///////////////////////////////////////////////////////////////////////////// // Name: control.h // Purpose: wxControl class // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_CONTROL_H_ #define _WX_CONTROL_H_ #ifdef __GNUG__ #pragma interface "control.h" #endif #include "wx/dynarray.h" // General item class class WXDLLEXPORT wxControl : public wxControlBase { public: wxControl(); wxControl(wxWindow *parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxControlNameStr) { Create(parent, id, pos, size, style, validator, name); } bool Create(wxWindow *parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxControlNameStr); virtual ~wxControl(); // Simulates an event virtual void Command(wxCommandEvent& event) { ProcessCommand(event); } // implementation from now on // -------------------------- // Calls the callback and appropriate event handlers bool ProcessCommand(wxCommandEvent& event); // MSW-specific #ifdef __WIN95__ virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result); #endif // Win95 // For ownerdraw items virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *WXUNUSED(item)) { return FALSE; }; virtual bool MSWOnMeasure(WXMEASUREITEMSTRUCT *WXUNUSED(item)) { return FALSE; }; wxArrayLong GetSubcontrols() { return m_subControls; } void OnEraseBackground(wxEraseEvent& event); virtual WXHBRUSH OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor, WXUINT message, WXWPARAM wParam, WXLPARAM lParam); #if WXWIN_COMPATIBILITY virtual void SetButtonColour(const wxColour& WXUNUSED(col)) { } wxColour* GetButtonColour() const { return NULL; } virtual void SetLabelFont(const wxFont& font); virtual void SetButtonFont(const wxFont& font); wxFont& GetLabelFont() const; wxFont& GetButtonFont() const; #endif // WXWIN_COMPATIBILITY protected: // choose the default border for this window virtual wxBorder GetDefaultBorder() const; virtual wxSize DoGetBestSize() const; // create the control of the given Windows class: this is typically called // from Create() method of the derived class passing its label, pos and // size parameter (style parameter is not needed because m_windowStyle is // supposed to had been already set and so is used instead when this // function is called) bool MSWCreateControl(const wxChar *classname, const wxString& label, const wxPoint& pos, const wxSize& size); // NB: the method below is deprecated now, with MSWGetStyle() the method // above should be used instead! Once all the controls are updated to // implement MSWGetStyle() this version will disappear. // // create the control of the given class with the given style (combination // of WS_XXX flags, i.e. Windows style, not wxWindows one), returns // FALSE if creation failed // // All parameters except classname and style are optional, if the // size/position are not given, they should be set later with SetSize() // and, label (the title of the window), of course, is left empty. The // extended style is determined from the style and the app 3D settings // automatically if it's not specified explicitly. bool MSWCreateControl(const wxChar *classname, WXDWORD style, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, const wxString& label = wxEmptyString, WXDWORD exstyle = (WXDWORD)-1); // default style for the control include WS_TABSTOP if it AcceptsFocus() virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const; // for controls like radiobuttons which are really composite this array // holds the ids (not HWNDs!) of the sub controls wxArrayLong m_subControls; private: DECLARE_DYNAMIC_CLASS_NO_COPY(wxControl) DECLARE_EVENT_TABLE() }; #if WXWIN_COMPATIBILITY inline wxFont& wxControl::GetLabelFont() const { return (wxFont &)GetFont(); } inline wxFont& wxControl::GetButtonFont() const { return (wxFont &)GetFont(); } inline void wxControl::SetLabelFont(const wxFont& font) { SetFont(font); } inline void wxControl::SetButtonFont(const wxFont& font) { SetFont(font); } #endif // WXWIN_COMPATIBILITY #endif // _WX_CONTROL_H_