#------------------------------------------------- from wxPython.wx import * class MyFrame(wxFrame): def __init__(self,parent,title,id): wxFrame.__init__(self,parent,title,id, wxPoint(100,100),wxSize(300,300)) self.SetBackgroundColour(wxWHITE) self.windowx,self.windowy=self.GetClientSizeTuple() # make a memory DC to draw into... self.mask=wxMemoryDC() self.maskbitmap=wxEmptyBitmap(self.windowx,self.windowy) self.mask.SelectObject(self.maskbitmap) self.mask.SetBackgroundMode(wxTRANSPARENT) self.mask.SetDeviceOrigin(0,0) self.mask.SetBrush(wxBrush(wxColour(150,160,0),wxSOLID)) self.mask.SetPen(wxPen(wxColour(1,2,3),1,wxSOLID)) self.mask.DrawRectangle(0,0,self.windowx,self.windowy) img = wxImageFromBitmap(self.maskbitmap) print (img.GetRed(0,0), img.GetGreen(0,0), img.GetBlue(0,0)) def OnPaint(self,evt): """ overriding OnPaint to give handler. """ dc = wxPaintDC(self) dc.Blit(0,0,self.windowx,self.windowy,self.mask,0,0,wxCOPY) #----------------------------------------------------------- if __name__ == "__main__": class MyApp(wxApp): def OnInit(self): self.frame = MyFrame(NULL, -1, "Blit Test") self.frame.Show(true) self.exiting = FALSE; return true app = MyApp(0) # Create an instance of the application app.MainLoop() # Tell it to start processing events