From dcc1aa238271267e92069d834781ee8fd15007bd Mon Sep 17 00:00:00 2001 From: Robin Dunn Date: Thu, 1 Apr 2004 19:48:18 +0000 Subject: [PATCH] embedded sample's README updates git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26567 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 --- wxPython/samples/embedded/README.txt | 30 ++++++++++++++-------------- 1 file changed, 15 insertions(+), 15 deletions(-) diff --git a/wxPython/samples/embedded/README.txt b/wxPython/samples/embedded/README.txt index c743cf7f3b..4073c60a8e 100644 --- a/wxPython/samples/embedded/README.txt +++ b/wxPython/samples/embedded/README.txt @@ -1,31 +1,31 @@ -This sample shows how to embed wxPython into a wxWindows application. +This sample shows how to embed wxPython into a wxWidgets application. There are a few little tricks needed to make it work, but once over the hurdle it should work just fine for you. I'll try to describe the build issues here, see the code and comments in embedded.cpp for examples of how to use it. 1. The most important thing is that your wx application and wxPython - must use the same version and the same instance of wxWindows. That - means that you can not statically link your app with wxWindows, but - must use a dynamic library for wxWindows. + must use the same version and the same instance of wxWidgets. That + means that you can not statically link your app with wxWidgets, but + must use a dynamic library for wxWidgets. 2. You must ensure that your app and wxPython are using the same - wxWindows DLL. By default on MSW wxPython installs the wxWindows + wxWidgets DLL. By default on MSW wxPython installs the wxWidgets DLL to a directory not on the PATH, so you may have to do something creative to make that happen. But because of #3 this may not be that big of a problem. -3. wxPython, your app and wxWindows must be built with the same flags +3. wxPython, your app and wxWidgets must be built with the same flags and settings. This probably means that you will need to rebuild - wxPython yourself. It may be possible for me to distribute the - setup.h and etc. that I use, but you'll need to rebuild everything - yourself anyway to get debugger versions so I'm not too worried - about it just yet. BTW, on MSW if you do a FINAL=0 build (full - debug version) then you will need to have a debug version of Python - built too since it expects to have extension modules in files with - a _d in the name. If you do a FINAL=hybrid build then you will be - able to use the stock version of Python, but you won't be able to - trace through the PYTHON API functions. + wxPython yourself. I do distribute the setup.h, other headers, + import libs and etc. that I use, but you'll need to rebuild + everything yourself anyway to get debugger versions so I'm not too + worried about it just yet. BTW, on MSW if you do debug builds of + your app and wxPython then you will need to have a debug version of + Python built too since it expects to have extension modules in + files with a _d in the name. If you do a hybrid build then you + will be able to use the stock version of Python, but you won't be + able to trace through the PYTHON API functions. 4. I expect that most of these issues will be much more minor on Unix. ;-)