///////////////////////////////////////////////////////////////////////////// // Name: server.h // Purpose: DDE sample: server // Author: Julian Smart // Modified by: // Created: 25/01/99 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #include "connection.h" enum { ID_START = 10000, ID_DISCONNECT, ID_ADVISE, ID_SERVERNAME, }; // Define a new application class MyServer; class MyFrame; class MyApp : public wxApp { public: virtual bool OnInit(); MyFrame *GetFrame() { return m_frame; } protected: MyFrame *m_frame; }; DECLARE_APP(MyApp) // Define a new frame class MyFrame : public wxFrame { public: MyFrame(wxFrame *frame, const wxString& title); void OnClose(wxCloseEvent& event); void UpdateUI(); void Disconnect(); protected: wxButton* GetStart() { return (wxButton*) FindWindow( ID_START ); } wxChoice* GetServername() { return (wxChoice*) FindWindow( ID_SERVERNAME ); } wxButton* GetDisconnect() { return (wxButton*) FindWindow( ID_DISCONNECT ); } wxButton* GetAdvise() { return (wxButton*) FindWindow( ID_ADVISE ); } MyServer *m_server; void OnStart( wxCommandEvent &event ); void OnServerName( wxCommandEvent &event ); void OnDisconnect( wxCommandEvent &event ); void OnAdvise( wxCommandEvent &event ); DECLARE_EVENT_TABLE() }; class MyConnection : public MyConnectionBase { public: virtual bool OnExecute(const wxString& topic, const void *data, size_t size, wxIPCFormat format); virtual const void *OnRequest(const wxString& topic, const wxString& item, size_t *size, wxIPCFormat format); virtual bool OnPoke(const wxString& topic, const wxString& item, const void *data, size_t size, wxIPCFormat format); virtual bool OnStartAdvise(const wxString& topic, const wxString& item); virtual bool OnStopAdvise(const wxString& topic, const wxString& item); virtual bool DoAdvise(const wxString& item, const void *data, size_t size, wxIPCFormat format); virtual bool OnDisconnect(); // topic for which we advise the client or empty if none wxString m_advise; protected: // the data returned by last OnRequest(): we keep it in this buffer to // ensure that the pointer we return from OnRequest() stays valid wxCharBuffer m_requestData; }; class MyServer : public wxServer { public: MyServer(); virtual ~MyServer(); void Disconnect(); bool IsConnected() { return m_connection != NULL; } MyConnection *GetConnection() { return m_connection; } void Advise(); bool CanAdvise() { return m_connection && !m_connection->m_advise.empty(); } virtual wxConnectionBase *OnAcceptConnection(const wxString& topic); protected: MyConnection *m_connection; };