/////////////////////////////////////////////////////////////////////////////// // Name: tests/geometry/rect.cpp // Purpose: wxRect unit test // Author: Vadim Zeitlin // Created: 2004-12-11 // Copyright: (c) 2004 wxWindows /////////////////////////////////////////////////////////////////////////////// // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- #include "testprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/gdicmn.h" #endif // WX_PRECOMP #include "wx/iosfwrap.h" // ---------------------------------------------------------------------------- // helper functions // ---------------------------------------------------------------------------- // this operator is needed to use CPPUNIT_ASSERT_EQUAL with wxRects std::ostream& operator<<(std::ostream& os, const wxRect& r) { os << "{" << r.x << ", " << r.y << ", " << r.width << ", " << r.height << "}"; return os; } // ---------------------------------------------------------------------------- // test class // ---------------------------------------------------------------------------- class RectTestCase : public CppUnit::TestCase { public: RectTestCase() { } private: CPPUNIT_TEST_SUITE( RectTestCase ); CPPUNIT_TEST( CentreIn ); CPPUNIT_TEST( InflateDeflate ); CPPUNIT_TEST( Operators ); CPPUNIT_TEST( Union ); CPPUNIT_TEST_SUITE_END(); void CentreIn(); void InflateDeflate(); void Operators(); void Union(); DECLARE_NO_COPY_CLASS(RectTestCase) }; // register in the unnamed registry so that these tests are run by default CPPUNIT_TEST_SUITE_REGISTRATION( RectTestCase ); // also include in its own registry so that these tests can be run alone CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( RectTestCase, "RectTestCase" ); void RectTestCase::CentreIn() { typedef wxRect R; CPPUNIT_ASSERT_EQUAL( R(45, 45, 10, 10), R(0, 0, 10, 10).CentreIn(R(0, 0, 100, 100))); CPPUNIT_ASSERT_EQUAL( R(-5, -5, 20, 20), R(0, 0, 20, 20).CentreIn(R(0, 0, 10, 10))); } void RectTestCase::InflateDeflate() { // This is the rectangle from the example in the documentation of wxRect::Inflate(). const wxRect r1(10, 10, 20, 40); CPPUNIT_ASSERT(r1.Inflate( 10, 10)==wxRect( 0, 0, 40, 60)); CPPUNIT_ASSERT(r1.Inflate( 20, 30)==wxRect(-10, -20, 60, 100)); CPPUNIT_ASSERT(r1.Inflate(-10, -10)==wxRect( 20, 20, 0, 20)); CPPUNIT_ASSERT(r1.Inflate(-15, -15)==wxRect( 20, 25, 0, 10)); CPPUNIT_ASSERT(r1.Inflate( 10, 10)==r1.Deflate(-10, -10)); CPPUNIT_ASSERT(r1.Inflate( 20, 30)==r1.Deflate(-20, -30)); CPPUNIT_ASSERT(r1.Inflate(-10, -10)==r1.Deflate( 10, 10)); CPPUNIT_ASSERT(r1.Inflate(-15, -15)==r1.Deflate( 15, 15)); } void RectTestCase::Operators() { // test + operator which works like Union but does not ignore empty rectangles static const struct RectData { int x1, y1, w1, h1; int x2, y2, w2, h2; int x, y, w, h; wxRect GetFirst() const { return wxRect(x1, y1, w1, h1); } wxRect GetSecond() const { return wxRect(x2, y2, w2, h2); } wxRect GetResult() const { return wxRect(x, y, w, h); } } s_rects[] = { { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 2, 2 }, { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, { 1, 1, 1, 1, 4, 4, 1, 1, 1, 1, 4, 4 }, { 1, 1, 2, 2, 4, 4, 1, 1, 1, 1, 4, 4 }, { 2, 2, 2, 2, 4, 4, 4, 4, 2, 2, 6, 6 }, { 1, 1, 4, 4, 4, 4, 1, 1, 1, 1, 4, 4 } }; for ( size_t n = 0; n < WXSIZEOF(s_rects); n++ ) { const RectData& data = s_rects[n]; CPPUNIT_ASSERT( ( data.GetFirst() + data.GetSecond() ) == data.GetResult() ); CPPUNIT_ASSERT( ( data.GetSecond() + data.GetFirst() ) == data.GetResult() ); } // test operator*() which returns the intersection of two rectangles wxRect r1 = wxRect(0, 2, 3, 4); wxRect r2 = wxRect(1, 2, 7, 8); r1 *= r2; CPPUNIT_ASSERT(wxRect(1, 2, 2, 4) == r1); CPPUNIT_ASSERT( (r1 * wxRect()).IsEmpty() ); } void RectTestCase::Union() { static const struct RectData { int x1, y1, w1, h1; int x2, y2, w2, h2; int x, y, w, h; wxRect GetFirst() const { return wxRect(x1, y1, w1, h1); } wxRect GetSecond() const { return wxRect(x2, y2, w2, h2); } wxRect GetResult() const { return wxRect(x, y, w, h); } } s_rects[] = { { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1 }, { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, { 1, 1, 1, 1, 4, 4, 1, 1, 1, 1, 4, 4 }, { 1, 1, 2, 2, 4, 4, 1, 1, 1, 1, 4, 4 }, { 2, 2, 2, 2, 4, 4, 4, 4, 2, 2, 6, 6 }, { 1, 1, 4, 4, 4, 4, 1, 1, 1, 1, 4, 4 } }; for ( size_t n = 0; n < WXSIZEOF(s_rects); n++ ) { const RectData& data = s_rects[n]; CPPUNIT_ASSERT( data.GetFirst().Union(data.GetSecond()) == data.GetResult() ); CPPUNIT_ASSERT( data.GetSecond().Union(data.GetFirst()) == data.GetResult() ); } }