/////////////////////////////////////////////////////////////////////////////// // Name: wx/compositewin.h // Purpose: wxCompositeWindow<> declaration // Author: Vadim Zeitlin // Created: 2011-01-02 // Copyright: (c) 2011 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_COMPOSITEWIN_H_ #define _WX_COMPOSITEWIN_H_ #include "wx/window.h" #include "wx/containr.h" class WXDLLIMPEXP_FWD_CORE wxToolTip; // NB: This is an experimental and, as for now, undocumented class used only by // wxWidgets itself internally. Don't use it in your code until its API is // officially stabilized unless you are ready to change it with the next // wxWidgets release. // ---------------------------------------------------------------------------- // wxCompositeWindow is a helper for implementing composite windows: to define // a class using subwindows, simply inherit from it specialized with the real // base class name and implement GetCompositeWindowParts() pure virtual method. // ---------------------------------------------------------------------------- // The template parameter W must be a wxWindow-derived class. template class wxCompositeWindow : public W { public: typedef W BaseWindowClass; // Default ctor doesn't do anything. wxCompositeWindow() { this->Connect ( wxEVT_CREATE, wxWindowCreateEventHandler(wxCompositeWindow::OnWindowCreate) ); } // Override all wxWindow methods which must be forwarded to the composite // window parts. // Attribute setters group. // // NB: Unfortunately we can't factor out the call for the setter itself // into DoSetForAllParts() because we can't call the function passed to // it non-virtually and we need to do this to avoid infinite recursion, // so we work around this by calling the method of this object itself // manually in each function. virtual bool SetForegroundColour(const wxColour& colour) { if ( !BaseWindowClass::SetForegroundColour(colour) ) return false; SetForAllParts(&wxWindowBase::SetForegroundColour, colour); return true; } virtual bool SetBackgroundColour(const wxColour& colour) { if ( !BaseWindowClass::SetBackgroundColour(colour) ) return false; SetForAllParts(&wxWindowBase::SetBackgroundColour, colour); return true; } virtual bool SetFont(const wxFont& font) { if ( !BaseWindowClass::SetFont(font) ) return false; SetForAllParts(&wxWindowBase::SetFont, font); return true; } virtual bool SetCursor(const wxCursor& cursor) { if ( !BaseWindowClass::SetCursor(cursor) ) return false; SetForAllParts(&wxWindowBase::SetCursor, cursor); return true; } #if wxUSE_TOOLTIPS virtual void DoSetToolTip(wxToolTip *tip) { BaseWindowClass::DoSetToolTip(tip); SetForAllParts(&wxWindowBase::CopyToolTip, tip); } #endif // wxUSE_TOOLTIPS virtual void SetFocus() { wxSetFocusToChild(this, NULL); } private: // Must be implemented by the derived class to return all children to which // the public methods we override should forward to. virtual wxWindowList GetCompositeWindowParts() const = 0; void OnWindowCreate(wxWindowCreateEvent& event) { event.Skip(); // Attach a few event handlers to all parts of the composite window. // This makes the composite window behave more like a simple control // and allows other code (such as wxDataViewCtrl's inline editing // support) to hook into its event processing. wxWindow *child = event.GetWindow(); if ( child == this ) return; // not a child, we don't want to Connect() to ourselves // Always capture wxEVT_KILL_FOCUS: child->Connect(wxEVT_KILL_FOCUS, wxFocusEventHandler(wxCompositeWindow::OnKillFocus), NULL, this); // Some events should be only handled for non-toplevel children. For // example, we want to close the control in wxDataViewCtrl when Enter // is pressed in the inline editor, but not when it's pressed in a // popup dialog it opens. wxWindow *win = child; while ( win && win != this ) { if ( win->IsTopLevel() ) return; win = win->GetParent(); } child->Connect(wxEVT_CHAR, wxKeyEventHandler(wxCompositeWindow::OnChar), NULL, this); } void OnChar(wxKeyEvent& event) { if ( !this->ProcessWindowEvent(event) ) event.Skip(); } void OnKillFocus(wxFocusEvent& event) { // Ignore focus changes within the composite control: wxWindow *win = event.GetWindow(); while ( win ) { if ( win == this ) { event.Skip(); return; } // Note that we don't use IsTopLevel() check here, because we do // want to ignore focus changes going to toplevel window that have // the composite control as its parent; these would typically be // some kind of control's popup window. win = win->GetParent(); } // The event shouldn't be ignored, forward it to the main control: if ( !this->ProcessWindowEvent(event) ) event.Skip(); } template void SetForAllParts(bool (wxWindowBase::*func)(const T&), const T& arg) { DoSetForAllParts(func, arg); } template void SetForAllParts(bool (wxWindowBase::*func)(T*), T* arg) { DoSetForAllParts(func, arg); } template void DoSetForAllParts(bool (wxWindowBase::*func)(T), T arg) { // Simply call the setters for all parts of this composite window. const wxWindowList parts = GetCompositeWindowParts(); for ( wxWindowList::const_iterator i = parts.begin(); i != parts.end(); ++i ) { wxWindow * const child = *i; // Allow NULL elements in the list, this makes the code of derived // composite controls which may have optionally shown children // simpler and it doesn't cost us much here. if ( child ) (child->*func)(arg); } } wxDECLARE_NO_COPY_TEMPLATE_CLASS(wxCompositeWindow, W); }; #endif // _WX_COMPOSITEWIN_H_