///////////////////////////////////////////////////////////////////////////// // Name: pen.h // Purpose: wxPen class // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_PEN_H_ #define _WX_PEN_H_ #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma interface "pen.h" #endif #include "wx/gdiobj.h" #include "wx/bitmap.h" #include "wx/colour.h" typedef WXDWORD wxMSWDash; class WXDLLEXPORT wxPen; class WXDLLEXPORT wxPenRefData: public wxGDIRefData { friend class WXDLLEXPORT wxPen; public: wxPenRefData(); wxPenRefData(const wxPenRefData& data); ~wxPenRefData(); protected: int m_width; int m_style; int m_join ; int m_cap ; wxBitmap m_stipple ; int m_nbDash ; wxDash * m_dash ; wxColour m_colour; WXHPEN m_hPen; private: // Cannot use // DECLARE_NO_COPY_CLASS(wxPenRefData) // because copy constructor is explicitly declared above; // but no copy assignment operator is defined, so declare // it private to prevent the compiler from defining it: wxPenRefData& operator=(const wxPenRefData&); }; #define M_PENDATA ((wxPenRefData *)m_refData) #define wxPENDATA(x) ((wxPenRefData *)(x).m_refData) // Pen class WXDLLEXPORT wxPen: public wxGDIObject { DECLARE_DYNAMIC_CLASS(wxPen) public: wxPen(); wxPen(const wxColour& col, int width = 1, int style = wxSOLID); wxPen(const wxBitmap& stipple, int width); inline wxPen(const wxPen& pen) { Ref(pen); } ~wxPen(); inline wxPen& operator = (const wxPen& pen) { if (*this == pen) return (*this); Ref(pen); return *this; } inline bool operator == (const wxPen& pen) const { // It is impossible to know if the user dashes have changed, // so we must assume that they have if ( m_refData && pen.m_refData ) { if ( M_PENDATA->m_nbDash != 0 || wxPENDATA(pen)->m_nbDash != 0 ) return false; } return m_refData == pen.m_refData; } inline bool operator != (const wxPen& pen) const { // It is impossible to know if the user dashes have changed, // so we must assume that they have if ( m_refData && pen.m_refData ) { if ( M_PENDATA->m_nbDash != 0 || wxPENDATA(pen)->m_nbDash != 0 ) return true; } return m_refData != pen.m_refData; } virtual bool Ok() const { return (m_refData != NULL) ; } // Override in order to recreate the pen void SetColour(const wxColour& col) ; void SetColour(unsigned char r, unsigned char g, unsigned char b); void SetWidth(int width) ; void SetStyle(int style) ; void SetStipple(const wxBitmap& stipple) ; void SetDashes(int nb_dashes, const wxDash *dash) ; void SetJoin(int join) ; void SetCap(int cap) ; inline wxColour& GetColour() const { return (M_PENDATA ? M_PENDATA->m_colour : wxNullColour); }; inline int GetWidth() const { return (M_PENDATA ? M_PENDATA->m_width : 0); }; inline int GetStyle() const { return (M_PENDATA ? M_PENDATA->m_style : 0); }; inline int GetJoin() const { return (M_PENDATA ? M_PENDATA->m_join : 0); }; inline int GetCap() const { return (M_PENDATA ? M_PENDATA->m_cap : 0); }; inline int GetDashes(wxDash **ptr) const { *ptr = (M_PENDATA ? (wxDash*)M_PENDATA->m_dash : (wxDash*) NULL); return (M_PENDATA ? M_PENDATA->m_nbDash : 0); } inline wxBitmap *GetStipple() const { return (M_PENDATA ? (& M_PENDATA->m_stipple) : (wxBitmap*) NULL); }; // Internal bool RealizeResource(); bool FreeResource(bool force = FALSE); WXHANDLE GetResourceHandle() const; bool IsFree() const; void Unshare(); }; int wx2msPenStyle(int wx_style); #endif // _WX_PEN_H_