/////////////////////////////////////////////////////////////////////////////// // Name: wx/buffer.h // Purpose: auto buffer classes: buffers which automatically free memory // Author: Vadim Zeitlin // Modified by: // Created: 12.04.99 // RCS-ID: $Id$ // Copyright: (c) 1998 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_BUFFER_H #define _WX_BUFFER_H #include "wx/chartype.h" #include "wx/wxcrtbase.h" #ifndef __WXPALMOS5__ #include // malloc() and free() #endif // ! __WXPALMOS5__ class WXDLLIMPEXP_FWD_BASE wxCStrData; // ---------------------------------------------------------------------------- // Special classes for (wide) character strings: they use malloc/free instead // of new/delete // ---------------------------------------------------------------------------- template class WXDLLIMPEXP_BASE wxCharTypeBuffer { public: typedef T CharType; wxCharTypeBuffer(const CharType *str = NULL) { if ( str ) m_data = new Data(wxStrdup(str)); else m_data = &NullData; } wxCharTypeBuffer(size_t len) { m_data = new Data((CharType *)malloc((len + 1)*sizeof(CharType))); m_data->m_str[len] = (CharType)0; } static const wxCharTypeBuffer CreateNonOwned(const CharType *str) { wxCharTypeBuffer buf; if ( str ) buf.m_data = new Data(wx_const_cast(CharType*, str), Data::NonOwned); return buf; } ~wxCharTypeBuffer() { DecRef(); } // NB: this method is only const for backward compatibility. It used to // be needed for auto_ptr-like semantics of the copy ctor, but now // that ref-counting is used, it's not really needed. CharType *release() const { if ( m_data == &NullData ) return NULL; wxASSERT_MSG( m_data->m_owned, _T("can't release non-owned buffer") ); wxASSERT_MSG( m_data->m_ref == 1, _T("can't release shared buffer") ); CharType *p = m_data->m_str; wxCharTypeBuffer *self = wx_const_cast(wxCharTypeBuffer*, this); self->m_data->m_str = NULL; self->DecRef(); return p; } void reset() { DecRef(); } wxCharTypeBuffer(const wxCharTypeBuffer& src) { m_data = src.m_data; IncRef(); } wxCharTypeBuffer& operator=(const CharType *str) { DecRef(); if ( str ) m_data = new Data(wxStrdup(str)); return *this; } wxCharTypeBuffer& operator=(const wxCharTypeBuffer& src) { if ( &src == this ) return *this; DecRef(); m_data = src.m_data; IncRef(); return *this; } bool extend(size_t len) { wxASSERT_MSG( m_data->m_owned, _T("cannot extend non-owned buffer") ); wxASSERT_MSG( m_data->m_ref == 1, _T("can't extend shared buffer") ); CharType *str = (CharType *)realloc(data(), (len + 1) * sizeof(CharType)); if ( !str ) return false; if ( m_data == &NullData ) { m_data = new Data(str); } else { m_data->m_str = str; m_data->m_owned = true; } return true; } CharType *data() { return m_data->m_str; } const CharType *data() const { return m_data->m_str; } operator const CharType *() const { return data(); } CharType operator[](size_t n) const { return data()[n]; } private: // reference-counted data struct Data { enum Kind { Owned, NonOwned }; Data(CharType *str, Kind kind = Owned) : m_str(str), m_ref(1), m_owned(kind == Owned) {} ~Data() { if ( m_owned ) free(m_str); } CharType *m_str; // "short" to have sizeof(Data)=8 on 32bit archs unsigned short m_ref; bool m_owned; }; // placeholder for NULL string, to simplify this code // NB: this is defined in string.cpp, not (non-existent) buffer.cpp #ifdef __MINGW32__ // MinGW requires explicit WXDLLIMPEXP_DATA_BASE to avoid compilation // errors static WXDLLIMPEXP_DATA_BASE(Data) NullData; #else // but Visual C++ doesn't like it static Data NullData; #endif void IncRef() { if ( m_data == &NullData ) // exception, not ref-counted return; m_data->m_ref++; } void DecRef() { if ( m_data == &NullData ) // exception, not ref-counted return; if ( --m_data->m_ref == 0 ) delete m_data; m_data = &NullData; } private: Data *m_data; }; WXDLLIMPEXP_TEMPLATE_INSTANCE_BASE( wxCharTypeBuffer ) class WXDLLIMPEXP_BASE wxCharBuffer : public wxCharTypeBuffer { public: typedef wxCharTypeBuffer wxCharTypeBufferBase; wxCharBuffer(const wxCharTypeBufferBase& buf) : wxCharTypeBufferBase(buf) {} wxCharBuffer(const CharType *str = NULL) : wxCharTypeBufferBase(str) {} wxCharBuffer(size_t len) : wxCharTypeBufferBase(len) {} wxCharBuffer(const wxCStrData& cstr); }; #if wxUSE_WCHAR_T WXDLLIMPEXP_TEMPLATE_INSTANCE_BASE( wxCharTypeBuffer ) class WXDLLIMPEXP_BASE wxWCharBuffer : public wxCharTypeBuffer { public: typedef wxCharTypeBuffer wxCharTypeBufferBase; wxWCharBuffer(const wxCharTypeBufferBase& buf) : wxCharTypeBufferBase(buf) {} wxWCharBuffer(const CharType *str = NULL) : wxCharTypeBufferBase(str) {} wxWCharBuffer(size_t len) : wxCharTypeBufferBase(len) {} wxWCharBuffer(const wxCStrData& cstr); }; #endif // wxUSE_WCHAR_T // wxCharTypeBuffer implicitly convertible to T* template class wxWritableCharTypeBuffer : public wxCharTypeBuffer { public: typedef typename wxCharTypeBuffer::CharType CharType; wxWritableCharTypeBuffer(const wxCharTypeBuffer& src) : wxCharTypeBuffer(src) {} // FIXME-UTF8: this won't be needed after converting mb_str()/wc_str() to // always return a buffer wxWritableCharTypeBuffer(const CharType *str = NULL) : wxCharTypeBuffer(str) {} operator CharType*() { return this->data(); } }; typedef wxWritableCharTypeBuffer wxWritableCharBuffer; typedef wxWritableCharTypeBuffer wxWritableWCharBuffer; #if wxUSE_UNICODE #define wxWxCharBuffer wxWCharBuffer #define wxMB2WXbuf wxWCharBuffer #define wxWX2MBbuf wxCharBuffer #if wxUSE_UNICODE_WCHAR #define wxWC2WXbuf wxChar* #define wxWX2WCbuf wxChar* #elif wxUSE_UNICODE_UTF8 #define wxWC2WXbuf wxWCharBuffer #define wxWX2WCbuf wxWCharBuffer #endif #else // ANSI #define wxWxCharBuffer wxCharBuffer #define wxMB2WXbuf wxChar* #define wxWX2MBbuf wxChar* #define wxWC2WXbuf wxCharBuffer #define wxWX2WCbuf wxWCharBuffer #endif // Unicode/ANSI // type of the value returned by wxString::utf8_str() #if wxUSE_UNICODE_UTF8 #define wxUTF8Buf char * #else #define wxUTF8Buf wxCharBuffer #endif // ---------------------------------------------------------------------------- // A class for holding growable data buffers (not necessarily strings) // ---------------------------------------------------------------------------- // This class manages the actual data buffer pointer and is ref-counted. class wxMemoryBufferData { public: // the initial size and also the size added by ResizeIfNeeded() enum { DefBufSize = 1024 }; friend class wxMemoryBuffer; // everyting is private as it can only be used by wxMemoryBuffer private: wxMemoryBufferData(size_t size = wxMemoryBufferData::DefBufSize) : m_data(size ? malloc(size) : NULL), m_size(size), m_len(0), m_ref(0) { } ~wxMemoryBufferData() { free(m_data); } void ResizeIfNeeded(size_t newSize) { if (newSize > m_size) { void *dataOld = m_data; m_data = realloc(m_data, newSize + wxMemoryBufferData::DefBufSize); if ( !m_data ) { free(dataOld); } m_size = newSize + wxMemoryBufferData::DefBufSize; } } void IncRef() { m_ref += 1; } void DecRef() { m_ref -= 1; if (m_ref == 0) // are there no more references? delete this; } // the buffer containing the data void *m_data; // the size of the buffer size_t m_size; // the amount of data currently in the buffer size_t m_len; // the reference count size_t m_ref; DECLARE_NO_COPY_CLASS(wxMemoryBufferData) }; class WXDLLIMPEXP_BASE wxMemoryBuffer { public: // ctor and dtor wxMemoryBuffer(size_t size = wxMemoryBufferData::DefBufSize) { m_bufdata = new wxMemoryBufferData(size); m_bufdata->IncRef(); } ~wxMemoryBuffer() { m_bufdata->DecRef(); } // copy and assignment wxMemoryBuffer(const wxMemoryBuffer& src) : m_bufdata(src.m_bufdata) { m_bufdata->IncRef(); } wxMemoryBuffer& operator=(const wxMemoryBuffer& src) { if (&src != this) { m_bufdata->DecRef(); m_bufdata = src.m_bufdata; m_bufdata->IncRef(); } return *this; } // Accessors void *GetData() const { return m_bufdata->m_data; } size_t GetBufSize() const { return m_bufdata->m_size; } size_t GetDataLen() const { return m_bufdata->m_len; } void SetBufSize(size_t size) { m_bufdata->ResizeIfNeeded(size); } void SetDataLen(size_t len) { wxASSERT(len <= m_bufdata->m_size); m_bufdata->m_len = len; } // Ensure the buffer is big enough and return a pointer to it void *GetWriteBuf(size_t sizeNeeded) { m_bufdata->ResizeIfNeeded(sizeNeeded); return m_bufdata->m_data; } // Update the length after the write void UngetWriteBuf(size_t sizeUsed) { SetDataLen(sizeUsed); } // Like the above, but appends to the buffer void *GetAppendBuf(size_t sizeNeeded) { m_bufdata->ResizeIfNeeded(m_bufdata->m_len + sizeNeeded); return (char*)m_bufdata->m_data + m_bufdata->m_len; } // Update the length after the append void UngetAppendBuf(size_t sizeUsed) { SetDataLen(m_bufdata->m_len + sizeUsed); } // Other ways to append to the buffer void AppendByte(char data) { wxCHECK_RET( m_bufdata->m_data, _T("invalid wxMemoryBuffer") ); m_bufdata->ResizeIfNeeded(m_bufdata->m_len + 1); *(((char*)m_bufdata->m_data) + m_bufdata->m_len) = data; m_bufdata->m_len += 1; } void AppendData(const void *data, size_t len) { memcpy(GetAppendBuf(len), data, len); UngetAppendBuf(len); } operator const char *() const { return (const char*)GetData(); } private: wxMemoryBufferData* m_bufdata; }; // ---------------------------------------------------------------------------- // template class for any kind of data // ---------------------------------------------------------------------------- // TODO #endif // _WX_BUFFER_H