rewire char events in case there is no focusable control on a tlw
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@38217 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -86,13 +86,15 @@ extern long wxMacTranslateKey(unsigned char key, unsigned char code) ;
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static const EventTypeSpec eventList[] =
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{
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// TODO: remove control related event like key and mouse (except for WindowLeave events)
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#if 1
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{ kEventClassKeyboard, kEventRawKeyDown } ,
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{ kEventClassKeyboard, kEventRawKeyRepeat } ,
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{ kEventClassKeyboard, kEventRawKeyUp } ,
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{ kEventClassKeyboard, kEventRawKeyModifiersChanged } ,
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#endif
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{ kEventClassTextInput, kEventTextInputUnicodeForKeyEvent } ,
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{ kEventClassTextInput, kEventTextInputUpdateActiveInputArea } ,
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{ kEventClassWindow , kEventWindowShown } ,
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{ kEventClassWindow , kEventWindowActivated } ,
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{ kEventClassWindow , kEventWindowDeactivated } ,
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@ -795,12 +797,19 @@ static pascal OSStatus wxMacTopLevelWindowEventHandler( EventHandlerCallRef hand
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return result ;
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}
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// mix this in from window.cpp
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pascal OSStatus wxMacUnicodeTextEventHandler( EventHandlerCallRef handler , EventRef event , void *data ) ;
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pascal OSStatus wxMacTopLevelEventHandler( EventHandlerCallRef handler , EventRef event , void *data )
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{
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OSStatus result = eventNotHandledErr ;
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switch ( GetEventClass( event ) )
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{
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case kEventClassTextInput :
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result = wxMacUnicodeTextEventHandler( handler, event , data ) ;
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break ;
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case kEventClassKeyboard :
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result = KeyboardEventHandler( handler, event , data ) ;
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break ;
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