some things that were changed/removed from my patch I submitted to
them.)
Since it is now possible easily and simply share the SWIG type tables
across modules I reverted to always using the stock SWIG runtime
instead of my slightly hacked up version of it exported via the
wxPython C API.
The %name directive is now deprecated so replaced most uses of it with
a custom %Rename macro that uses %rename internally. These will
evetually need to be replaced with a DocDecl macro when docstrings are
added.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@31130 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
such.
Added swig.xmlout.patch, which fixes a couple problems in the XML
output of SWIG: an extra "/>" was removed and newlines in attribute
values were changed to the #10; entity reference so they will be
preserved by parsers. Also, added options for dumping or writing to a
file the XML of the parse tree *after* other language modules have
been run (previously you could only do the XML output *instead of* a
regular language module.)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@24774 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
text in the demo for more details of what this means, but in a
nutshell methods such as wxWindow.GetParent or FindWindowById will now
return a shadow object of the proper type if it can. By "proper type"
I mean that if the wxWindow pointer returned from FindWindowById
really points to a wxButton then the Python object constructed will be
of a wxButtonPtr class instead of wxWindowPtr as before. This should
reduce or eliminiate the need for wxPyTypeCast. (Woo Hoo!) The
objects returned are still not the original Python object, but that is
the next step. (Although it will probably only work on Python 2.1 and
beyond because it will use weak references.)
A few other minor tweaks and fixes and additions for things found
while doing the OOR stuff.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@10197 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775