generic. This is the header that should be included by 3rd party
stuff that is embedding wxPython or making a new wxPython extension
module.
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whatever) is deleted there is no way to force the Python shadow object
to also be destroyed and clean up all references to it. This leads to
crashes if the shadow object tries to call a method with the old C++
pointer... The black magic I've done is to replace the __class__ in the
Python instanc object with a class that raises an exception whenever a
method call is attempted.
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unicode mode. There are a number of things still missing in it and
not everything is converted correctly... But it now builds and
functions properly again in non-unicode mode so this is a good time to
check in everything. The previous version of all of wxPython sources
is tagged wxPy_B4_UNICODE.
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well as the Python thread state. This time it works on SMP machines
without barfing and is also still compatible with Python debuggers.
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are managed, which should fix the problem of running on a
multi-processor machine.
Some fixes for some of the contributed library modules.
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Added wxWave
Added another patch for SWIG that optimizes the generated code some
and eliminates some unused type mappings in the type registry.
(Reduces it by about half!)
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text in the demo for more details of what this means, but in a
nutshell methods such as wxWindow.GetParent or FindWindowById will now
return a shadow object of the proper type if it can. By "proper type"
I mean that if the wxWindow pointer returned from FindWindowById
really points to a wxButton then the Python object constructed will be
of a wxButtonPtr class instead of wxWindowPtr as before. This should
reduce or eliminiate the need for wxPyTypeCast. (Woo Hoo!) The
objects returned are still not the original Python object, but that is
the next step. (Although it will probably only work on Python 2.1 and
beyond because it will use weak references.)
A few other minor tweaks and fixes and additions for things found
while doing the OOR stuff.
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text in the demo for more details of what this means, but in a
nutshell methods such as wxWindow.GetParent or FindWindowById will now
return a shadow object of the proper type if it can. By "proper type"
I mean that if the wxWindow pointer returned from FindWindowById
really points to a wxButton then the Python object constructed will be
of a wxButtonPtr class instead of wxWindowPtr as before. This should
reduce or eliminiate the need for wxPyTypeCast. (Woo Hoo!) The
objects returned are still not the original Python object, but that is
the next step. (Although it will probably only work on Python 2.1 and
beyond because it will use weak references.)
A few other minor tweaks and fixes and additions for things found
while doing the OOR stuff.
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standalone. This is needed so any classes defined in the module will
get hooked up with their parents and assertions like "is wxWindow"
will work.
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multiple extension modules again. A Python CObject is used to allow
the "export" of SWIG and other common helper functions from the wxc
module to other modules, even if they are in separate shared
libraries. Should also be usable from 3rd party code, just include
wxPython/src/export.h
Changed the default setup so the following are built as separate
extension modules: calendar, glcanvas, grid, html, ogl, stc, and
utils. Will probably add more later.
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that allow Unicode objects to be passed as well as String objects. If
a Unicode object is passed PyString_AsStringAndSize is used to convert
it to a wxString using the default encoding.
Fixed the generic buttons so tool tips work for them.
Fixed a bug in the demo's tree control.
Added a listbox to the listbox demo that shows how to find items with
a patching prefix as keys are typed.
Added code to the wxListCtrl demo to show how to get text from a
column in report mode.
Added code to the toolbar demo to clear the long help from the status
bar after 2 seconds.
Added wxJoystick.
Fixed wxTimer so it can be used as described in the docs, either with
a Notify method in a subclass, or sending an event to a wxEvtHandler
object, (usually a window.)
Added wxNotifyEvent.Allow()
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