diff --git a/docs/doxygen/overviews/eventhandling.h b/docs/doxygen/overviews/eventhandling.h index 7394832916..0ff6365ae0 100644 --- a/docs/doxygen/overviews/eventhandling.h +++ b/docs/doxygen/overviews/eventhandling.h @@ -315,7 +315,7 @@ In addition to using a method of the object generating the event itself, you can use a method from a completely different object as an event handler: @code -void MyFrameHandler::OnFrameExit( wxCommandEvent & ) +void MyFrameHandler::OnFrameExit(wxCommandEvent&) { // Do something useful. } @@ -324,8 +324,8 @@ MyFrameHandler myFrameHandler; MyFrame::MyFrame() { - Bind( wxEVT_MENU, &MyFrameHandler::OnFrameExit, - &myFrameHandler, wxID_EXIT ); + Bind(wxEVT_MENU, &MyFrameHandler::OnFrameExit, + &myFrameHandler, wxID_EXIT); } @endcode @@ -339,14 +339,14 @@ To use an ordinary function or a static method as an event handler you would write something like this: @code -void HandleExit( wxCommandEvent & ) +void HandleExit(wxCommandEvent&) { // Do something useful } MyFrame::MyFrame() { - Bind( wxEVT_MENU, &HandleExit, wxID_EXIT ); + Bind(wxEVT_MENU, &HandleExit, wxID_EXIT); } @endcode @@ -357,7 +357,7 @@ handler: struct MyFunctor { - void operator()( wxCommandEvent & ) + void operator()(wxCommandEvent&) { // Do something useful } @@ -367,7 +367,7 @@ MyFunctor myFunctor; MyFrame::MyFrame() { - Bind( wxEVT_MENU, myFunctor, wxID_EXIT ); + Bind(wxEVT_MENU, myFunctor, wxID_EXIT); } @endcode @@ -389,14 +389,14 @@ Another common example of a generic functor is boost::function<> or, since C++11, std::function<>: @code -#if __cplusplus >= 201103L || wxCHECK_VISUALC_VERSION(10) +#if wxCHECK_CXX_STD(201103L) using namespace std; using namespace std::placeholders; #else // Pre C++11 compiler using namespace boost; #endif -void MyHandler::OnExit( wxCommandEvent & ) +void MyHandler::OnExit(wxCommandEvent&) { // Do something useful } @@ -405,9 +405,9 @@ MyHandler myHandler; MyFrame::MyFrame() { - function< void ( wxCommandEvent & ) > exitHandler( bind( &MyHandler::OnExit, &myHandler, _1 )); + function exitHandler(bind(&MyHandler::OnExit, &myHandler, _1)); - Bind( wxEVT_MENU, exitHandler, wxID_EXIT ); + Bind(wxEVT_MENU, exitHandler, wxID_EXIT); } @endcode @@ -416,7 +416,7 @@ With the aid of @c bind<>() you can even use methods or functions which don't quite have the correct signature: @code -void MyHandler::OnExit( int exitCode, wxCommandEvent &, wxString goodByeMessage ) +void MyHandler::OnExit(int exitCode, wxCommandEvent&, wxString goodByeMessage) { // Do something useful } @@ -425,10 +425,10 @@ MyHandler myHandler; MyFrame::MyFrame() { - function< void ( wxCommandEvent & ) > exitHandler( - bind( &MyHandler::OnExit, &myHandler, EXIT_FAILURE, _1, "Bye" )); + function exitHandler( + bind(&MyHandler::OnExit, &myHandler, EXIT_FAILURE, _1, "Bye")); - Bind( wxEVT_MENU, exitHandler, wxID_EXIT ); + Bind(wxEVT_MENU, exitHandler, wxID_EXIT); } @endcode @@ -477,7 +477,7 @@ doesn't count as having handled the event and the search continues): checking the static event table entries, so if both a dynamic and a static event handler match the same event, the static one is never going to be used unless wxEvent::Skip() is called in the dynamic one. Also note that - the dynamically bound handlers are searched in order of their registration + the dynamically bound handlers are searched in reverse order of their registration during program run-time, i.e. later bound handlers take priority over the previously bound ones.