The year is now included in the copyright string used in the makefiles
and so they need to be regenerated every time the year changes (which
happens surprisingly frequently).
It would be better to define a single variable with the year number to
avoid having to do this in the future.
For some reason, we used "vc_x64_lib" as the output directory for the
libraries, but "vc_mswu_x64" as the output directory for the samples.
Place the arch suffix, i.e. "_x64" part, always after the compiler
prefix (possibly including version), for consistency with both the
library output directories and with MSBuild project files, as
build/msw/wx_setup.props uses $(wxCompilerPrefix)$(wxArchSuffix)_...
as wxIntRootDir value.
Simply remove the not existent any longer shared-ld-sh from clean
targets in all makefile.
This should have been done in e663d9af2b (Stop using shared-ld wrapper
script under Mac, 2021-07-06).
All still supported versions of MinGW/Cygwin provide w32api.h file, so
there is no need to test for it.
This allows to simplify the code, but also remove the definition of
HAVE_W32API_H from bake- and makefiles and this, in turn, allows to get
rid of extra flags in MinGW format entirely, as we don't support gcc
2.95 for which they were originally needed neither.
Remove support for Borland C++ compiler, it wasn't tested since a long
time and probably didn't work anyhow and there was no interest in
keeping support for it since many years.
See https://github.com/wxWidgets/wxWidgets/pull/2087
Put linker flags determined by configure after -L$(LIBDIRNAME) option
pointing to the directory containing the libraries being built, to
ensure that we link with these libraries rather than any wx libraries
globally installed in the system, as could be the case since the changes
of ec091c9f2b (Don't override CFLAGS etc in configure-generated
makefile, 2020-02-02).
See #18729.
CPPFLAGS, CFLAGS, CXXFLAGS and LDFLAGS are supposed to be under
user-control and putting configure-determined options in them broke
something as simple as running "make CXXFLAGS=-Wno-some-extra-warning"
because this overrode the CXXFLAGS set by configure and required for
build.
Improve this by using WX_*FLAGS in the generated makefile and leaving
the user-controlled FLAGS alone. This is still not ideal as running
"configure CFLAGS=-DFOO" and then "make CFLAGS=-DBAR" will define both
FOO and BAR, as configure copies CFLAGS to WX_CFLAGS, and so setting it
on make command line won't override it, as it should, but this should be
a much more rare and also much less severe problem, so we should be able
to live with it for now.
Normally this commit shouldn't result in any user-visible changes, i.e.
it shouldn't break any previously working scenarios and only make some
previously broken ones work.
Done by running misc/scripts/inc_release, manually updating version.bkl,
rebaking and rerunning autoconf.
Also a header for the next version to the change log.
The use of wxS() is an optimization which can be used to avoid an
implicit conversion from narrow to wide strings, but such optimizations
are not really needed in the samples and just make their code less
readable, so remove them.
Closes https://github.com/wxWidgets/wxWidgets/pull/956
Move declaration of wxOwnerDrawnBase::ms_defaultMargin to correct file.
Do not include headers when wxUSE_UIACTIONSIMULATOR is disabled.
Add guards for wxUSE_DRAG_AND_DROP.
Use a different wxFont constructor in printing sample, which is also available in WXQT.
This is a preliminary ARM64 platform support for wxWidgets at "it
compiles" stage. This will allow building and testing wxWidgets based
apps for oncoming Windows 10 ARM64.
Requirements:
- Visual Studio 2017 Update 4 or later with Visual C++ compilers and
libraries for ARM64 component installed
Building:
1. Open command prompt.
2. Change directory to build\msw subfolder.
3. Run "C:\Program Files (x86)\Microsoft Visual
Studio\2017\Community\VC\Auxiliary\Build\vcvarsamd64_arm64.bat" once.
4. Use `nmake TARGET_CPU=ARM64 ...` to build required flavor of wxWidget
libraries.
Notes:
1. Building of *.sln/*.vcxproj files does not support ARM64 yet. This
requires to hardcode Windows SDK to 10.0.15063.0 or later in
*.vcxproj files, which would render them non-compilable in older
Visual Studio versions. Microsoft is aware of this issue and is
planning a fix in the next version of Visual Studio.
2. wxmsw31ud_gl.dll does not build yet. Awaiting Microsoft to deliver
missing opengl32.lib for ARM64. Please, specify USE_OPENGL=0.
Closes https://github.com/wxWidgets/wxWidgets/pull/923
This undocumented "private" class was used for various windows UxTheme
functions which are available since WinXP. As wxWidgets 3.1 is XP+ it
does not make sense anymore to load the theme functions dynamically.
This library is now required when wxUSE_ACCESSIBILITY==1, but was only linked,
using a compiler-specific pragma, when using MSVC resulting in link errors
with gcc.
Fix this by adding the library to the bakefile for non-MSVC compilers and
rebaking.
Under wxGTK print preview is created on wxMemoryDC and hence wxGraphicsContext should be created also for this kind of wxDC in MyApp::Draw.
Closes#17489.
Update misc/scripts/inc_release script: remove non-existent any more files and
update the version in the MSVS 200x project files not generated by bakefile
any more and MSVS 201x project files which were not previously taken into
account.
Run it and rebake.
Explicitly include $(BCCDIR)/include/windows/sdk directory in the resource
compiler options, as it needs it to find windows.h.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@77993 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This merges in the latest sources from GSoC 2014 wxQt project with just a few
minor corrections, mostly undoing wrong changes to common files in that branch
(results of a previous bad merge?) and getting rid of whitespace-only changes.
Also remove debug logging from wxGrid.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@77455 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775