Add wxBitmapBundle::GetIcon()
This is just a convenient wrapper for GetBitmap() that will be useful in the classes using wxIcon in their public API to preserve compatibility after switching to using wxBitmapBundle instead of wxIcon internally.
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@ -111,6 +111,10 @@ public:
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// If size == wxDefaultSize, GetDefaultSize() is used for it instead.
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wxBitmap GetBitmap(const wxSize& size) const;
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// Get icon of the specified size, this is just a convenient wrapper for
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// GetBitmap() converting the returned bitmap to the icon.
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wxIcon GetIcon(const wxSize& size) const;
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// Helper combining GetBitmap() and GetPreferredSizeFor(): returns the
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// bitmap of the size appropriate for the current DPI scaling of the given
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// window.
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@ -333,6 +333,14 @@ public:
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@param window Non-null and fully created window.
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*/
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wxBitmap GetBitmapFor(const wxWindow* window) const;
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/**
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Get icon of the specified size.
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This is just a convenient wrapper for GetBitmap() and simply converts
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the returned bitmap to wxIcon.
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*/
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wxIcon GetIcon(const wxSize& size) const;
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};
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/**
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@ -461,6 +461,17 @@ wxBitmap wxBitmapBundle::GetBitmap(const wxSize& size) const
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return bmp;
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}
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wxIcon wxBitmapBundle::GetIcon(const wxSize& size) const
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{
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wxIcon icon;
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const wxBitmap bmp = GetBitmap(size);
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if ( bmp.IsOk() )
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icon.CopyFromBitmap(bmp);
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return icon;
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}
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wxBitmap wxBitmapBundle::GetBitmapFor(const wxWindow* window) const
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{
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return GetBitmap(GetPreferredSizeFor(window));
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