Checking that a pointer is non-null before dereferencing it is perfectly
useless: the code will crash anyhow, so assert doesn't help with
debugging it in debug builds nor with preventing the crash in release.
SetHasChildren(true) must be called before checking GetChildNodes() if
the parent hadn't had any items in the initial model.
Also remove the assert checking that the node is open in
BuildTreeHelper() as we may need to build even a closed tree branch.
Calling ItemAdded() on a parent item that had never been opened yet
"lost" all its children that initially existed in the model, as the
corresponding subtree wasn't built any more in Expand() when this item
was finally opened because the list of item children wasn't empty any
more after ItemAdded() added the new child to it.
Fix this by simply not doing anything in ItemAdded() in this situation,
there is no need to update a closed tree branch immediately anyhow.
The wrong order of changing parent and freezing/thawing could result in
hanging the application when reparenting frozen windows, e.g. when
switching order of pages in a notebook.
Closes#16722.
Merge ctors from (width, height) and (width, height, scale) into a
single one because the former really should be just a special case of
the latter for scale == 1 but, surprisingly and confusingly it wasn't,
because the latter also multiplied the size by scale, meaning that width
and height parameters had different meanings.
This resulted in at least 3 bugs when using scale factors different from
1: first, copying bitmaps wasn't done correctly because as
wxBitmapRefData copy ctor incorrectly scaled its size by scale again.
And second, creating bitmap from wxImage whose size wasn't divisible by
scale not just didn't work correctly but crashed when accessing memory
outside of the image because (unnecessarily) dividing and multiplying
the image size by scale wasn't idempotent. Finally, even for the images
of even size (assuming scale factor of 2), bitmaps created from them
used incorrect width and height, corresponding to the half of the image
dimensions, instead of the same ones, as they're supposed to be (the
scaled dimensions are supposed to be returned by GetScale{Width,Height}
methods).
Closes#17505.
There is no need to handle this style specially here, it's supposed to
be handled at wxWindow level and is, indeed, at least in all the major
ports.
So revert 2119b213e3 (see #13616) and the
workaround for it applied later for macOS (see #14856). And this also
removes the need for handling wx[HV]SCROLL in wxScrolled (see #17846).
Closes#14856, #17846.
Several compilation fixes due to the fact that sizeof(long)==8 under
Cygwin in 64 bits.
This allows the library to compile, but there are still run-time
problems, notably the unit tests throw an unknown exception currently.
Avoid showing message boxes even if we don't have the associated console
as this prevents the test from completing on its own if an unknown
exception happens.
This is another fix for 64 bit Cygwin build: LONG is defined as a 32 bit
type in it, but not long, which is 64 bits, so use the former instead of
the latter.
Due to the same problem with sizeof(long) mismatch as in the previous
commit, we can't use struct timeval, with its long fields, in 64 bit
Cygwin builds, and need to use __ms_timeval instead.
Add wxTimeVal_t type to hide this difference and update all code
compiled under MSW (there is no need to uglify Unix-only code using
timeval, as in wxSelectDispatcher, for example) to use it instead of
timeval.
Use __ms_u_long instead of just u_long with Cygwin to avoid mismatch
between (64 bit) Cygwin long and (still 32 bit, even in 64 bit build)
Windows API long.
Use __LONG32, which is always 32 bits when using Cygwin, unlike long,
which is 64 bits there in 64 bit builds, and so can't be used as an
argument to InterlockedExchange().
Closes#16746.
This reverts commit d26758044c which was a
workaround for the problem of wxWakeUpIdle() dispatching events, as this
is not the case any more after the latest changes.
It just forwards to (virtual) WakeUp() and there should be no need to
ever override this method itself (nor even to keep it, except for
backwards compatibility).
No real changes.
Since the switch to using an event object for idle handling wakeup,
WM_NULLs are not being sent any longer, so wxIdleWakeUpModule didn't do
anything, resulting in pending event dispatching being paused while our
event loop was not running, as it happened, for example, while the
window was resized.
See #17579.
This reverts commit ebb3a791b9,
effectively reapplying 6c40531fb7 once
again.
This breaks wake up when not running our own event loop once again
(see #17579), but this will be fixed in the next commit.
This can result in deadlocks because wxWakeUpIdle(), admittedly rather
unexpectedly, can result in dispatching a message in the main thread,
which could reacquire the same lock again.
Add missing header, source and resource files.
Add missing data files (font), remove deleted data files (help).
Fix specifying xrc sample data files.
Remove WXUSINGDLL check from dialogs sample, it is not defined in e.g. static gui build.
This does what 1c2e58cd85 tried to do
manually correctly, by updating bakefile and rebaking, and so finally
completing the changes of 961a1c2b39.
See #17962.
Extract styles initialization into a function reused by both
wxSpinCtrlXmlHandler and wxSpinCtrlDoubleXmlHandler.
No real changes, this is a pure refactoring.
Fix the problem with compiling user code including wx/debug.h as the
first wxWidgets header under MSW. This ought to work, but didn't,
because wx/debug.h included wx/chartype.h without including wx/defs.h
(because there is already an inclusion in the other direction), which
defines SIZEOF_WCHAR_T required by wx/chartype.h, first.
Notice that we repurpose the existing but completely unused (no mentions
of it or the symbols defined in it anywhere neither in wxWidgets nor in
any of the code search engines) wx/types.h header as it has a fitting
name and this avoids having to add a new header and remove the existing
one.
Replace the specialized Python script used for it before (and which was
actually forgotten to run a couple of times already) with a newer
version of upmake, which can now update CMake variable definitions too.
This message shouldn't be given only when --verbose is given, it's
useful as a reminder and you shouldn't have to remember to give a
special option to get this reminder.
Don't strip the <if> tags from bakefile variables (this bug fix is
actually in Makefile::Update Perl module, but is incorporated here by
reference) and remove these tags which somehow made it into upmake input
file, as they make no sense there.
Note also that upmake was recreated using a different version of fatpack
(0.010007), which accounts for many other differences in this file.
Override SetWindow() to check that the validator is being associated
with the window of the correct type, this allows to trigger an assert
immediately if this is not the case, making it simpler to find the error
as the call to SetValitator() on the wrong window will be in the call
stack when this happens, unlike before when the assert would happen only
at some later time.
Allow overriding the method called when the validator is associated with
the window, this can be convenient to perform some initialization on the
validator instance actually used as it can't be done on the initially
created object itself because it will be cloned by SetValidator(),
creating a new instance.
Also change SetWindow() to take wxWindow instead of wxWindowBase, this
still requires the cast in wxWindow::SetValidator(), but it's better to
have it there rather than in wxValidator and use the simpler type in the
public function signature.