The auto-generated header causes undefined members and identifiers in the
standard c++ headers when using clang on macOS or Windows.
Do not disable precompiled headers entirely but use the main Scintilla
header as prefix header so there is at least a small speedup.
- Functions that set wxMONO_* vars need to set them in parent scope, from macros instead of functions (functions would need grandparent scope)
- Fix a conflict with xml library linking Mono which made core include the wrong png headers
- Fix setting of NOPCH on windows to go through the wx_lib_compile_definitions instead of target_compile_definitions so it carries to monolithic build
- Allow use of precompiled header in MSVC via calling wx_finalize_lib(mono)
- Introduce wxMONO_NONCOMPILED_CPP_FILES to deal with set_source_files_properties only applying within the current CMakeLists file
- Fix demos building against monolithic library by using wx_exe_link_libraries instead of target_link_libraries (similar to what the tests already do)
Closes#18074
Add 'BEFORE' to target_include_directories so we include the headers
of the buildin third-party libraries before headers of third-party
libraries included in wxTOOLKIT_INCLUDE_DIRS.
uuid should be linked before oleacc, otherwise it causes multiple definition of `IID_IAccessible' (with MinGW64 gcc).
To simplify even more, specify all required libraries in wxTOOLKIT_LIBRARIES, in the same order as in the makefiles.
Add uxtheme library, it is required since wxUxThemeEngine wrapper has been removed.
Add CMake-based build system.
Merge the original branch without any changes except for resolving the
conflict due to moving the contents of .travis.yml to a separate file by
propagating the changes done in this file since then to the new script
and rerunning ./build/update-setup-h and ./build/cmake/update_files.py
to update the file lists changed in the meanwhile.
Closes https://github.com/wxWidgets/wxWidgets/pull/330
Add CMake build system for libraries, tests and samples
update_files.py converts build/files into CMake format.
build/update-setup-h has been modified to update build/cmake/setup.h.in.