///////////////////////////////////////////////////////////////////////////// // Name: wx/mac/carbon/colour.h // Purpose: wxColour class // Author: Stefan Csomor // Modified by: // Created: 1998-01-01 // RCS-ID: $Id$ // Copyright: (c) Stefan Csomor // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_COLOUR_H_ #define _WX_COLOUR_H_ #include "wx/object.h" #include "wx/string.h" // Colour class WXDLLEXPORT wxColour: public wxColourBase { public: // constructors // ------------ // default wxColour() { Init(); } DEFINE_STD_WXCOLOUR_CONSTRUCTORS // dtor ~wxColour(); // accessors bool Ok() const {return m_isInit; } unsigned char Red() const { return m_red; } unsigned char Green() const { return m_green; } unsigned char Blue() const { return m_blue; } // comparison bool operator == (const wxColour& colour) const { return (m_isInit == colour.m_isInit && m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue); } bool operator != (const wxColour& colour) const { return !(*this == colour); } const WXCOLORREF& GetPixel() const { return m_pixel; }; protected : // Helper function void Init(); void InitWith( unsigned char red, unsigned char green, unsigned char blue ); private: bool m_isInit; unsigned char m_red; unsigned char m_blue; unsigned char m_green; public: WXCOLORREF m_pixel ; void FromRGBColor( const WXCOLORREF* color ) ; private: DECLARE_DYNAMIC_CLASS(wxColour) }; #endif // _WX_COLOUR_H_