This wrapper simply combines the calls to MakeAbsolute() and
GetFullPath(), but using it results in shorter and more clear code, so
it seems to be worth having.
Unlike the parent commit, this one does change the behaviour by not
applying some normalizations any more, but these changes are correct,
i.e. we really don't need to call Normalize(), which expands environment
variables in the file names by default, here and just want to make the
file paths absolute.
In particular, this fixes the problem of mangling file names containing
dollar signs in wxFileSystemWatcher.
Closes#19214.
Using c_str() for arguments to wxString::Printf(), Format() and
wxLogXXX() is useless since wx 2.9 days, so simply remove them.
No real changes, this is just a (long due) cleanup.
All still supported versions of MinGW/Cygwin provide w32api.h file, so
there is no need to test for it.
This allows to simplify the code, but also remove the definition of
HAVE_W32API_H from bake- and makefiles and this, in turn, allows to get
rid of extra flags in MinGW format entirely, as we don't support gcc
2.95 for which they were originally needed neither.
Fix name of wxrc executable when cross-compiling from Unix.
Note that the Makefile hasn't been rebaked after the changes of
f3bd129568 (Append WX_FLAVOUR to the name of wxrc executable,
2020-08-06), so this commit reflects the changes to wxrc.bkl from both
that commit and this one.
Closes https://github.com/wxWidgets/wxWidgets/pull/2041
Put linker flags determined by configure after -L$(LIBDIRNAME) option
pointing to the directory containing the libraries being built, to
ensure that we link with these libraries rather than any wx libraries
globally installed in the system, as could be the case since the changes
of ec091c9f2b (Don't override CFLAGS etc in configure-generated
makefile, 2020-02-02).
See #18729.
CPPFLAGS, CFLAGS, CXXFLAGS and LDFLAGS are supposed to be under
user-control and putting configure-determined options in them broke
something as simple as running "make CXXFLAGS=-Wno-some-extra-warning"
because this overrode the CXXFLAGS set by configure and required for
build.
Improve this by using WX_*FLAGS in the generated makefile and leaving
the user-controlled FLAGS alone. This is still not ideal as running
"configure CFLAGS=-DFOO" and then "make CFLAGS=-DBAR" will define both
FOO and BAR, as configure copies CFLAGS to WX_CFLAGS, and so setting it
on make command line won't override it, as it should, but this should be
a much more rare and also much less severe problem, so we should be able
to live with it for now.
Normally this commit shouldn't result in any user-visible changes, i.e.
it shouldn't break any previously working scenarios and only make some
previously broken ones work.
Done by running misc/scripts/inc_release, manually updating version.bkl,
rebaking and rerunning autoconf.
Also a header for the next version to the change log.
No real changes, just clean up sources by removing trailing spaces from
all the non-generated files.
This should hopefully avoid future commits mixing significant changes
with insignificant whitespace ones.
As with the tests, we don't have any way to generate these files for
now, but we should allow wxWidgets users to build wxrc for themselves
without using nmake, when using modern MSVS versions, so create the
required files manually -- this is not ideal, but better than nothing.
This is a preliminary ARM64 platform support for wxWidgets at "it
compiles" stage. This will allow building and testing wxWidgets based
apps for oncoming Windows 10 ARM64.
Requirements:
- Visual Studio 2017 Update 4 or later with Visual C++ compilers and
libraries for ARM64 component installed
Building:
1. Open command prompt.
2. Change directory to build\msw subfolder.
3. Run "C:\Program Files (x86)\Microsoft Visual
Studio\2017\Community\VC\Auxiliary\Build\vcvarsamd64_arm64.bat" once.
4. Use `nmake TARGET_CPU=ARM64 ...` to build required flavor of wxWidget
libraries.
Notes:
1. Building of *.sln/*.vcxproj files does not support ARM64 yet. This
requires to hardcode Windows SDK to 10.0.15063.0 or later in
*.vcxproj files, which would render them non-compilable in older
Visual Studio versions. Microsoft is aware of this issue and is
planning a fix in the next version of Visual Studio.
2. wxmsw31ud_gl.dll does not build yet. Awaiting Microsoft to deliver
missing opengl32.lib for ARM64. Please, specify USE_OPENGL=0.
Closes https://github.com/wxWidgets/wxWidgets/pull/923
This basically removes the "adv" library, even though it's still
preserved for compatibility with user make/project files referring to
it.
It is done because the distinction between "adv" and "core" was never
really clear (e.g. why wxTreeCtrl was in core but wxTreeListCtrl in
adv?) and it prevented some core classes from using adv ones.
Previously it was somehow possible to implicitly convert "false" to
wxMethodPtrArray (which is an array of wxMethod pointers), but this,
correctly, doesn't compile any more, so return an empty array instead.
Still use Connect() in unit tests which were written explicitly for it
and in EventConnector, which can't use Bind() as it uses a variable for
the event type.
No real changes, just use the newer and more convenient function.
This undocumented "private" class was used for various windows UxTheme
functions which are available since WinXP. As wxWidgets 3.1 is XP+ it
does not make sense anymore to load the theme functions dynamically.
Allow specifying label="1" attribute in wxRadioBox <item> tags to
indicate that the usual translation of "_" to "&" should be done, as for
all the other labels.
This is still not the default behaviour to avoid breaking any existing
XRC files using "_", even though using labels="1" by default would make
more sense.
Unlike all the other nodes containing translatable text, the contents of
the <item> tags, used for wxChoice, wxListBox etc items, is not escaped
(because it can't contain mnemonics), so don't unescape it when
outputting it from "wxrc --gettext" neither.
See #18033.
Drop the legacy CppUnit testing framework used for the unit tests.
Replacing it with Catch has the advantage of not requiring CppUnit
libraries to be installed on the system in order to be able to run
tests (Catch is header-only and a copy of it is now included in the
main repository itself) and, in the future, of being able to write
the tests in a much more natural way.
For now, however, avoid changing the existing tests code as much as
[reasonably] possible to avoid introducing bugs in them and provide
the CppUnit compatibility macros in the new wx/catch_cppunit.h header
which allow to preserve the 99% of the existing code unchanged. Some
of the required changes are:
- Decompose asserts using "a && b" conditions into multiple asserts
checking "a" and "b" independently. This would have been better
even with CppUnit (to know which part of condition exactly failed)
and is required with Catch.
- Use extra parentheses around such conditions when they can't be
easily decomposed in the arrays test, due to the use of macros.
This is not ideal from the point of view of messages given when
the tests fail but will do for now.
- Rewrite asserts using "a || b" as a combination of condition
checks and assert macros. Again, this is better anyhow, and is
required with Catch. Incidentally, this allowed to fix a bug in
the "exec" unit test which didn't leave enough time for the new
process to be launched before trying to kill it.
- Remove multiple CPPUNIT_TEST_SUITE_NAMED_REGISTRATION() macros,
our emulation of this macro can be used only once.
- Provide string conversions using Catch-specific StringMaker for
a couple of types.
- Replace custom wxImage comparison with a Catch-specific matcher
class.
- Remove most of test running logic from test.cpp, in particular don't
parse command line ourselves any longer but use Catch built-in
command line parser. This is a source of a minor regression:
previously, both "Foo" and "FooTestCase" could be used as the name of
the test to run, but now only the latter is accepted.
Use the same format as is used by MSVS itself to avoid spurious changes when
modifying the files. Notably:
- Use DOS end of line format (0D 0A).
- Add UTF-8 BOM (EF BB BF) to the beginning of the files.
- Do not put CR LF at the end of the last line in the file.
Closes https://github.com/wxWidgets/wxWidgets/pull/440
This library is now required when wxUSE_ACCESSIBILITY==1, but was only linked,
using a compiler-specific pragma, when using MSVC resulting in link errors
with gcc.
Fix this by adding the library to the bakefile for non-MSVC compilers and
rebaking.
Update misc/scripts/inc_release script: remove non-existent any more files and
update the version in the MSVS 200x project files not generated by bakefile
any more and MSVS 201x project files which were not previously taken into
account.
Run it and rebake.
Cocoa has been the default toolkit in wxWidgets for a long time. There is really no good reason to use Carbon in 2016 and this removes a lot of unused and unmaintained code.