Even though it doesn't make any real difference for these dialogs, we
still shouldn't delete top level windows directly and should rather call
Destroy() on them to let them be cleaned up during the next idle time
processing.
See #18747.
Put linker flags determined by configure after -L$(LIBDIRNAME) option
pointing to the directory containing the libraries being built, to
ensure that we link with these libraries rather than any wx libraries
globally installed in the system, as could be the case since the changes
of ec091c9f2b (Don't override CFLAGS etc in configure-generated
makefile, 2020-02-02).
See #18729.
CPPFLAGS, CFLAGS, CXXFLAGS and LDFLAGS are supposed to be under
user-control and putting configure-determined options in them broke
something as simple as running "make CXXFLAGS=-Wno-some-extra-warning"
because this overrode the CXXFLAGS set by configure and required for
build.
Improve this by using WX_*FLAGS in the generated makefile and leaving
the user-controlled FLAGS alone. This is still not ideal as running
"configure CFLAGS=-DFOO" and then "make CFLAGS=-DBAR" will define both
FOO and BAR, as configure copies CFLAGS to WX_CFLAGS, and so setting it
on make command line won't override it, as it should, but this should be
a much more rare and also much less severe problem, so we should be able
to live with it for now.
Normally this commit shouldn't result in any user-visible changes, i.e.
it shouldn't break any previously working scenarios and only make some
previously broken ones work.
Done by running misc/scripts/inc_release, manually updating version.bkl,
rebaking and rerunning autoconf.
Also a header for the next version to the change log.
Cast the dialog pointer to wxFileDialogBase to avoid failures when using
wxGenericFileDialog, which inherits from wxFileDialogBase, but not from
wxFileDialog itself.
Closes#18506.
This didn't work any more since the changes done in the branch merged by
fb2c17c193 as using wxTE_PROCESS_ENTER
without actually handling the resulting event doesn't prevent Enter from
activating the default button any longer.
Add support for a new event sent by wxColourDialog, currently only under
MSW, when the colour currently selected in it changes.
Based on work by Trylz, see https://github.com/wxWidgets/wxWidgets/pull/1219
This truncates the control with GTK+ 3 where 40 or 60 pixels is never
enough for its width (even without speaking about high DPI displays) and
results in tons of GTK+ warnings.
Pass wxStrings directly to wxString::Format("%s") and similar
pseudo-vararg functions, there is no need for c_str() there since
wxWidgets 2.9.
Closes https://github.com/wxWidgets/wxWidgets/pull/1009
Complete support for fractional point sizes and font weights other than
light/bold.
Also harmonize wxFont API and implementation among all ports (fixing
compilation of those of them that were broken by recent changes).
See https://github.com/wxWidgets/wxWidgets/pull/919
This is a preliminary ARM64 platform support for wxWidgets at "it
compiles" stage. This will allow building and testing wxWidgets based
apps for oncoming Windows 10 ARM64.
Requirements:
- Visual Studio 2017 Update 4 or later with Visual C++ compilers and
libraries for ARM64 component installed
Building:
1. Open command prompt.
2. Change directory to build\msw subfolder.
3. Run "C:\Program Files (x86)\Microsoft Visual
Studio\2017\Community\VC\Auxiliary\Build\vcvarsamd64_arm64.bat" once.
4. Use `nmake TARGET_CPU=ARM64 ...` to build required flavor of wxWidget
libraries.
Notes:
1. Building of *.sln/*.vcxproj files does not support ARM64 yet. This
requires to hardcode Windows SDK to 10.0.15063.0 or later in
*.vcxproj files, which would render them non-compilable in older
Visual Studio versions. Microsoft is aware of this issue and is
planning a fix in the next version of Visual Studio.
2. wxmsw31ud_gl.dll does not build yet. Awaiting Microsoft to deliver
missing opengl32.lib for ARM64. Please, specify USE_OPENGL=0.
Closes https://github.com/wxWidgets/wxWidgets/pull/923
This reverts part of 573e887a4c, see
https://github.com/wxWidgets/wxWidgets/pull/666 because it broke the use
of the generic dialogs in the sample under MSW (they were not used any
more, even if they were supposed to) and the explanation in the original
commit message doesn't seem correct: the WXUSINGDLL check is precisely
supposed to check if we're using a static build of wxWidgets (presumably
because of DLL export complications when not using it) and seems to work
as expected.
This allows to test generic dialogs in the sample again under MSW.
This basically removes the "adv" library, even though it's still
preserved for compatibility with user make/project files referring to
it.
It is done because the distinction between "adv" and "core" was never
really clear (e.g. why wxTreeCtrl was in core but wxTreeListCtrl in
adv?) and it prevented some core classes from using adv ones.
As usual, when changing the background colour, we need to change the
foreground as well, otherwise the text risks becoming unreadable with
some default text colour values -- as was the case under GTK+ 3 with its
default theme.
Still use Connect() in unit tests which were written explicitly for it
and in EventConnector, which can't use Bind() as it uses a variable for
the event type.
No real changes, just use the newer and more convenient function.
This undocumented "private" class was used for various windows UxTheme
functions which are available since WinXP. As wxWidgets 3.1 is XP+ it
does not make sense anymore to load the theme functions dynamically.
The underlying Windows TaskDialog supports adding an additional footer
to the message dialog. This makes the native functionality available
and implements it in the generic version.
See https://github.com/wxWidgets/wxWidgets/pull/573
Add missing header, source and resource files.
Add missing data files (font), remove deleted data files (help).
Fix specifying xrc sample data files.
Remove WXUSINGDLL check from dialogs sample, it is not defined in e.g. static gui build.
Add the possibility to test the generic implementation of the class when
we use the native one by default, this is useful to allow comparing the
behaviour of the two classes.
This method is supposed to adjust the dialog size to its contents and
while the dialog increases automatically when using native
implementation under MSW, it doesn't shrink back on its own and so it's
still useful to allow Fit() to do it.
Update the sample to test Fit() too.
MSW implementation of wxProgressDialog adjusted the dialog size to the
size of the message shown in it on each update, resulting in visually
unpleasant constant jumping around (this is the same problem that we
used to have in wxGenericProgressDialog long time ago, see #10624).
Minimize this by using TDM_UPDATE_ELEMENT_TEXT instead of
TDM_SET_ELEMENT_TEXT for changing the element text. This still increases
the dialog size if the new element text is longer than the old value,
but at least doesn't shrink it back if it is shorter, which is already
quite an improvement.
Notice that this change requires using TDF_EXPAND_FOOTER_AREA style, as
otherwise the expanded information can't be updated without a re-layout.
But this doesn't seem to be a big loss and it's not really clear why did
we explicitly clear this flag before anyhow.
Update the dialogs sample to make it easy to test for this behaviour and
the documentation to mention MSW version peculiarities.