Match the filenames used by configure (gcc, clang) and the visual studio
solutions. The biggest difference is that wxARCH_SUFFIX (e.g. _64) is not
included in the dll names, and the position of the version number in the
libraries.
For VS solutions, the DPI aware manifest is added as additional manifest.
For makefiles, the DPI aware manifest is included via the resource file.
Set the default DPI Awareness to per-monitor.
Fix warning: Command line warning D9025 : overriding '/W3' with '/W4'
Remove /W3, either via a regex or via new policy CMP0092 (CMake 3.15).
The policy has to be set before calling project(), otherwise the
CMAKE_<LANG>_FLAGS are already initialized.
See https://trac.wxwidgets.org/ticket/18438
The auto-generated header causes undefined members and identifiers in the
standard c++ headers when using clang on macOS or Windows.
Do not disable precompiled headers entirely but use the main Scintilla
header as prefix header so there is at least a small speedup.
- Functions that set wxMONO_* vars need to set them in parent scope, from macros instead of functions (functions would need grandparent scope)
- Fix a conflict with xml library linking Mono which made core include the wrong png headers
- Fix setting of NOPCH on windows to go through the wx_lib_compile_definitions instead of target_compile_definitions so it carries to monolithic build
- Allow use of precompiled header in MSVC via calling wx_finalize_lib(mono)
- Introduce wxMONO_NONCOMPILED_CPP_FILES to deal with set_source_files_properties only applying within the current CMakeLists file
- Fix demos building against monolithic library by using wx_exe_link_libraries instead of target_link_libraries (similar to what the tests already do)
Closes#18074
This setting is important for some functionality provided by
wxNSApplcation and most importantly without the setting all samples
where only shown scaled on high DPI displays.
Notice that it was already present in src/osx/carbon/Info.plist.in which
is used for the samples in autoconf build.
Closes https://github.com/wxWidgets/wxWidgets/pull/743
Add 'BEFORE' to target_include_directories so we include the headers
of the buildin third-party libraries before headers of third-party
libraries included in wxTOOLKIT_INCLUDE_DIRS.
The changes in 0a94c1890f where an
incomplete solution.
The apple compiler automatically choses libc++ if the deployment target
is >= 10.9. Lower deployment targets need explicit compiler options
to use libc++.
Do not enable debugrpt and flash examples.
Define UNICODE when building on Windows. This allows the sdk_exe example to build, because it includes the windows headers directly.
Add CMake-based build system.
Merge the original branch without any changes except for resolving the
conflict due to moving the contents of .travis.yml to a separate file by
propagating the changes done in this file since then to the new script
and rerunning ./build/update-setup-h and ./build/cmake/update_files.py
to update the file lists changed in the meanwhile.
Closes https://github.com/wxWidgets/wxWidgets/pull/330
Add CMake build system for libraries, tests and samples
update_files.py converts build/files into CMake format.
build/update-setup-h has been modified to update build/cmake/setup.h.in.