No real changes, just remove patterns of the form "AAA*_BBB_CCC" as
everything they match is also matched by the "AAA*_CCC" pattern which is
also present.
See https://github.com/wxWidgets/wxWidgets/pull/1813
As with the tests, we don't have any way to generate these files for
now, but we should allow wxWidgets users to build wxrc for themselves
without using nmake, when using modern MSVS versions, so create the
required files manually -- this is not ideal, but better than nothing.
This is a preliminary ARM64 platform support for wxWidgets at "it
compiles" stage. This will allow building and testing wxWidgets based
apps for oncoming Windows 10 ARM64.
Requirements:
- Visual Studio 2017 Update 4 or later with Visual C++ compilers and
libraries for ARM64 component installed
Building:
1. Open command prompt.
2. Change directory to build\msw subfolder.
3. Run "C:\Program Files (x86)\Microsoft Visual
Studio\2017\Community\VC\Auxiliary\Build\vcvarsamd64_arm64.bat" once.
4. Use `nmake TARGET_CPU=ARM64 ...` to build required flavor of wxWidget
libraries.
Notes:
1. Building of *.sln/*.vcxproj files does not support ARM64 yet. This
requires to hardcode Windows SDK to 10.0.15063.0 or later in
*.vcxproj files, which would render them non-compilable in older
Visual Studio versions. Microsoft is aware of this issue and is
planning a fix in the next version of Visual Studio.
2. wxmsw31ud_gl.dll does not build yet. Awaiting Microsoft to deliver
missing opengl32.lib for ARM64. Please, specify USE_OPENGL=0.
Closes https://github.com/wxWidgets/wxWidgets/pull/923
Generalize the "vc_msw*" exclusions under the other directories
(samples, demos, tests, utils) to all compilers and versions, like it
was already done for the directories under build/msw.
Combine lines with a single character difference using [].
Add ignoring 64bit folders from /build/msw/ section.
Add wildcards to the /lib/vc folders to account for possible COMPILER_PREFIX values.
Closes https://github.com/wxWidgets/wxWidgets/pull/294
It's impractical to have manual projects for all the samples, but do it at
least for this one to serve as a starting point for people using these IDEs.
Windows CE doesn't seem to be supported by Microsoft any longer. Last CE
release was in early 2013 and the PocketPC and Smartphone targets supported by
wxWidgets are long gone.
The build files where already removed in an earlier cleanup this commit
removes all files, every #ifdef and all documentation regarding the Windows CE
support.
Closes https://github.com/wxWidgets/wxWidgets/pull/81
Following local files:
VS 2010 user specific settings (*.vcxproj.user )
VS 2012+ solution user options (*.suo)
should be ignored in commits by default.
Closes#16920.