Currently wxEventLoopSource can't be created directly and can only be used to
monitor file descriptors so reduce the API to just wxEventLoop::AddSourceForFD()
and remove AddSource(), RemoveSource() and RemoveAllSources() which couldn't
be implemented for all ports. This makes the code much simpler without any
loss of functionality.
Make wxEventLoopSource responsible for removing itself from the event loop
when it is deleted. This allows to remove IsOk() and Invalidate() methods
making the code simpler and gets rid of various sets/maps which were used
before.
This also allows to support event loop sources in Carbon as well: wxOSX/Carbon
now compiles and works with wxUSE_FSWATCHER==1.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62475 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Merges everything from the branch with only some minor changes, mostly renamed
wxUSE_FSWATCHER_{INOTIFY,KQUEUE} to wxHAS_{INOTIFY,KQUEUE}.
Add wxFileSystemWatcher and related classes.
Also introduces wxEventLoopSource.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62474 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Most of them were dummy and didn't do anything and this API was never meant to
be used anyhow.
Keep just the declarations in wxFontBase but mark them as deprecated.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62349 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This fixes linking problems under Unix introduced by recent changes which
fixed previous problems which were due to files not being linked in at all.
In order to provide a clean separation between base, net and core libraries we
now use the same wxSocketManager (wxSocketFDBasedManager), defined in net
library for both console and GUI Unix applications and just use different FD
IO manager for them: the latter can be defined in base and core libraries as
it doesn't involve wxSocketImpl at all, only its base wxFDIOHandler class.
At more detailed level, these changes required:
1. Adding the new wxFDIOManager class.
2. Refactoring the old (and now removed) wxSocketFDIOManager to use the same
code as wxSocketFDIOManager. This involved:
a) Adding handler and direction parameter to RemoveInput().
b) Storing the mask of registered events in wxFDIOHandler itself.
c) Defining wxFDIOManagerUnix which works with wxFDIODispatcher.
3. Changing the traits classes in Unix ports to define GetFDIOManager()
instead of GetSocketManager().
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61688 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
The files defining classes processing events on file descriptor only need this
class and not wxFDIODispatcher itself so reduce build dependencies by extracting
wxFDIOHandler in a separate header which they can include instead of the
entire fdiodispatcher.h.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61686 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This will allow to use the base wxFDIOHandler class only in GUI-specific
network code and this remove its dependency on wxSocketImplUnix. IOW it paves
the way for a proper solution of the problem fixed by r61336 without the hack
of r61335 which results in linking problems (which went undiscovered until now
but were, in fact, always present, i.e. r61335 couldn't work).
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61685 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This is necessary to create different kinds of sockets for the console and GUI
applications under OS X: unlike Unix which use different socket managers for
the console and GUI programs but still use the same data structures in both
cases as X11 and derived toolkits APIs are very similar, Core Foundation
sockets don't have anything in common with their console counterparts and so
we need to use different wxSocketImpl versions too.
A side effect of this commit is that now we need to force linking of
src/msw/sockmsw.cpp when using sockets: this wasn't necessary before because
it contained wxSocketImpl method definition but now that there are no more
direct dependencies on it, MSVC linker simply discards the object file unless
we force it to link with it.
Notice that this commit doesn't change anything yet, it simply refactors the
code to use wxSocketManager::CreateSocket() instead of wxSocketImpl::Create()
in preparation for the next change.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61675 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Disabling logging in a single thread (even the main one) shouldn't disable
logs from the background threads which should disable their logging themselves
as/if needed.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61423 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
A worker thread can now have its own log target which will be used directly
by the log functions instead of buffering log output in the main thread; the
GUI thread in the thread sample shows how it works.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61422 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
as GSocket) which is a base class with various wxSocketImplXXX implementations
provided by different wxSocketManagers.
Share more code between ports (still not finished).
Refactor some code inside wxSocketImpl itself to be less redundant and fixed a
couple of minor bugs in the process.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@56994 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775