///////////////////////////////////////////////////////////////////////////// // Name: mdi.h // Purpose: MDI (Multiple Document Interface) classes. // This doesn't have to be implemented just like Windows, // it could be a tabbed design as in wxGTK. // Author: Julian Smart // Modified by: // Created: 17/09/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_MDI_H_ #define _WX_MDI_H_ #ifdef __GNUG__ #pragma interface "mdi.h" #endif #include "wx/frame.h" WXDLLEXPORT_DATA(extern const char*) wxFrameNameStr; WXDLLEXPORT_DATA(extern const char*) wxStatusLineNameStr; class WXDLLEXPORT wxMDIClientWindow; class WXDLLEXPORT wxMDIChildFrame; class XsMDICanvas; class wxXsMDIWindow; class WXDLLEXPORT wxMDIParentFrame: public wxFrame { DECLARE_DYNAMIC_CLASS(wxMDIParentFrame) friend class WXDLLEXPORT wxMDIChildFrame; public: wxMDIParentFrame(); inline wxMDIParentFrame(wxWindow *parent, wxWindowID id, const wxString& title, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_FRAME_STYLE | wxVSCROLL | wxHSCROLL, // Scrolling refers to client window const wxString& name = wxFrameNameStr) { Create(parent, id, title, pos, size, style, name); } ~wxMDIParentFrame(); bool Create(wxWindow *parent, wxWindowID id, const wxString& title, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_FRAME_STYLE | wxVSCROLL | wxHSCROLL, const wxString& name = wxFrameNameStr); void OnSize(wxSizeEvent& event); void OnActivate(wxActivateEvent& event); void OnSysColourChanged(wxSysColourChangedEvent& event); void SetMenuBar(wxMenuBar *menu_bar); // Gets the size available for subwindows after menu size, toolbar size // and status bar size have been subtracted. If you want to manage your own // toolbar(s), don't call SetToolBar. void GetClientSize(int *width, int *height) const; // Get the active MDI child window wxMDIChildFrame *GetActiveChild() const ; // Get the client window inline wxMDIClientWindow *GetClientWindow() const { return m_clientWindow; }; // Create the client window class (don't Create the window, // just return a new class) virtual wxMDIClientWindow *OnCreateClient() ; // MDI operations virtual void Cascade(); virtual void Tile(); virtual void ArrangeIcons(); virtual void ActivateNext(); virtual void ActivatePrevious(); // Implementation inline void SetActiveChild(wxMDIChildFrame* child) { m_activeChild = child; } protected: wxMDIClientWindow* m_clientWindow; wxMDIChildFrame* m_activeChild; DECLARE_EVENT_TABLE() }; class WXDLLEXPORT wxMDIChildFrame: public wxFrame { DECLARE_DYNAMIC_CLASS(wxMDIChildFrame) public: wxMDIChildFrame(); inline wxMDIChildFrame(wxMDIParentFrame *parent, wxWindowID id, const wxString& title, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_FRAME_STYLE, const wxString& name = wxFrameNameStr) { Create(parent, id, title, pos, size, style, name); } ~wxMDIChildFrame(); bool Create(wxMDIParentFrame *parent, wxWindowID id, const wxString& title, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_FRAME_STYLE, const wxString& name = wxFrameNameStr); // Set menu bar void SetMenuBar(wxMenuBar *menu_bar); void SetTitle(const wxString& title); void SetClientSize(int width, int height); void GetClientSize(int *width, int *height) const; void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO); void GetSize(int *width, int *height) const; void GetPosition(int *x, int *y) const ; // Set icon virtual void SetIcon(const wxIcon& icon); // MDI operations virtual void Maximize(); inline void Minimize() { Iconize(TRUE); }; virtual void Iconize(bool iconize); virtual void Restore(); virtual void Activate(); virtual bool IsIconized() const ; bool Show(bool show); void BuildClientArea(WXWidget parent); inline WXWidget GetTopWidget() const { return m_mainWidget; }; inline wxXsMDIWindow *GetMDIWindow() const { return m_mdiWindow; }; virtual void OnRaise(); virtual void OnLower(); protected: wxXsMDIWindow* m_mdiWindow ; }; /* The client window is a child of the parent MDI frame, and itself * contains the child MDI frames. * However, you create the MDI children as children of the MDI parent: * only in the implementation does the client window become the parent * of the children. Phew! So the children are sort of 'adopted'... */ class WXDLLEXPORT wxMDIClientWindow: public wxWindow { DECLARE_DYNAMIC_CLASS(wxMDIClientWindow) public: wxMDIClientWindow() ; inline wxMDIClientWindow(wxMDIParentFrame *parent, long style = 0) { CreateClient(parent, style); } ~wxMDIClientWindow(); void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO); void SetClientSize(int width, int height); void GetClientSize(int *width, int *height) const; void GetSize(int *width, int *height) const ; void GetPosition(int *x, int *y) const ; // Note: this is virtual, to allow overridden behaviour. virtual bool CreateClient(wxMDIParentFrame *parent, long style = wxVSCROLL | wxHSCROLL); // Explicitly call default scroll behaviour void OnScroll(wxScrollEvent& event); inline XsMDICanvas* GetMDICanvas() const { return m_mdiCanvas; } WXWidget GetTopWidget() const { return m_topWidget; } protected: XsMDICanvas* m_mdiCanvas; WXWidget m_topWidget; DECLARE_EVENT_TABLE() }; #endif // _WX_MDI_H_