From eb2badcbb6b96d5452f00d4ff5d411d3380eeb40 Mon Sep 17 00:00:00 2001 From: Chris Elliott Date: Mon, 22 Oct 2007 08:15:59 +0000 Subject: [PATCH] update to 2.9 git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@49314 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 --- docs/msw/install.txt | 30 +++++++++++++++--------------- 1 file changed, 15 insertions(+), 15 deletions(-) diff --git a/docs/msw/install.txt b/docs/msw/install.txt index 58c11b8903..c2f9ebd258 100644 --- a/docs/msw/install.txt +++ b/docs/msw/install.txt @@ -79,21 +79,21 @@ build ('d'). Last component of them name is name of wxWidgets component "Configuring the build" below). This is a typical set of release ANSI build libraries (release versions on left, debug on right side): - wxbase28.lib wxbase28d.lib - wxbase28_net.lib wxbase28d_net.lib - wxbase28_xml.lib wxbase28d_xml.lib - wxmsw28_core.lib wxmsw28d_core.lib - wxmsw28_html.lib wxmsw28d_html.lib - wxmsw28_adv.lib wxmsw28d_adv.lib + wxbase29.lib wxbase29d.lib + wxbase29_net.lib wxbase29d_net.lib + wxbase29_xml.lib wxbase29d_xml.lib + wxmsw29_core.lib wxmsw29d_core.lib + wxmsw29_html.lib wxmsw29d_html.lib + wxmsw29_adv.lib wxmsw29d_adv.lib Their Unicode debug counterparts in wxUniversal build would be - wxbase28ud.lib - wxbase28ud_net.lib - wxbase28ud_xml.lib (notice these libs are same for wxUniv and wxMSW) - wxmswuniv28ud_core.lib - wxmswuniv28ud_html.lib - wxmswuniv28ud_adv.lib + wxbase29ud.lib + wxbase29ud_net.lib + wxbase29ud_xml.lib (notice these libs are same for wxUniv and wxMSW) + wxmswuniv29ud_core.lib + wxmswuniv29ud_html.lib + wxmswuniv29ud_adv.lib These directories also contain subdirectory with wx/setup.h header. This subdirectory is named after port, Unicode, wxUniv and debug settings and @@ -731,7 +731,7 @@ USE_GUI=0 you should set wxUSE_GUI to 1 in setup.h. USE_OPENGL=1 - Build wxmsw28_gl.lib library with OpenGL integration class wxGLCanvas. + Build wxmsw29_gl.lib library with OpenGL integration class wxGLCanvas. You must also modify your setup.h to #define wxUSE_GLCANVAS 1. Note that OpenGL library is always built as additional library, even in monolithic build! @@ -787,9 +787,9 @@ VENDOR= distribute wxWidgets DLLs with your application. Default value is 'custom'. This string is included as part of DLL name. wxWidgets DLLs contain compiler name, version information and vendor name in them. For example - wxmsw280_core_bcc_custom.dll is one of DLLs build using Borland C++ with + wxmsw290_core_bcc_custom.dll is one of DLLs build using Borland C++ with default settings. If you set VENDOR=mycorp, the name will change to - wxmsw280_core_bcc_mycorp.dll. + wxmsw290_core_bcc_mycorp.dll. CFG= Sets configuration name so that you can have multiple wxWidgets builds with