Update menu event documentation and sample
Update the documentation to reflect change to the GetMenu event working for all 3 menu events. Also update the sample to give the menu for the highlight event.
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@ -3295,7 +3295,7 @@ public:
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@class wxDisplayChangedEvent
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A display changed event is sent to top-level windows when the display resolution has changed.
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This event is currently emitted under Windows only.
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@beginEventTable{wxDisplayChangedEvent}
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@ -3309,7 +3309,7 @@ public:
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@category{events}
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@see wxDisplay
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*/
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*/
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class wxDisplayChangedEvent : public wxEvent
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{
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@ -4445,13 +4445,16 @@ public:
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wxMenuEvent(wxEventType type = wxEVT_NULL, int id = 0, wxMenu* menu = NULL);
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/**
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Returns the menu which is being opened or closed.
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This method can only be used with the @c OPEN and @c CLOSE events.
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Returns the menu which is being opened or closed, or the menu containing
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the highlighted item.
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Note that the returned value can be @NULL if the menu being opened
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doesn't have a corresponding wxMenu, e.g. this happens when opening the
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system menu in wxMSW port.
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@remarks Since 3.1.3 this function can be used with @c OPEN, @c CLOSE
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and @c HIGHLIGHT events. Before 3.1.3, this method can only be used
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with the @c OPEN and @c CLOSE events.
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*/
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wxMenu* GetMenu() const;
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@ -1235,19 +1235,21 @@ void MyFrame::LogMenuOpenCloseOrHighlight(const wxMenuEvent& event, const wxStri
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if ( event.GetEventType() == wxEVT_MENU_HIGHLIGHT )
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{
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msg << " (id=" << event.GetId() << ")";
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msg << " (id=" << event.GetId() << " in ";
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}
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else // wxEVT_MENU_{OPEN,CLOSE}
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else
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{
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wxMenu* const menu = event.GetMenu();
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if ( menu )
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{
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msg << " (menu with title \"" << menu->GetTitle() << "\")";
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}
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else
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{
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msg << " (no menu)";
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}
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msg << " (";
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}
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wxMenu* const menu = event.GetMenu();
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if ( menu )
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{
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msg << "menu with title \"" << menu->GetTitle() << "\")";
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}
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else
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{
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msg << "no menu provided)";
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}
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msg << ".";
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