///////////////////////////////////////////////////////////////////////////// // Name: wx/mgl/toplevel.h // Purpose: Top level window, abstraction of wxFrame and wxDialog // Author: Vaclav Slavik // Id: $Id$ // Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com) // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef __WX_TOPLEVEL_H__ #define __WX_TOPLEVEL_H__ #ifdef __GNUG__ #pragma interface "toplevel.h" #endif //----------------------------------------------------------------------------- // wxTopLevelWindowMGL //----------------------------------------------------------------------------- class wxTopLevelWindowMGL : public wxTopLevelWindowBase { public: // construction wxTopLevelWindowMGL() { Init(); } wxTopLevelWindowMGL(wxWindow *parent, wxWindowID id, const wxString& title, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_FRAME_STYLE, const wxString& name = wxFrameNameStr) { Init(); Create(parent, id, title, pos, size, style, name); } bool Create(wxWindow *parent, wxWindowID id, const wxString& title, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_FRAME_STYLE, const wxString& name = wxFrameNameStr); virtual ~wxTopLevelWindowMGL(); // implement base class pure virtuals virtual void Maximize(bool maximize = TRUE); virtual bool IsMaximized() const; virtual void Iconize(bool iconize = TRUE); virtual bool IsIconized() const; virtual void Restore(); virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL); virtual bool IsFullScreen() const { return m_fsIsShowing; } virtual bool Show(bool show = TRUE); virtual void SetTitle(const wxString &title) { m_title = title; } virtual wxString GetTitle() const { return m_title; } // implementation from now on // -------------------------- protected: // common part of all ctors void Init(); wxString m_title; bool m_fsIsShowing; /* full screen */ long m_fsSaveStyle; long m_fsSaveFlag; wxRect m_fsSaveFrame; // is the frame currently iconized? bool m_isIconized; // and maximized? bool m_isMaximized; wxRect m_savedFrame; }; #endif // __WX_TOPLEVEL_H__