// ---------------------------------------------------------------------------- // Name: vidwin.h // Purpose: wxMMedia // Author: Guilhem Lavaux // Created: February 1998 // Updated: // Copyright: (C) 1998, Guilhem Lavaux // License: wxWindows license // ---------------------------------------------------------------------------- #ifndef __VID_windows_H__ #define __VID_windows_H__ #ifdef __GNUG__ #pragma interface "vidwin.h" #endif // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- // For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif // for all others, include the necessary headers (this file is usually all you // need because it includes almost all "standard" wxWindows headers #ifndef WX_PRECOMP #include "wx/string.h" #include "wx/stream.h" #include "wx/window.h" #endif // ---------------------------------------------------------------------------- // wxMMedia2 headers #include "wx/mmedia/defs.h" #include "wx/mmedia/vidbase.h" // ---------------------------------------------------------------------------- // System headers and private types #ifdef WXMMEDIA_INTERNAL #include #include typedef struct VIDW_Internal { MCIDEVICEID m_dev_id; } wxVIDWinternal; #endif // ---------------------------------------------------------------------------- // Class definition class WXDLLIMPEXP_MMEDIA wxVideoWindows : public wxVideoBaseDriver { DECLARE_DYNAMIC_CLASS(wxVideoWindows) protected: struct VIDW_Internal *m_internal; bool m_paused, m_stopped, m_remove_file; wxString m_filename; double m_frameRate; wxUint8 m_bps; void OpenFile(); public: wxVideoWindows(void); wxVideoWindows(wxInputStream& str); wxVideoWindows(const wxString& fname); ~wxVideoWindows(void); bool Play(); bool Stop(); bool Pause(); bool Resume(); bool GetSize(wxSize& size) const; bool SetSize(wxSize size); // Return codec name for each stream. wxString GetMovieCodec() const; wxString GetAudioCodec() const; // Return misc. info about audio wxUint32 GetSampleRate() const; wxUint8 GetChannels() const; wxUint8 GetBPS() const; // Return the frame rate of the video (in frames/second) double GetFrameRate() const; // Return the total number of frames in the movie wxUint32 GetNbFrames() const; bool IsCapable(wxVideoType v_type); bool AttachOutput(wxWindow& output); void DetachOutput(void); bool IsPaused() const; bool IsStopped() const; }; #endif