Remove keyboard-related code from the erase sample.

This code seems irrelevant in this sample and just complicates it
unnecessarily.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67266 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2011-03-20 22:33:21 +00:00
parent c5d0e69d7d
commit fc0ae1e319

View File

@ -72,7 +72,6 @@ public:
private:
void OnPaint( wxPaintEvent &event );
void OnChar( wxKeyEvent &event );
void OnEraseBackground( wxEraseEvent &event );
void DoPaint(wxDC& dc);
@ -97,7 +96,6 @@ private:
}
wxBitmap m_bitmap;
wxString m_text;
// use wxMemoryDC in OnPaint()?
bool m_useBuffer;
@ -280,7 +278,6 @@ void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
EVT_PAINT(MyCanvas::OnPaint)
EVT_CHAR(MyCanvas::OnChar)
EVT_ERASE_BACKGROUND(MyCanvas::OnEraseBackground)
END_EVENT_TABLE()
@ -306,29 +303,6 @@ MyCanvas::MyCanvas(wxFrame *parent)
SetBackgroundColour(*wxCYAN);
}
void MyCanvas::OnChar( wxKeyEvent &event )
{
#if wxUSE_UNICODE
if (event.m_uniChar)
{
m_text += event.m_uniChar;
Refresh();
return;
}
#endif
// some test cases
switch (event.m_keyCode)
{
case WXK_UP: m_text += wxT( "<UP>" ); break;
case WXK_LEFT: m_text += wxT( "<LEFT>" ); break;
case WXK_RIGHT: m_text += wxT( "<RIGHT>" ); break;
case WXK_DOWN: m_text += wxT( "<DOWN>" ); break;
case WXK_RETURN: m_text += wxT( "<ENTER>" ); break;
default: m_text += (wxChar)event.m_keyCode; break;
}
}
void MyCanvas::DoPaint(wxDC& dc)
{
if ( m_eraseBgInPaint )
@ -345,20 +319,10 @@ void MyCanvas::DoPaint(wxDC& dc)
"display corruption", 65, 110);
}
dc.SetBrush( *wxBLACK_BRUSH );
dc.DrawBitmap( m_bitmap, 20, 20, true );
dc.SetTextForeground(*wxRED);
dc.DrawText("This text is drawn from OnPaint", 65, 65);
wxString tmp;
tmp.Printf("Hit any key to display more text: %s", m_text);
int w,h;
dc.GetTextExtent( tmp, &w, &h );
dc.DrawRectangle( 65, 85, w, h );
dc.DrawText( tmp, 65, 85 );
}
void MyCanvas::OnPaint( wxPaintEvent &WXUNUSED(event) )