This file was mistakenly removed from the list of wxOSX headers in
602ea92143.
And don't install wx/osx/core/stdpaths.h which doesn't exist any longer (see
abe10b8c00).
Closes#17381.
Disable more libraries and use --disable-optimize instead of --enable-debug
(also for MinGW) as we don't really need debug information in these builds and
not generating it might make things faster.
Since Windows 8 there are native toast notifications available via WinRT defined in windows.ui.notifications.h. This adds support for these notifications via wxNotificationMessage. These notifications have to be explicitly enabled via wxNotificationMessage::MSWEnableToasts() because they require a start menu shortcut to the application.
Some Windows8+ APIs are only accessible via WinRT which is based on COM. However there are a few dependencies to get to the interfaces via functions defined in roapi.h. Using RoInitialize, RoUninitialize, etc. directly from it's windows headers adds dependencies to the WinRT dlls leaving the resulting exe unable to launch on earlier Windows versions. The wxWinRT functions wrap this with dynamic loading. Additionally wxWinRT::TempStringRef adds a convenient wrapper to HSTRING which is used extensively in WinRT APIs.
wxNotificationMessage has been refactored to always use wxNotificationMessageImpl (this was previously already done in the MSW implementation)
This adds various features and fixes to wxNotificationMessage:
- OS X Notification Center implementation
- Generic "toast" notifications
- SetIcon() to specify a custom icon
- AddAction() to add actions to notifications
- Events to get notify of notification clicks, dismiss or actions
Due to recent changes in utils, stdpath and the removal of carbon, building on
OS X was broken by various compiler errors and linker issues.
Closes https://github.com/wxWidgets/wxWidgets/pull/210
The implementation file for this control somehow wasn't used in wxGTK build,
fix this and, in fact, include it in common sources as there is only a generic
implementation of this control so far.
Closes#17309.
This will be useful for allowing other projects, not necessarily located at
the same level of the file hierarchy as the projects for building the library,
to refer to the location of the libraries more easily.
Cocoa has been the default toolkit in wxWidgets for a long time. There is really no good reason to use Carbon in 2016 and this removes a lot of unused and unmaintained code.
This allows to do make these steps more complicated, e.g. avoid using apt-get
under non-Linux (and even non-Debian/Ubuntu) platforms.
Also install GTK+ development package explicitly, while it's already available
on the older Travis Ubuntu 12.04 VMs, this is not the case for the newer 14.04
ones.
Make it simpler to enable C++11 support when building wxWidgets, in particular
take care of using the correct standard library under OS X in this case.
Notice that currently we still build the library using C++98 if no C++11
compiler is available, even with this option. We may want to change this to
give an error in such case later instead.
Also skip the check for <type_traits> in configure when C++11 is used, we know
that it's available in this case, so don't waste time checking for it (there
are probably several more checks that could be skipped in C++11 mode too...).
This file is used by the public wx/collheaderctrl.h but wasn't previously
installed, breaking the build of any code including that header under Unix.
Closes#17309.
Some files only appear in Cocoa builds now which iOS is not a part of,
resulting in link errors. Add (Carbon's) settings.cpp and (Cocoa's)
stdpaths.mm to the list of iOS sources to fix this.
The regenerated Xcode projects also include other additions since the
last time they were updated using makeprojects.applescript (and
overwrites project changes that were made manually).
Previously wxStandardPathsCF was used for all Mac builds and it used
FSFindFolder() (CoreFoundation) calls in Carbon builds, but many hard coded
values in Cocoa builds. The Cocoa implementation uses NSFileManager and
NSBundle to retrieve the folder locations from the system.
Closes https://github.com/wxWidgets/wxWidgets/pull/89
This wxAuiTabArt implementation uses Windows uxtheme API to draw AUI tabs. A
fallback to generic tab art is implemented for the bottom tabs or if uxtheme
is not available (disabled by user or no manifest file).
Closes https://github.com/wxWidgets/wxWidgets/pull/105
Update the old style MSVC project files for wxWidgets itself (but not the
samples etc) from upmake instead of bakefile too, as the latest upmake version
can handle them.
Remove the Perl modules composing upmake from wxWidgets repository, it's too
difficult to maintain them both here and at https://github.com/vadz/upmake and
just keep the wxWidgets-specific upmake_script.pl here and generate
build/upmake_script itself from it using fatpack.
This also updates upmake to the latest 0.3 version, as a side effect.
Due to a typo (missing closing parenthesis after GetMediaParameterName()), all
the method and interface declarations in a span of 150 lines were parsed as
arguments of STDMETHOD macro resulting in something completely nonsensical,
but, by some unfortunate miracle, compilable.
Any code relying on any of these declarations definitely could never work as
the interfaces were incorrectly declared and any attempt to use them would
have resulted in a crash, so this code was either totally broken or these
declarations were unused -- not sure which one, but for now just fix the typo.