This used to work with the non-standard preprocessor in the older MSVC
versions, but doesn't work with the new standard-compliant one in MSVS
2022 (enabled by /Zc:preprocessor).
Luckily, it seems that we don't really need it neither, as simply
expanding the macros in a /-separated strings work with both the new and
the old preprocessors and has the same effect, so just do this instead.
Also simplify the code a little by defining wxTOOLKIT_FULL and
constructing wxSETUPH_PATH once instead of twice.
See #22654, #22680.
Co-Authored-By: Vadim Zeitlin <vadim@wxwidgets.org>
(cherry picked from commit a12a2f12827e4784aa894ebbfe15e4bbab28407b)
We don't support MSVC 6 (__VISUALC__ == 1200) or eVC (1201) since more
than 5 years (see f4b80e5337), so it's
useless to keep code compiled only when this compiler is used.
This symbol can be predefined to use the libraries built with "vc14x" as
the compiler prefix. This can be useful to reuse the same binaries for
all ABI-compatible VC 14.x versions: 14.0 (MSVS 2015), 14.1 (2017) and
14.2 (2019).
No real changes, just clean up sources by removing trailing spaces from
all the non-generated files.
This should hopefully avoid future commits mixing significant changes
with insignificant whitespace ones.
This is a preliminary ARM64 platform support for wxWidgets at "it
compiles" stage. This will allow building and testing wxWidgets based
apps for oncoming Windows 10 ARM64.
Requirements:
- Visual Studio 2017 Update 4 or later with Visual C++ compilers and
libraries for ARM64 component installed
Building:
1. Open command prompt.
2. Change directory to build\msw subfolder.
3. Run "C:\Program Files (x86)\Microsoft Visual
Studio\2017\Community\VC\Auxiliary\Build\vcvarsamd64_arm64.bat" once.
4. Use `nmake TARGET_CPU=ARM64 ...` to build required flavor of wxWidget
libraries.
Notes:
1. Building of *.sln/*.vcxproj files does not support ARM64 yet. This
requires to hardcode Windows SDK to 10.0.15063.0 or later in
*.vcxproj files, which would render them non-compilable in older
Visual Studio versions. Microsoft is aware of this issue and is
planning a fix in the next version of Visual Studio.
2. wxmsw31ud_gl.dll does not build yet. Awaiting Microsoft to deliver
missing opengl32.lib for ARM64. Please, specify USE_OPENGL=0.
Closes https://github.com/wxWidgets/wxWidgets/pull/923
Don't repeat the same check for !defined(WXUSINGDLL) many times.
No real changes, this is just a simplification (which should be viewed
with "git diff -w --color-words" to see how little has really changed).
MSVC users can simplify their projects by prepending
$(WXWIN)\include\msvc to the compiler include directories, which results
in automatic including the build-specific setup.h and linking all
required wxWidgets and system libraries.
This worked only for the default multilib builds but not for monolithic
builds where wxWidgets libraries are created and named differently.
This patch allows the users (by defining wxMONOLITHIC=1 in their
project) to use it also for monolithic builds.
Interpret internal compiler version value 1900 as VC14. Notice that this
required adjusting the computation of the internal version from the
user-visible one because VC13 was skipped (hopefully no black cats crossed
paths with the manager responsible for this decision).
See #16854.
Otherwise linking with it can create problems with the code using other
network libraries, which link with ws2_32.dll (Winsock 2).
See #15562.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@75002 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Account for wxCFG when building the paths used for MSVC autolinking. This
variable should be defined to the same value as CFG during (command line)
build.
Closes#15431.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74720 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This keyword is not expanded by Git which means it's not replaced with the
correct revision value in the releases made using git-based scripts and it's
confusing to have lines with unexpanded "$Id$" in the released files. As
expanding them with Git is not that simple (it could be done with git archive
and export-subst attribute) and there are not many benefits in having them in
the first place, just remove all these lines.
If nothing else, this will make an eventual transition to Git simpler.
Closes#14487.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Replace a few more __WXMSW__ tests with __WINDOWS__ ones and modify bakefiles
to allow specifying the toolkit to be built in wxMSW makefiles.
Closes#13902.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@73290 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
wxNO_WEBVIEW_LIB was documented but not implemented: webview library was never
linked in implicitly at all. Fix this by adding the missing #pragma to
msvc/wx/setup.h.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@72293 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Fix the wrong concatenation macro name that was used as using wxMSVC_VERSION
could not work as expected before (which also shows that nobody ever used it).
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@70758 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
It's unnecessary to link with these libraries as they're already embedded
inside our DLLs and the functions from them can't be used anyhow as they're
not declared as DLL-exported in the libraries headers.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@70386 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Fixed commented names (path, filename, and extension) of files in include/ and src/. Prepended the names in src/ with "src/" everywhere, while starting those in include/wx/ with "wx/".
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67254 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Preprocessor operations don't work with empty values so check for the case of
empty suffix specially.
This avoid warnings about "not enough actual parameters for macro
'wxSTRINGIZE_HELPER'" from MSVC.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67015 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This makes it possible to use static build of wx from VC++ by just
including its headers. Even though it's common to have these libs in
your settings, it's not always the case.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@63920 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
We still use just "vc" by default for compatibility but allow the user to
predefine either wxMSVC_VERSION or wxMSVC_VERSION_AUTO to use the specified or
version-dependent prefix instead. This is very convenient when using multiple
MSVC versions.
See #11022.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@63617 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775