args) { Class *obj = dynamic_cast(o); obj->Create( args[0].WX_TEMPLATED_MEMBER_CALL(Get , T0) , args[1].WX_TEMPLATED_MEMBER_CALL(Get , T1) , args[2].WX_TEMPLATED_MEMBER_CALL(Get , T2) , args[3].WX_TEMPLATED_MEMBER_CALL(Get , T3) ); } }; #define WX_CONSTRUCTOR_4(klass,t0,v0,t1,v1,t2,v2,t3,v3) \ wxConstructorBridge_4 constructor##klass ; \ wxConstructorBridge* klass::sm_constructor##klass = &constructor##klass ; \ const wxChar *klass::sm_constructorProperties##klass[] = { #v0 , #v1 , #v2 , #v3 } ; \ const int klass::sm_constructorPropertiesCount##klass = 4 ; // 5 params template struct wxConstructorBridge_5 : public wxConstructorBridge { void Create(wxObject *o, wxxVariant *args) { Class *obj = dynamic_cast(o); obj->Create( args[0].WX_TEMPLATED_MEMBER_CALL(Get , T0) , args[1].WX_TEMPLATED_MEMBER_CALL(Get , T1) , args[2].WX_TEMPLATED_MEMBER_CALL(Get , T2) , args[3].WX_TEMPLATED_MEMBER_CALL(Get , T3) , args[4].WX_TEMPLATED_MEMBER_CALL(Get , T4) ); } }; #define WX_CONSTRUCTOR_5(klass,t0,v0,t1,v1,t2,v2,t3,v3,t4,v4) \ wxConstructorBridge_5 constructor##klass ; \ wxConstructorBridge* klass::sm_constructor##klass = &constructor##klass ; \ const wxChar *klass::sm_constructorProperties##klass[] = { #v0 , #v1 , #v2 , #v3 , #v4 } ; \ const int klass::sm_constructorPropertiesCount##klass = 5; // 6 params template struct wxConstructorBridge_6 : public wxConstructorBridge { void Create(wxObject *o, wxxVariant *args) { Class *obj = dynamic_cast(o); obj->Create( args[0].WX_TEMPLATED_MEMBER_CALL(Get , T0) , args[1].WX_TEMPLATED_MEMBER_CALL(Get , T1) , args[2].WX_TEMPLATED_MEMBER_CALL(Get , T2) , args[3].WX_TEMPLATED_MEMBER_CALL(Get , T3) , args[4].WX_TEMPLATED_MEMBER_CALL(Get , T4) , args[5].WX_TEMPLATED_MEMBER_CALL(Get , T5) ); } }; template struct wxDirectConstructorBridge_6 : public wxConstructorBridge { void Create(wxObject *o, wxxVariant *args) { Class *obj = new Class( args[0].WX_TEMPLATED_MEMBER_CALL(Get , T0) , args[1].WX_TEMPLATED_MEMBER_CALL(Get , T1) , args[2].WX_TEMPLATED_MEMBER_CALL(Get , T2) , args[3].WX_TEMPLATED_MEMBER_CALL(Get , T3) , args[4].WX_TEMPLATED_MEMBER_CALL(Get , T4) , args[5].WX_TEMPLATED_MEMBER_CALL(Get , T5) ); } }; #define WX_DIRECT_CONSTRUCTOR_6(klass,t0,v0,t1,v1,t2,v2,t3,v3,t4,v4,t5,v5) \ wxDirectConstructorBridge_6 constructor##klass ; \ wxConstructorBridge* klass::sm_constructor##klass = &constructor##klass ; \ const wxChar *klass::sm_constructorProperties##klass[] = { #v0 , #v1 , #v2 , #v3 , #v4 , #v5 } ; \ const int klass::sm_constructorPropertiesCount##klass = 6; #define WX_CONSTRUCTOR_6(klass,t0,v0,t1,v1,t2,v2,t3,v3,t4,v4,t5,v5) \ wxConstructorBridge_6 constructor##klass ; \ wxConstructorBridge* klass::sm_constructor##klass = &constructor##klass ; \ const wxChar *klass::sm_constructorProperties##klass[] = { #v0 , #v1 , #v2 , #v3 , #v4 , #v5 } ; \ const int klass::sm_constructorPropertiesCount##klass = 6; // 7 params template struct wxConstructorBridge_7 : public wxConstructorBridge { void Create(wxObject *o, wxxVariant *args) { Class *obj = dynamic_cast(o); obj->Create( args[0].WX_TEMPLATED_MEMBER_CALL(Get , T0) , args[1].WX_TEMPLATED_MEMBER_CALL(Get , T1) , args[2].WX_TEMPLATED_MEMBER_CALL(Get , T2) , args[3].WX_TEMPLATED_MEMBER_CALL(Get , T3) , args[4].WX_TEMPLATED_MEMBER_CALL(Get , T4) , args[5].WX_TEMPLATED_MEMBER_CALL(Get , T5) , args[6].WX_TEMPLATED_MEMBER_CALL(Get , T6) ); } }; #define WX_CONSTRUCTOR_7(klass,t0,v0,t1,v1,t2,v2,t3,v3,t4,v4,t5,v5,t6,v6) \ wxConstructorBridge_7 constructor##klass ; \ wxConstructorBridge* klass::sm_constructor##klass = &constructor##klass ; \ const wxChar *klass::sm_constructorProperties##klass[] = { #v0 , #v1 , #v2 , #v3 , #v4 , #v5 , #v6} ; \ const int klass::sm_constructorPropertiesCount##klass = 7; // 8 params template struct wxConstructorBridge_8 : public wxConstructorBridge { void Create(wxObject *o, wxxVariant *args) { Class *obj = dynamic_cast(o); obj->Create( args[0].WX_TEMPLATED_MEMBER_CALL(Get , T0) , args[1].WX_TEMPLATED_MEMBER_CALL(Get , T1) , args[2].WX_TEMPLATED_MEMBER_CALL(Get , T2) , args[3].WX_TEMPLATED_MEMBER_CALL(Get , T3) , args[4].WX_TEMPLATED_MEMBER_CALL(Get , T4) , args[5].WX_TEMPLATED_MEMBER_CALL(Get , T5) , args[6].WX_TEMPLATED_MEMBER_CALL(Get , T6) , args[7].WX_TEMPLATED_MEMBER_CALL(Get , T7) ); } }; #define WX_CONSTRUCTOR_8(klass,t0,v0,t1,v1,t2,v2,t3,v3,t4,v4,t5,v5,t6,v6,t7,v7) \ wxConstructorBridge_8 constructor##klass ; \ wxConstructorBridge* klass::sm_constructor##klass = &constructor##klass ; \ const wxChar *klass::sm_constructorProperties##klass[] = { #v0 , #v1 , #v2 , #v3 , #v4 , #v5 , #v6 , #v7} ; \ const int klass::sm_constructorPropertiesCount##klass = 8; // ---------------------------------------------------------------------------- // wxClassInfo // ---------------------------------------------------------------------------- typedef wxObject *(*wxObjectConstructorFn)(void); typedef wxObject* (*wxVariantToObjectConverter)( wxxVariant &data ) ; typedef wxxVariant (*wxObjectToVariantConverter)( wxObject* ) ; class WXDLLIMPEXP_BASE wxWriter; class WXDLLIMPEXP_BASE wxPersister; typedef bool (*wxObjectStreamingCallback) ( const wxObject *, wxWriter * , wxPersister * , wxxVariantArray & ) ; class WXDLLIMPEXP_BASE wxClassInfo { friend class WXDLLIMPEXP_BASE wxPropertyInfo ; friend class WXDLLIMPEXP_BASE wxHandlerInfo ; public: wxClassInfo(const wxClassInfo **_Parents, const wxChar *_UnitName, const wxChar *_ClassName, int size, wxObjectConstructorFn ctor , wxPropertyInfo *_Props , wxHandlerInfo *_Handlers , wxConstructorBridge* _Constructor , const wxChar ** _ConstructorProperties , const int _ConstructorPropertiesCount , wxVariantToObjectConverter _PtrConverter1 , wxVariantToObjectConverter _Converter2 , wxObjectToVariantConverter _Converter3 , wxObjectStreamingCallback _streamingCallback = NULL ) : m_className(_ClassName), m_objectSize(size), m_objectConstructor(ctor), m_next(sm_first), m_firstProperty(_Props), m_firstHandler(_Handlers), m_parents(_Parents), m_unitName(_UnitName), m_constructor(_Constructor), m_constructorProperties(_ConstructorProperties), m_constructorPropertiesCount(_ConstructorPropertiesCount), m_variantOfPtrToObjectConverter(_PtrConverter1), m_variantToObjectConverter(_Converter2), m_objectToVariantConverter(_Converter3), m_streamingCallback(_streamingCallback) { sm_first = this; Register() ; } wxClassInfo(const wxChar *_UnitName, const wxChar *_ClassName, const wxClassInfo **_Parents) : m_className(_ClassName), m_objectSize(0), m_objectConstructor(NULL), m_next(sm_first), m_firstProperty(NULL), m_firstHandler(NULL), m_parents(_Parents), m_unitName(_UnitName), m_constructor(NULL), m_constructorProperties(NULL), m_constructorPropertiesCount(0), m_variantOfPtrToObjectConverter(NULL), m_variantToObjectConverter(NULL), m_objectToVariantConverter(NULL), m_streamingCallback(NULL) { sm_first = this; Register() ; } virtual ~wxClassInfo() ; // allocates an instance of this class, this object does not have to be initialized or fully constructed // as this call will be followed by a call to Create virtual wxObject *AllocateObject() const { return m_objectConstructor ? (*m_objectConstructor)() : 0; } // 'old naming' for AllocateObject staying here for backward compatibility wxObject *CreateObject() const { return AllocateObject() ; } const wxChar *GetClassName() const { return m_className; } const wxChar *GetIncludeName() const { return m_unitName ; } const wxClassInfo **GetParents() const { return m_parents; } int GetSize() const { return m_objectSize; } wxObjectConstructorFn GetConstructor() const { return m_objectConstructor; } static const wxClassInfo *GetFirst() { return sm_first; } const wxClassInfo *GetNext() const { return m_next; } static wxClassInfo *FindClass(const wxChar *className); // Climb upwards through inheritance hierarchy. // Dual inheritance is catered for. bool IsKindOf(const wxClassInfo *info) const { if ( info != 0 ) { if ( info == this ) return true ; for ( int i = 0 ; m_parents[i] ; ++ i ) { if ( m_parents[i]->IsKindOf( info ) ) return true ; } } return false ; } // if there is a callback registered with that class it will be called // before this object will be written to disk, it can veto streaming out // this object by returning false, if this class has not registered a // callback, the search will go up the inheritance tree if no callback has // been registered true will be returned by default bool BeforeWriteObject( const wxObject *obj, wxWriter *streamer , wxPersister *persister , wxxVariantArray &metadata) const ; // gets the streaming callback from this class or any superclass wxObjectStreamingCallback GetStreamingCallback() const ; #ifdef WXWIN_COMPATIBILITY_2_4 // Initializes parent pointers and hash table for fast searching. wxDEPRECATED( static void InitializeClasses() ); // Cleans up hash table used for fast searching. wxDEPRECATED( static void CleanUpClasses() ); #endif static void CleanUp(); // returns the first property const wxPropertyInfo* GetFirstProperty() const { return m_firstProperty ; } // returns the first handler const wxHandlerInfo* GetFirstHandler() const { return m_firstHandler ; } // Call the Create upon an instance of the class, in the end the object is fully // initialized virtual void Create (wxObject *object, int ParamCount, wxxVariant *Params) const { wxASSERT_MSG( ParamCount == m_constructorPropertiesCount , wxT("Illegal Parameter Count for Create Method")) ; m_constructor->Create( object , Params ) ; } // get number of parameters for constructor virtual int GetCreateParamCount() const { return m_constructorPropertiesCount; } // get n-th constructor parameter virtual const wxChar* GetCreateParamName(int n) const { return m_constructorProperties[n] ; } // Runtime access to objects for simple properties (get/set) by property name, and variant data virtual void SetProperty (wxObject *object, const wxChar *propertyName, const wxxVariant &value) const ; virtual wxxVariant GetProperty (wxObject *object, const wxChar *propertyName) const; // Runtime access to objects for collection properties by property name virtual wxxVariantArray GetPropertyCollection(wxObject *object, const wxChar *propertyName) const ; virtual void AddToPropertyCollection(wxObject *object, const wxChar *propertyName , const wxxVariant& value) const ; // we must be able to cast variants to wxObject pointers, templates seem not to be suitable wxObject* VariantToInstance( wxxVariant &data ) const { if ( data.GetTypeInfo()->GetKind() == wxT_OBJECT ) return m_variantToObjectConverter( data ) ; else return m_variantOfPtrToObjectConverter( data ) ; } wxxVariant InstanceToVariant( wxObject *object ) const { return m_objectToVariantConverter( object ) ; } // find property by name virtual const wxPropertyInfo *FindPropertyInfo (const wxChar *PropertyName) const ; // find handler by name virtual const wxHandlerInfo *FindHandlerInfo (const wxChar *PropertyName) const ; // find property by name virtual wxPropertyInfo *FindPropertyInfoInThisClass (const wxChar *PropertyName) const ; // find handler by name virtual wxHandlerInfo *FindHandlerInfoInThisClass (const wxChar *PropertyName) const ; // puts all the properties of this class and its superclasses in the map, as long as there is not yet // an entry with the same name (overriding mechanism) void GetProperties( wxPropertyInfoMap &map ) const ; public: const wxChar *m_className; int m_objectSize; wxObjectConstructorFn m_objectConstructor; // class info object live in a linked list: // pointers to its head and the next element in it static wxClassInfo *sm_first; wxClassInfo *m_next; // FIXME: this should be private (currently used directly by way too // many clients) static wxHashTable *sm_classTable; protected : wxPropertyInfo * m_firstProperty ; wxHandlerInfo * m_firstHandler ; private: const wxClassInfo** m_parents ; const wxChar* m_unitName; wxConstructorBridge* m_constructor ; const wxChar ** m_constructorProperties ; const int m_constructorPropertiesCount ; wxVariantToObjectConverter m_variantOfPtrToObjectConverter ; wxVariantToObjectConverter m_variantToObjectConverter ; wxObjectToVariantConverter m_objectToVariantConverter ; wxObjectStreamingCallback m_streamingCallback ; const wxPropertyAccessor *FindAccessor (const wxChar *propertyName) const ; // InitializeClasses() helper static wxClassInfo *GetBaseByName(const wxChar *name) ; protected: // registers the class void Register(); void Unregister(); DECLARE_NO_COPY_CLASS(wxClassInfo) }; WXDLLIMPEXP_BASE wxObject *wxCreateDynamicObject(const wxChar *name); // ---------------------------------------------------------------------------- // wxDynamicObject // ---------------------------------------------------------------------------- // // this object leads to having a pure runtime-instantiation class WXDLLIMPEXP_BASE wxDynamicClassInfo : public wxClassInfo { public : wxDynamicClassInfo( const wxChar *_UnitName, const wxChar *_ClassName , const wxClassInfo* superClass ) ; virtual ~wxDynamicClassInfo() ; // constructs a wxDynamicObject with an instance virtual wxObject *AllocateObject() const ; // Call the Create method for a class virtual void Create (wxObject *object, int ParamCount, wxxVariant *Params) const ; // get number of parameters for constructor virtual int GetCreateParamCount() const ; // get i-th constructor parameter virtual const wxChar* GetCreateParamName(int i) const ; // Runtime access to objects by property name, and variant data virtual void SetProperty (wxObject *object, const wxChar *PropertyName, const wxxVariant &Value) const ; virtual wxxVariant GetProperty (wxObject *object, const wxChar *PropertyName) const ; // adds a property to this class at runtime void AddProperty( const wxChar *propertyName , const wxTypeInfo* typeInfo ) ; // removes an existing runtime-property void RemoveProperty( const wxChar *propertyName ) ; // renames an existing runtime-property void RenameProperty( const wxChar *oldPropertyName , const wxChar *newPropertyName ) ; // as a handler to this class at runtime void AddHandler( const wxChar *handlerName , wxObjectEventFunction address , const wxClassInfo* eventClassInfo ) ; // removes an existing runtime-handler void RemoveHandler( const wxChar *handlerName ) ; // renames an existing runtime-handler void RenameHandler( const wxChar *oldHandlerName , const wxChar *newHandlerName ) ; } ; // ---------------------------------------------------------------------------- // Dynamic class macros // ---------------------------------------------------------------------------- #define _DECLARE_DYNAMIC_CLASS(name) \ public: \ static wxClassInfo sm_class##name; \ static const wxClassInfo* sm_classParents##name[] ; \ static wxPropertyInfo* GetPropertiesStatic() ; \ static wxHandlerInfo* GetHandlersStatic() ; \ static wxClassInfo *GetClassInfoStatic() \ { return &name::sm_class##name; } \ virtual wxClassInfo *GetClassInfo() const \ { return &name::sm_class##name; } #define DECLARE_DYNAMIC_CLASS(name) \ static wxConstructorBridge* sm_constructor##name ; \ static const wxChar * sm_constructorProperties##name[] ; \ static const int sm_constructorPropertiesCount##name ; \ _DECLARE_DYNAMIC_CLASS(name) #define DECLARE_DYNAMIC_CLASS_NO_ASSIGN(name) \ DECLARE_NO_ASSIGN_CLASS(name) \ DECLARE_DYNAMIC_CLASS(name) #define DECLARE_DYNAMIC_CLASS_NO_COPY(name) \ DECLARE_NO_COPY_CLASS(name) \ DECLARE_DYNAMIC_CLASS(name) #define DECLARE_ABSTRACT_CLASS(name) _DECLARE_DYNAMIC_CLASS(name) #define DECLARE_CLASS(name) DECLARE_DYNAMIC_CLASS(name) // ----------------------------------- // for concrete classes // ----------------------------------- // Single inheritance with one base class #define _TYPEINFO_CLASSES(n) \ wxClassTypeInfo s_typeInfo##n(wxT_OBJECT , &n::sm_class##n , NULL , NULL , typeid(n).name()) ; \ wxClassTypeInfo s_typeInfoPtr##n(wxT_OBJECT_PTR , &n::sm_class##n , NULL , NULL , typeid(n*).name()) ; #define _IMPLEMENT_DYNAMIC_CLASS(name, basename, unit , callback) \ wxObject* wxConstructorFor##name() \ { return new name; } \ const wxClassInfo* name::sm_classParents##name[] = { &basename::sm_class##basename ,NULL } ; \ wxObject* wxVariantOfPtrToObjectConverter##name ( wxxVariant &data ) { return data.Get() ; } \ wxxVariant wxObjectToVariantConverter##name ( wxObject *data ) { return wxxVariant( dynamic_cast (data) ) ; } \ wxClassInfo name::sm_class##name(sm_classParents##name , wxT(unit) , wxT(#name), \ (int) sizeof(name), \ (wxObjectConstructorFn) wxConstructorFor##name , \ name::GetPropertiesStatic(),name::GetHandlersStatic(),name::sm_constructor##name , name::sm_constructorProperties##name , \ name::sm_constructorPropertiesCount##name , wxVariantOfPtrToObjectConverter##name , NULL , wxObjectToVariantConverter##name , callback); \ _TYPEINFO_CLASSES(name) #define _IMPLEMENT_DYNAMIC_CLASS_WITH_COPY(name, basename, unit, callback ) \ wxObject* wxConstructorFor##name() \ { return new name; } \ const wxClassInfo* name::sm_classParents##name[] = { &basename::sm_class##basename ,NULL } ; \ wxObject* wxVariantToObjectConverter##name ( wxxVariant &data ) { return &data.Get() ; } \ wxObject* wxVariantOfPtrToObjectConverter##name ( wxxVariant &data ) { return data.Get() ; } \ wxxVariant wxObjectToVariantConverter##name ( wxObject *data ) { return wxxVariant( dynamic_cast (data) ) ; } \ wxClassInfo name::sm_class##name(sm_classParents##name , wxT(unit) , wxT(#name), \ (int) sizeof(name), \ (wxObjectConstructorFn) wxConstructorFor##name , \ name::GetPropertiesStatic(),name::GetHandlersStatic(),name::sm_constructor##name , name::sm_constructorProperties##name , \ name::sm_constructorPropertiesCount##name , wxVariantOfPtrToObjectConverter##name , wxVariantToObjectConverter##name , wxObjectToVariantConverter##name, callback); \ _TYPEINFO_CLASSES(name) #define IMPLEMENT_DYNAMIC_CLASS_WITH_COPY( name , basename ) \ _IMPLEMENT_DYNAMIC_CLASS_WITH_COPY( name , basename , "" , NULL ) \ const wxPropertyInfo *name::GetPropertiesStatic() { return (wxPropertyInfo*) NULL ; } \ const wxHandlerInfo *name::GetHandlersStatic() { return (wxHandlerInfo*) NULL ; } \ WX_CONSTRUCTOR_DUMMY( name ) #define IMPLEMENT_DYNAMIC_CLASS( name , basename ) \ _IMPLEMENT_DYNAMIC_CLASS( name , basename , "" , NULL ) \ wxPropertyInfo *name::GetPropertiesStatic() { return (wxPropertyInfo*) NULL ; } \ wxHandlerInfo *name::GetHandlersStatic() { return (wxHandlerInfo*) NULL ; } \ WX_CONSTRUCTOR_DUMMY( name ) #define IMPLEMENT_DYNAMIC_CLASS_XTI( name , basename , unit ) \ _IMPLEMENT_DYNAMIC_CLASS( name , basename , unit , NULL ) #define IMPLEMENT_DYNAMIC_CLASS_XTI_CALLBACK( name , basename , unit , callback ) \ _IMPLEMENT_DYNAMIC_CLASS( name , basename , unit , &callback ) #define IMPLEMENT_DYNAMIC_CLASS_WITH_COPY_XTI( name , basename , unit ) \ _IMPLEMENT_DYNAMIC_CLASS_WITH_COPY( name , basename , unit , NULL ) // this is for classes that do not derive from wxobject, there are no creators for these #define IMPLEMENT_DYNAMIC_CLASS_NO_WXOBJECT_NO_BASE_XTI( name , unit ) \ const wxClassInfo* name::sm_classParents##name[] = { NULL } ; \ wxClassInfo name::sm_class##name(sm_classParents##name , wxT("") , wxT(#name), \ (int) sizeof(name), \ (wxObjectConstructorFn) 0 , \ name::GetPropertiesStatic(),name::GetHandlersStatic(),0 , 0 , \ 0 , 0 , 0 ); \ _TYPEINFO_CLASSES(name) // this is for subclasses that still do not derive from wxobject #define IMPLEMENT_DYNAMIC_CLASS_NO_WXOBJECT_XTI( name , basename, unit ) \ const wxClassInfo* name::sm_classParents##name[] = { &basename::sm_class##basename ,NULL } ; \ wxClassInfo name::sm_class##name(sm_classParents##name , wxT("") , wxT(#name), \ (int) sizeof(name), \ (wxObjectConstructorFn) 0 , \ name::GetPropertiesStatic(),name::GetHandlersStatic(),0 , 0 , \ 0 , 0 , 0 ); \ _TYPEINFO_CLASSES(name) // Multiple inheritance with two base classes #define _IMPLEMENT_DYNAMIC_CLASS2(name, basename, basename2, unit) \ wxObject* wxConstructorFor##name() \ { return new name; } \ const wxClassInfo* name::sm_classParents##name[] = { &basename::sm_class##basename ,&basename2::sm_class##basename2 , NULL } ; \ wxObject* wxVariantToObjectConverter##name ( wxxVariant &data ) { return data.Get() ; } \ wxxVariant wxObjectToVariantConverter##name ( wxObject *data ) { return wxxVariant( dynamic_cast (data) ) ; } \ wxClassInfo name::sm_class##name(sm_classParents##name , wxT(unit) , wxT(#name), \ (int) sizeof(name), \ (wxObjectConstructorFn) wxConstructorFor##name , \ name::GetPropertiesStatic(),name::GetHandlersStatic(),name::sm_constructor##name , name::sm_constructorProperties##name , \ name::sm_constructorPropertiesCount##name , wxVariantToObjectConverter##name , wxObjectToVariantConverter##name); \ _TYPEINFO_CLASSES(name) #define IMPLEMENT_DYNAMIC_CLASS2( name , basename , basename2) \ _IMPLEMENT_DYNAMIC_CLASS2( name , basename , basename2 , "") \ wxPropertyInfo *name::GetPropertiesStatic() { return (wxPropertyInfo*) NULL ; } \ wxHandlerInfo *name::GetHandlersStatic() { return (wxHandlerInfo*) NULL ; } \ WX_CONSTRUCTOR_DUMMY( name ) #define IMPLEMENT_DYNAMIC_CLASS2_XTI( name , basename , basename2, unit) \ _IMPLEMENT_DYNAMIC_CLASS2( name , basename , basename2 , unit) // ----------------------------------- // for abstract classes // ----------------------------------- // Single inheritance with one base class #define _IMPLEMENT_ABSTRACT_CLASS(name, basename) \ const wxClassInfo* name::sm_classParents##name[] = { &basename::sm_class##basename ,NULL } ; \ wxObject* wxVariantToObjectConverter##name ( wxxVariant &data ) { return data.Get() ; } \ wxObject* wxVariantOfPtrToObjectConverter##name ( wxxVariant &data ) { return data.Get() ; } \ wxxVariant wxObjectToVariantConverter##name ( wxObject *data ) { return wxxVariant( dynamic_cast (data) ) ; } \ wxClassInfo name::sm_class##name(sm_classParents##name , wxT("") , wxT(#name), \ (int) sizeof(name), \ (wxObjectConstructorFn) 0 , \ name::GetPropertiesStatic(),name::GetHandlersStatic(),0 , 0 , \ 0 , wxVariantOfPtrToObjectConverter##name ,wxVariantToObjectConverter##name , wxObjectToVariantConverter##name); \ _TYPEINFO_CLASSES(name) #define IMPLEMENT_ABSTRACT_CLASS( name , basename ) \ _IMPLEMENT_ABSTRACT_CLASS( name , basename ) \ wxHandlerInfo *name::GetHandlersStatic() { return (wxHandlerInfo*) NULL ; } \ wxPropertyInfo *name::GetPropertiesStatic() { return (wxPropertyInfo*) NULL ; } // Multiple inheritance with two base classes #define IMPLEMENT_ABSTRACT_CLASS2(name, basename1, basename2) \ wxClassInfo name::sm_class##name(wxT(#name), wxT(#basename1), \ wxT(#basename2), (int) sizeof(name), \ (wxObjectConstructorFn) 0); #define IMPLEMENT_CLASS IMPLEMENT_ABSTRACT_CLASS #define IMPLEMENT_CLASS2 IMPLEMENT_ABSTRACT_CLASS2 // -------------------------------------------------------------------------- // Collection Support // -------------------------------------------------------------------------- template void wxListCollectionToVariantArray( const collection_t& coll , wxxVariantArray &value ) { iter current = coll.GetFirst() ; while (current) { value.Add( new wxxVariant(current->GetData()) ) ; current = current->GetNext(); } } template void wxArrayCollectionToVariantArray( const collection_t& coll , wxxVariantArray &value ) { for( size_t i = 0 ; i < coll.GetCount() ; i++ ) { value.Add( new wxxVariant(coll[i]) ) ; } } #endif