"continue;" restored to prevent the app from going into infinite loop
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1681 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -120,28 +120,10 @@ void wxPanel::OnNavigationKey( wxNavigationKeyEvent& event )
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{
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if (!node)
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{
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#ifndef __WXGTK__
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// FIXME seems to enter in an infinite loop - how is this possible?
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// we arrived at the last/first of our children - but may be this
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// panel is inside another panel, so make focus go to the next/prev
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// control in the parent (if we have one)
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if (GetParent() != NULL)
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{
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wxNavigationKeyEvent new_event;
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new_event.SetDirection( event.GetDirection() );
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new_event.SetWindowChange(FALSE);
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new_event.SetCurrentFocus( this );
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if (GetParent()->GetEventHandler()->ProcessEvent(new_event))
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{
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return;
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}
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}
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#endif
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node = event.GetDirection() ? GetChildren().First()
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: GetChildren().Last();
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continue;
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}
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wxWindow *child = (wxWindow *)node->Data();
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