update to 2.9

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@49314 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Chris Elliott 2007-10-22 08:15:59 +00:00
parent bfa30135ba
commit eb2badcbb6

View File

@ -79,21 +79,21 @@ build ('d'). Last component of them name is name of wxWidgets component
"Configuring the build" below). This is a typical set of release ANSI build "Configuring the build" below). This is a typical set of release ANSI build
libraries (release versions on left, debug on right side): libraries (release versions on left, debug on right side):
wxbase28.lib wxbase28d.lib wxbase29.lib wxbase29d.lib
wxbase28_net.lib wxbase28d_net.lib wxbase29_net.lib wxbase29d_net.lib
wxbase28_xml.lib wxbase28d_xml.lib wxbase29_xml.lib wxbase29d_xml.lib
wxmsw28_core.lib wxmsw28d_core.lib wxmsw29_core.lib wxmsw29d_core.lib
wxmsw28_html.lib wxmsw28d_html.lib wxmsw29_html.lib wxmsw29d_html.lib
wxmsw28_adv.lib wxmsw28d_adv.lib wxmsw29_adv.lib wxmsw29d_adv.lib
Their Unicode debug counterparts in wxUniversal build would be Their Unicode debug counterparts in wxUniversal build would be
wxbase28ud.lib wxbase29ud.lib
wxbase28ud_net.lib wxbase29ud_net.lib
wxbase28ud_xml.lib (notice these libs are same for wxUniv and wxMSW) wxbase29ud_xml.lib (notice these libs are same for wxUniv and wxMSW)
wxmswuniv28ud_core.lib wxmswuniv29ud_core.lib
wxmswuniv28ud_html.lib wxmswuniv29ud_html.lib
wxmswuniv28ud_adv.lib wxmswuniv29ud_adv.lib
These directories also contain subdirectory with wx/setup.h header. This These directories also contain subdirectory with wx/setup.h header. This
subdirectory is named after port, Unicode, wxUniv and debug settings and subdirectory is named after port, Unicode, wxUniv and debug settings and
@ -731,7 +731,7 @@ USE_GUI=0
you should set wxUSE_GUI to 1 in setup.h. you should set wxUSE_GUI to 1 in setup.h.
USE_OPENGL=1 USE_OPENGL=1
Build wxmsw28_gl.lib library with OpenGL integration class wxGLCanvas. Build wxmsw29_gl.lib library with OpenGL integration class wxGLCanvas.
You must also modify your setup.h to #define wxUSE_GLCANVAS 1. Note that You must also modify your setup.h to #define wxUSE_GLCANVAS 1. Note that
OpenGL library is always built as additional library, even in monolithic OpenGL library is always built as additional library, even in monolithic
build! build!
@ -787,9 +787,9 @@ VENDOR=<your company name>
distribute wxWidgets DLLs with your application. Default value is 'custom'. distribute wxWidgets DLLs with your application. Default value is 'custom'.
This string is included as part of DLL name. wxWidgets DLLs contain compiler This string is included as part of DLL name. wxWidgets DLLs contain compiler
name, version information and vendor name in them. For example name, version information and vendor name in them. For example
wxmsw280_core_bcc_custom.dll is one of DLLs build using Borland C++ with wxmsw290_core_bcc_custom.dll is one of DLLs build using Borland C++ with
default settings. If you set VENDOR=mycorp, the name will change to default settings. If you set VENDOR=mycorp, the name will change to
wxmsw280_core_bcc_mycorp.dll. wxmsw290_core_bcc_mycorp.dll.
CFG=<configuration name> CFG=<configuration name>
Sets configuration name so that you can have multiple wxWidgets builds with Sets configuration name so that you can have multiple wxWidgets builds with