Remove unused variables from wxAuiMSWToolBarArt code
No real changes, just remove the leftover variables to avoid warnings about unused variables from gcc. See https://github.com/wxWidgets/wxWidgets/pull/200
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@ -257,7 +257,7 @@ void wxAuiMSWToolBarArt::DrawDropDownButton(
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int dropDownWidth = 14;
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int dropDownWidth = 14;
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int textWidth = 0, textHeight = 0, textX = 0, textY = 0;
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int textWidth = 0, textHeight = 0, textX = 0, textY = 0;
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int bmpX = 0, bmpY = 0, dropBmpX = 0, dropBmpY = 0;
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int bmpX = 0, bmpY = 0;
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wxRect buttonRect = wxRect(rect.x,
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wxRect buttonRect = wxRect(rect.x,
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rect.y,
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rect.y,
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@ -313,14 +313,6 @@ void wxAuiMSWToolBarArt::DrawDropDownButton(
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&dropDownR,
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&dropDownR,
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NULL);
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NULL);
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dropBmpX = dropDownRect.x +
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(dropDownRect.width / 2) -
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(m_buttonDropDownBmp.GetWidth() / 2);
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dropBmpY = dropDownRect.y +
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(dropDownRect.height / 2) -
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(m_buttonDropDownBmp.GetHeight() / 2);
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if ( m_textOrientation == wxAUI_TBTOOL_TEXT_BOTTOM )
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if ( m_textOrientation == wxAUI_TBTOOL_TEXT_BOTTOM )
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{
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{
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bmpX = buttonRect.x +
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bmpX = buttonRect.x +
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