///////////////////////////////////////////////////////////////////////////// // Name: stctest.cpp // Purpose: sample of using wxStyledTextCtrl // Author: Robin Dunn // Modified by: // Created: 3-Feb-2000 // RCS-ID: $Id$ // Copyright: (c) 2000 by Total Control Software // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ #pragma implementation "stctest.cpp" #pragma interface "stctest.cpp" #endif // For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif // for all others, include the necessary headers (this file is usually all you // need because it includes almost all "standard" wxWindows headers #ifndef WX_PRECOMP #include "wx/wx.h" #endif #include #include //---------------------------------------------------------------------- class MyApp : public wxApp { public: virtual bool OnInit(); }; //---------------------------------------------------------------------- // Define a new frame type: this is going to be our main frame class MyFrame : public wxFrame { public: MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size); void OnQuit(wxCommandEvent& event); void OnAbout(wxCommandEvent& event); void OnStyleNeeded(wxStyledTextEvent& event); private: wxStyledTextCtrl* ed; DECLARE_EVENT_TABLE() }; // IDs for the controls and the menu commands enum { // menu items ID_Quit = 1, ID_About, ID_ED }; BEGIN_EVENT_TABLE(MyFrame, wxFrame) EVT_MENU (ID_Quit, MyFrame::OnQuit) EVT_MENU (ID_About, MyFrame::OnAbout) EVT_STC_STYLENEEDED (ID_ED, MyFrame::OnStyleNeeded) END_EVENT_TABLE() IMPLEMENT_APP(MyApp) //---------------------------------------------------------------------- // `Main program' equivalent: the program execution "starts" here bool MyApp::OnInit() { MyFrame *frame = new MyFrame("Testing wxStyledTextCtrl", wxPoint(5, 5), wxSize(400, 600)); frame->Show(TRUE); return TRUE; } //---------------------------------------------------------------------- // frame constructor MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size) : wxFrame((wxFrame *)NULL, -1, title, pos, size) { #ifdef __WXMAC__ // we need this in order to allow the about menu relocation, since ABOUT is // not the default id of the about menu wxApp::s_macAboutMenuItemId = ID_About; #endif // create a menu bar wxMenu *menuFile = new wxMenu("", wxMENU_TEAROFF); // the "About" item should be in the help menu wxMenu *helpMenu = new wxMenu; helpMenu->Append(ID_About, "&About...\tCtrl-A", "Show about dialog"); menuFile->Append(ID_Quit, "E&xit\tAlt-X", "Quit this program"); // now append the freshly created menu to the menu bar... wxMenuBar *menuBar = new wxMenuBar(); menuBar->Append(menuFile, "&File"); menuBar->Append(helpMenu, "&Help"); // ... and attach this menu bar to the frame SetMenuBar(menuBar); #if wxUSE_STATUSBAR CreateStatusBar(2); SetStatusText("Testing wxStyledTextCtrl"); #endif // wxUSE_STATUSBAR //---------------------------------------- // Setup the editor ed = new wxStyledTextCtrl(this, ID_ED); // Default font wxFont font(8, wxMODERN, wxNORMAL, wxNORMAL); ed->StyleSetFont(wxSTC_STYLE_DEFAULT, font); ed->StyleClearAll(); ed->StyleSetForeground(0, wxColour(0x80, 0x80, 0x80)); ed->StyleSetForeground(1, wxColour(0x00, 0x7f, 0x00)); //ed->StyleSetForeground(2, wxColour(0x00, 0x7f, 0x00)); ed->StyleSetForeground(3, wxColour(0x7f, 0x7f, 0x7f)); ed->StyleSetForeground(4, wxColour(0x00, 0x7f, 0x7f)); ed->StyleSetForeground(5, wxColour(0x00, 0x00, 0x7f)); ed->StyleSetForeground(6, wxColour(0x7f, 0x00, 0x7f)); ed->StyleSetForeground(7, wxColour(0x7f, 0x00, 0x7f)); ed->StyleSetForeground(8, wxColour(0x00, 0x7f, 0x7f)); ed->StyleSetForeground(9, wxColour(0x7f, 0x7f, 0x7f)); ed->StyleSetForeground(10, wxColour(0x00, 0x00, 0x00)); ed->StyleSetForeground(11, wxColour(0x00, 0x00, 0x00)); ed->StyleSetBold(5, TRUE); ed->StyleSetBold(10, TRUE); #ifdef __WXMSW__ ed->StyleSetSpec(2, "fore:#007f00,bold,face:Arial,size:7"); #else ed->StyleSetSpec(2, "fore:#007f00,bold,face:Helvetica,size:7"); #endif // give it some text to play with wxFile file("stctest.cpp"); wxString st; char* buff = st.GetWriteBuf(file.Length()); file.Read(buff, file.Length()); st.UngetWriteBuf(); ed->InsertText(0, st); ed->EmptyUndoBuffer(); ed->SetLexer(wxSTC_LEX_CPP); ed->SetKeyWords(0, "asm auto bool break case catch char class const " "const_cast continue default delete do double " "dynamic_cast else enum explicit export extern " "false float for friend goto if inline int long " "mutable namespace new operator private protected " "public register reinterpret_cast return short signed " "sizeof static static_cast struct switch template this " "throw true try typedef typeid typename union unsigned " "using virtual void volatile wchar_t while"); } // event handlers void MyFrame::OnStyleNeeded(wxStyledTextEvent& event) { int currEndStyled = ed->GetEndStyled(); ed->Colourise(currEndStyled, event.GetPosition()); } void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) { // TRUE is to force the frame to close Close(TRUE); } void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) { wxString msg; msg.Printf( _T("Testing wxStyledTextCtrl...\n")); wxMessageBox(msg, "About This Test", wxOK | wxICON_INFORMATION, this); }