Remove the busy-wait loops in wxAMMediaBackend::Play as they didn't

work right anyway...

Also silence some log messages when a failure is expected from
wxCheckWindowWndProc.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@36910 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn 2006-01-17 04:20:56 +00:00
parent 05886ed3f2
commit f3ebbc0ac8
2 changed files with 12 additions and 29 deletions

View File

@ -1612,7 +1612,10 @@ wxAMMediaBackend::~wxAMMediaBackend()
if(m_pAX)
{
m_pAX->DissociateHandle();
{
wxLogNull noLog;
m_pAX->DissociateHandle();
}
delete m_pAX;
m_pAM->Release();
@ -1629,7 +1632,10 @@ wxAMMediaBackend::~wxAMMediaBackend()
void wxAMMediaBackend::Clear()
{
if(m_pTimer)
{
delete m_pTimer;
m_pTimer = NULL;
}
}
//---------------------------------------------------------------------------
@ -1870,33 +1876,7 @@ bool wxAMMediaBackend::ShowPlayerControls(wxMediaCtrlPlayerControls flags)
//---------------------------------------------------------------------------
bool wxAMMediaBackend::Play()
{
// if the movie isn't done loading yet
// go into an sync getmessage loop until it is :)
if(m_pMP)
{
MPReadyStateConstants nState;
m_pMP->get_ReadyState(&nState);
while(nState == mpReadyStateLoading && wxYieldIfNeeded())
{
m_pMP->get_ReadyState(&nState);
}
}
else
{
IActiveMovie2* pAM2;
ReadyStateConstants nState;
if(m_pAM->QueryInterface(IID_IActiveMovie2, (void**)&pAM2) == 0 &&
pAM2->get_ReadyState(&nState) == 0)
{
while(nState == amvLoading && wxYieldIfNeeded())
{
pAM2->get_ReadyState(&nState);
}
pAM2->Release();
}
}
//Actually try to play the movie
// Actually try to play the movie, even though it may not be loaded yet.
HRESULT hr = m_pAM->Run();
if(SUCCEEDED(hr))
{

View File

@ -711,7 +711,10 @@ void wxActiveXContainer::CreateActiveX(REFIID iid, IUnknown* pUnk)
::SetActiveWindow(m_oleObjectHWND);
::ShowWindow(m_oleObjectHWND, SW_SHOW);
this->AssociateHandle(m_oleObjectHWND);
{
wxLogNull noLog;
this->AssociateHandle(m_oleObjectHWND);
}
this->Reparent(m_realparent);
wxWindow* pWnd = m_realparent;