Remove the now unnecessary wxDisplayFactoryMSW::RefreshMonitors()
wxDisplay::InvalidateCache() does the same thing this function does, so just remove it to avoid confusion. This also allows to get rid of ms_factory duplicating the factory pointer stored at wxDisplay level. See https://github.com/wxWidgets/wxWidgets/pull/1281
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@ -198,10 +198,6 @@ public:
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DoRefreshMonitors();
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DoRefreshMonitors();
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}
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}
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// Called when we receive WM_SETTINGCHANGE to refresh the list of monitor
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// handles.
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static void RefreshMonitors() { ms_factory->InvalidateCache(); }
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// Declare the second argument as int to avoid problems with older SDKs not
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// Declare the second argument as int to avoid problems with older SDKs not
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// declaring MONITOR_DPI_TYPE enum.
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// declaring MONITOR_DPI_TYPE enum.
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typedef HRESULT (WINAPI *GetDpiForMonitor_t)(HMONITOR, int, UINT*, UINT*);
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typedef HRESULT (WINAPI *GetDpiForMonitor_t)(HMONITOR, int, UINT*, UINT*);
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@ -221,15 +217,9 @@ private:
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// return wxNOT_FOUND if not found
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// return wxNOT_FOUND if not found
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int FindDisplayFromHMONITOR(HMONITOR hmon) const;
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int FindDisplayFromHMONITOR(HMONITOR hmon) const;
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// Update m_displays array, used by RefreshMonitors().
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// Update m_displays array, used initially and by InvalidateCache().
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void DoRefreshMonitors();
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void DoRefreshMonitors();
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// The unique factory being used (as we don't have direct access to the
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// global factory pointer in the common code so we just duplicate this
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// variable (also making it of correct type for us) here).
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static wxDisplayFactoryMSW* ms_factory;
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// The pointer to GetDpiForMonitorPtr(), retrieved on demand, and the
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// The pointer to GetDpiForMonitorPtr(), retrieved on demand, and the
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// related data, including the DLL containing the function that we must
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// related data, including the DLL containing the function that we must
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// keep loaded.
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// keep loaded.
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@ -285,7 +275,6 @@ private:
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wxDECLARE_NO_COPY_CLASS(wxDisplayFactoryMSW);
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wxDECLARE_NO_COPY_CLASS(wxDisplayFactoryMSW);
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};
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};
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wxDisplayFactoryMSW* wxDisplayFactoryMSW::ms_factory = NULL;
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wxDisplayFactoryMSW::GetDpiForMonitorData
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wxDisplayFactoryMSW::GetDpiForMonitorData
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wxDisplayFactoryMSW::ms_getDpiForMonitorData;
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wxDisplayFactoryMSW::ms_getDpiForMonitorData;
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@ -547,12 +536,6 @@ wxDisplayWndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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wxDisplayFactoryMSW::wxDisplayFactoryMSW()
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wxDisplayFactoryMSW::wxDisplayFactoryMSW()
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{
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{
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// This is not supposed to happen with the current code, the factory is
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// implicitly a singleton.
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wxASSERT_MSG( !ms_factory, wxS("Using more than one factory?") );
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ms_factory = this;
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m_hiddenHwnd = NULL;
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m_hiddenHwnd = NULL;
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m_hiddenClass = NULL;
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m_hiddenClass = NULL;
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@ -592,8 +575,6 @@ wxDisplayFactoryMSW::~wxDisplayFactoryMSW()
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ms_getDpiForMonitorData.UnloadIfNecessary();
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ms_getDpiForMonitorData.UnloadIfNecessary();
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ms_getDpiForMonitorData.m_initialized = false;
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ms_getDpiForMonitorData.m_initialized = false;
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}
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}
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ms_factory = NULL;
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}
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}
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/* static */
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/* static */
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