added empty and unused wxTLW - to be used later

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11288 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2001-08-05 22:40:41 +00:00
parent cf19b0bd25
commit ec4f95c40f

34
include/wx/toplevel.h Normal file
View File

@ -0,0 +1,34 @@
///////////////////////////////////////////////////////////////////////////////
// Name: wx/toplevel.h
// Purpose: declares wxTopLevelWindow class, the base class for all
// top level windows (such as frames and dialogs)
// Author: Vadim Zeitlin
// Modified by:
// Created: 06.08.01
// RCS-ID: $Id$
// Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_TOPLEVEL_H_
#define _WX_TOPLEVEL_H_
#include "wx/window.h"
// ----------------------------------------------------------------------------
// wxTopLevelWindow: a top level (as opposed to child) window
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxTopLevelWindow : public wxWindow
{
public:
/*
for now we already have them in wxWindow, but this is wrong: these
methods really only make sense for wxTopLevelWindow!
virtual void SetTitle( const wxString& title) = 0;
virtual wxString GetTitle() const = 0;
*/
};
#endif // _WX_TOPLEVEL_H_