Handle wxDC scale factor in wxBitmap ctor taking wxDC in wxMSW

When using wxBitmap ctor taking wxDC, the bitmap should inherit the
scale factor of the DC, both because it's already the case in the other
ports and because it makes sense to do it.

Add a unit test checking that this is the case in all ports now.
This commit is contained in:
Vadim Zeitlin 2022-04-10 19:45:59 +01:00
parent 7382e99bbb
commit db6d565fad
2 changed files with 30 additions and 1 deletions

View File

@ -755,7 +755,14 @@ bool wxBitmap::Create(int width, int height, const wxDC& dc)
{
wxCHECK_MSG( dc.IsOk(), false, wxT("invalid HDC in wxBitmap::Create()") );
return DoCreate(width, height, -1, dc.GetHDC());
const double scale = dc.GetContentScaleFactor();
if ( !DoCreate(wxRound(width*scale), wxRound(height*scale), -1, dc.GetHDC()) )
return false;
GetBitmapData()->m_scaleFactor = scale;
return true;
}
bool wxBitmap::CreateWithDIPSize(const wxSize& size, double scale, int depth)

View File

@ -1701,6 +1701,28 @@ TEST_CASE("Bitmap::DC", "[bitmap][dc]")
#endif // wxUSE_SVG
}
#if defined(wxHAS_DPI_INDEPENDENT_PIXELS) || defined(__WXMSW__)
TEST_CASE("Bitmap::ScaleFactor", "[bitmap][dc][scale]")
{
// Create a bitmap with scale factor != 1.
wxBitmap bmp;
bmp.CreateWithDIPSize(8, 8, 2);
REQUIRE( bmp.GetScaleFactor() == 2 );
CHECK( bmp.GetSize() == wxSize(16, 16) );
// wxMemoryDC should use the same scale factor as the bitmap.
wxMemoryDC dc(bmp);
CHECK( dc.GetContentScaleFactor() == 2 );
// A bitmap "compatible" with this DC should also use the same scale factor.
wxBitmap bmp2(4, 4, dc);
CHECK( bmp2.GetScaleFactor() == 2 );
CHECK( bmp2.GetSize() == wxSize(8, 8) );
}
#endif // ports with scaled bitmaps support
#if wxUSE_GRAPHICS_CONTEXT
inline void DrawScaledBmp(wxBitmap& bmp, float scale, wxGraphicsRenderer* renderer)