///////////////////////////////////////////////////////////////////////////// // Name: bmpbuttn.h // Purpose: wxBitmapButton class // Author: Julian Smart // Modified by: // Created: 17/09/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_BMPBUTTN_H_ #define _WX_BMPBUTTN_H_ #if defined(__GNUG__) && !defined(__APPLE__) #pragma interface "bmpbuttn.h" #endif #include "wx/motif/bmpmotif.h" #define wxDEFAULT_BUTTON_MARGIN 4 class WXDLLEXPORT wxBitmapButton: public wxBitmapButtonBase { DECLARE_DYNAMIC_CLASS(wxBitmapButton) public: wxBitmapButton(); ~wxBitmapButton(); wxBitmapButton(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxButtonNameStr) { Create(parent, id, bitmap, pos, size, style, validator, name); } bool Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxButtonNameStr); virtual void SetLabel(const wxBitmap& bitmap) { SetBitmapLabel(bitmap); } virtual void SetLabel(const wxString& label) { wxControl::SetLabel(label); } virtual void SetBitmapLabel(const wxBitmap& bitmap); void SetBitmapSelected(const wxBitmap& sel); void SetBitmapFocus(const wxBitmap& focus); void SetBitmapDisabled(const wxBitmap& disabled); // Implementation void DoSetBitmap(); virtual void ChangeBackgroundColour(); virtual wxSize DoGetBestSize() const; protected: wxBitmap m_bmpNormalOriginal; // May be different from m_buttonBitmap // if m_buttonBitmap has been changed // to reflect button background colour wxBitmap m_bmpSelectedOriginal; wxBitmap m_bmpDisabledOriginal; wxBitmapCache m_bitmapCache; WXPixmap m_insensPixmap; }; #endif // _WX_BMPBUTTN_H_